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A NEWSFIELD PUBLICATION 

No. 47 MARCH 1989 

£ 1.25 
NEW LOOK ! 

IT’S SO HOT YOU COULD 
\\ jmm. FRY BACON ON IT 


. 


' 

. 




ZAK 
MCKRACKEN 

AND THE ALIEN do games 

MINDBENDERS SET 

THAN THIS? 


ROCKET 
RANGER 

SAVE THE WORLD FROM 
NAZI DOMINATION! 

LED STORM 

SIZZLING ARCADE ACTION 
FROM US GOLD! 


OVER 60 GAMES 
REVIEWED! ■ 


INCLUDING . . . 

i BATMAN ■ AFTERBURNER 
R MENACE ■ SOLDIER OF LIGHT 

■ ROBOCOP ■ SDI ■ TIGER ROAD 
R WEC LE MANS ■ SUPERMAN 

■ TV SPORTS FOOTBALL ■ DRAGON NINJA 

■ R-TYPEi LAST DUEL 

■ SPITTING IMAGE ■ MICKEY MOUSE 
AND LOADS MORE! 


DISCOVER ZZAPi’S BEST KEPT SECRET 

LLOYD MANGRAM UNVEILED! 


★ A REMOTE CONTROL BUGGY 

★ A COMPLETE AQUARIUM (EH?) 

★ LOADS OF HOTLINE PRIZES! 


74470 


72678 














LAST DUEL™ The Golden Tribe of BACULA have overran the twin planet MU and taken captive the beautiful Princess SHE ETA. Few warriors survive and only one retains the courage and 
willpower to face the awesome task ahead. Battle your way through six enemy occupied territories laden with traps, terror and gargantuan defenders, the like of which no earthly body has ever 
set eyes upon. Your neutron powered car and galactic hoverplane provide speed and firepower, your nerve and skill offer the only hope of freedom for your beloved princess. 



CBM 64/128 cassette/disk • Spectrum 48/1 28K cassette/disk • Amstrad CPC cassette/disk • Amiga disk • Atari ST disk 








' 


ENERGY 


ENERGY 


V. V«* JV I M*nv. <ut awioi CA 

in nine distinct landscapes. 

CBM 64/128 £9.99t£14.99d« Atari ST£19.99d« Spectrum 48/128K£8.99t£12.99d 

TIGER ROAD™ An ancient tale from ancient China ... birth place of martial arts disciplines. As 
Lee W ong you must halt the savagery of ruthless Ryu Ken Oh by overcoming flying Ninja warriors, 
awesome dragons and acrobatic Sumo wrestlers to name but a few. You’ll need all your martial 
arts training and skill with the spear, chains and sickle to seek out and defeat Ryu Ken Oh in a 
furious and bloody battle with the scourge of the Orient. 


Amstrad CPC £9.99t £14.99d Amiga £19.99d 


Screen shots from various systems 









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C TAITOCORP 1987 

FLYING SHARK 

COMPUTING WITH THE AMSTRAD CPC - "This is 
an excellent game." 

ACE — "Incredibly frustrating playable and 
addictive:" 


I-MjH i 


AVAILABLE ON 

frEg&tp jBESSE ' 1 r ^ fT* 

AMSTRAD 

COMMODORE 


ALSO AVAILABLE OH 


Imagine Software ■ 6 Central Street • Manchester M2 5NS • Tel: 061 834 3939 • Telex: 669977 




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C TAITOCORP. 1987 


5LAPFIGHT 

COMPUTER & VIDEO GAMES - "Simple. Smooth. 
Very addictive. A winner." 

ZZAP "A superb arcade conversion and a great 
shoot 'em up. This is one for the 2APPERS 
collection." 


C TAITOCORP 1988 


RENEGADE 

COMMODORE USER - "As conversions go this 
still takes some beating - literally and 
metaphorically." 

YOUR SINCLAIR - "The graphics are so slick you 
really feel you're part of an action movie rather 
than just playing a game." 


C TAITO CORP. 1987 


ARKANOID 

ZZAP 64 — "I thoroughly recommend Arkanoid - 
for the simple reason that it's simply gorgeous 
playing with it." 

COMPUTER GAMES WEEK - "The take home 
message is simple. You want a great arcade 
game?" 


RA5TAN 

CRASH — “Rastan is slick and compelling". 
YOUR SINCLAIR - "So another spanker from 
Imagine. You'll be a fool if you miss it!" 


C TAITOCORP: 1987 


S i * 'X Jk jk ± j* >£ 

Zrnlrn 2. i#*** it, > VF ^ * 

C TAITOCORP. 1986. 

ARKANOID REVENGE OF DOH 

AMTIX - "Excellent - can't fault it. A future 

number one." 

YOUR SINCLAIR - "Immensely impressive and 
chronically addictive. A Classic." 


B J ITi i 


c TAITOCORP. 

BUBBLE BOBBLE 

AMSTRAD ACTION - "It's a cracker. Definitely a 
game I should keep coming back to." 

GAMES MACHINE - "Packed to the brim with 
entertainment." 


00 Otitic 


C TAITO CORP 


HC.OO '3*000 


LEGEND OF KAGE 

CRASH - "One I won't put down until I get 
through to the next level." 















V V V V V V V V V V V V V V V V V V Y V V V V V V V V Y V V V V V V V V V V V V V V V' V V V V V V V V V V V V V V V V V v’v V V V V V V V V V V V V V V V V V V V V V V V 





ISSUE 47 MARCH, 1989 

ONTENTS 



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1 4 LED STORM 

Cor! Is this like the arcade version or what? Lemme have another go! Zoooooom! 

24 ROCKET RANGER 

Thwart the Nazi terror and rescue scientists in the best Cinemaware game yet. 


L_ 

Sr 


32 BATMAN 

Holy missing partner , Batman! Where's Robin? That silly man in those funny under- 
pants stars in th/s brilliant game. 

70 ZAK MCKRACKEN 

Fancy meeting a two-headed squirrel? Ora couple of aliens with a dancing fetish? You 
get a lot more besides when you pick up this corker . . . 


79 TV SPORTS FOOTBALL 

Hut! Hut! Hut! and no need to bust a gut - tackle, sprint and cripple your opponent 
with a mere waggle of your joystick. 



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1 3 THAT NEW GADGI REVIEWS 

STUFF EXPLAINED 

That new gadgi reviews stuff is 
explained. 


COMPETITIONS 


36 BLEEDIN' CRAZY COMP 

You'd have to be crazy NOT to enter this 
comp, because Titus are offering a bril- 
liant remote control buggy! 

54 WIN AN AQUARIUM! 

Stock up with your own supply of under- 
water lovelies, and win an aquarium to 
put them in. Amazing. 


0898 555081 

Well, there's a ROCKET RANGER hotline 
comp this month. Are there any more? 
You'll just have to scan those review 
pages to find out . . . 



7 FAT EDITORIAL PARTS 

The Big One re-explains the ZZAP! rat- 
ingsand wibbleson as usual. I only read 
this page for the games index, me. 

8 THE WORD 

So - want to know 1 0 things about Kati 
'nygaaah waaagh' Hamza? Want to 
know who signed Roger Rabbit? Want 
to know whc> sgotthe licence to Moon- 
walker ? Wonder no more, for the Word 
tells all. 

34 RROYD MANGLAM'S LLAP 

Rroyd plints more of your news, views 
and Barney McGrews, and reveals his 
identity!!! Aaaaaagh! 

39 THE SCORELORD'S CHICKEN 
IN A BASKET 

That evil Futhermucker, Mr S, rants, 
raves, and slumps into intergalactic 
apoplexy. No chickens are implicated. 

41 Z-Z-ZZAPBACK 

Wooo-eee-ooo! Maff and Gordo wibble 
back through the shimmering mists of 
time to Issue 22, and get slightly dizzy. 

45 CHUCK VOMIT CHUCKS 
VOMIT 

How much vomit could a Chuck Vomit 
chuck if a Chuck Vomit could chuck 
vomit? 

49 ME TIPS 

Yaaay! The cap-less Rad Lad exposes his 
most secret tips and does some rubbish 
Frank Sidebottom impressions. 

58 WALKER'S WOBBLY 

Everyone's favourite programmer, Mar- 
tin Walker, reveals more about his 
game-thingy and tells you what he did 
on his holidays. 

61 BUDGET BITZ 

Ye newlye desygned budgyte section 
compresses 14 little things in small pack- 
ages into four pages - and one Silver 
Medal is bestowed! 

66 CLASSIC COMPUTER COCK- '* 
UPS 

Ha! Bet you think you're really smart, 
don't you? Well, compared to some of 
the people in this section, you're Eins- 
tein. 


95 KEN'S FISH BITZ 

Our resident sub-aquatic megastar 
guides you through his private plastic 
castle full of fishy chat and aerated 
results. 

96 GADGI PREVIEWS 

Another new-look section. Maff gets 
held to ransom, so the star-gazing falls 
down to the fat man - and what games 
he has to reveal! Can you wait? Yep, so 
can I. 


EDITORIAL 47 Gravel Hill, Ludlow, Shropshire SY8 IQS S 0584 585{/2/3 Editor: Gordon Houghton Assistant Editor: Kati Hamza Staff Writers: Matthew Evans, Lloyd Mangram Designer: Mark Kendrick Senior Designer: Wayne Allen 
Assistant Designers: Melvyn ‘The Mel’ Fisher, Yvonne Priest Editorial Assistants: Vi v Vickress, Caroline Blake Contributing Writers: Mel Croucher, Martin Walker Photography: Cameron Pound, Michael Parkinson PRODUCTION 1/2 King 
Street, Ludlow, Shropshire SYS 1AQ S 0584 5851/2/3 Reprographics/Film Planning: Matthew Uffindell, Ian Chubb, Robert Miilichamp, Robert ‘The Rev’ Hamilton, Tim Morris, Jenny Reddard Publisher: Geoff Grimes Production Manager: 
Jonathan Rignall Editorial Director: Roger Kean Advertisement Director: Roger Bennett Advertisement Manager: Neil Dyson Advertisement Assistants: Andrew Smales, Sarah Chapman Assistants: Jackie Morris, Lee Watkins @0584 
4603 0584 5852 MAH ORDER Carol Kinsey SUBSCRIPTIONS Denise Roberts PO Box 10, Ludlow, Shropshire, SY8 1DB Typeset by the Tortoise Shell Press, Ludlow. Colour origination by Scan Studios, Wallace Road, London N1. Printed in 

England by Carlisle Web Offset, Newtown Trading Estate, Carlisle, Cumbria CA2 7NR- a member of the BPCC Group. Distribution by COMAG, Tavistock Road, West Drayton, Middlesex. 

COMPETITION RULES The Editor’s decision is final in all matters relating to adjudication and while we offer prizes in good faith, believing them to be available, if something untoward happens (like a game that has been offered as a prize being scrapped) we reserve 
the right to substitute prizes of comparable value. We’ll do our very best to despatch prizes as soon as possible after the published closing date. Winners’ names will appear in a later issue of ZZAP!. No correspondence can be entered into regarding the competitions 
(unless we’ve written to you stating that you have won a prize and it doesn’t turn up, in which case drop Vivien Vickress or Caroline Blake a line at the PO Box 10 address). No person who has any relationship, no matter how remote, to anyone who works for either 

Newsfield or any of the companies offering prizes, may enter one of our competitions. 

No material may be reproduced in part or in whole without the written consent of the copyright-holders. We cannot undertake to return anything sent into ZZAP 1 - including written and photographic material , hardware or software - unless it is accompanied by a suitably stamped, addressed 

envelope. Unsolicited written or photographic material is welcome, and if used in the magazine is paid for at our current rates. Ken The Fish appears courtesy of Ken The Fish, except when he doesn't. 



B <>' «'■ 


f A . • 

. A ‘ ‘ INS 


ISSN 0954-867X 
©ZZAP! 64 Ltd 1989 

COVER DESIGN & ILLUSTRATION BY OLIVER FREY 


NEWSFIELD 

A NEWSFIELD PUBLICATION 


SoNGt (2£A 





ZZAP! MARCH 1 989 


"\ v '^ A b v> 


W\Xo * 










Two freedom fighters lost in eight sections of a deadly galaxy are a lone 
force, their own control and determination are the only things standing 
between them and oblivion. 

Featuring eight levels of frantic shoot 'em up game play with stunning 
and original graphics, animation and superlative music and sound FX - it's 
an eye and ear shattering experience! 


CBM 64/1 28 


Cassette: £9.99 
Diskette: £12.99 


Coming soon for the ATARI ST and AMIGA 


" Eight beautifully defined horizontally-scrolling levels . . . it's a mega-game" zzapi 
Thalamus, 1 Saturn House, Calleva Park, Aldermaston, Berkshire RG7 4QW ® (07356) 77261 


Don't miss out on 

QokCRusf^ II 

... or you'll hate your- 
self. On four specially 
selected copies of ARM A- 
LYTE is a secret code - if 
your copy of Armalyte 
has the 'gold' code you've 
won a fabulous Eye Of 
The Storm plasma globe. 
Four 'Yellow' coded 
copies could win you a 
super prize too! 
















This new gadgi ZZAP! 
stuff an' all that 


This month we've all had a wash 
behind the ears and got those 
spongy, cheesy bits out from 
between our toes. In other words, 
before you think I'm a complete 'n' 
utter nutter, we've had a redesign of 
the mag. 

Just about every section has 
changed slightly, but a few areas 
have changed in a BIG way. First off, 
the ZZUPERSTORE now has a new 
look (a perm and blow-dry followed 
by a facial scrub); secondly, and more 
importantly, we've also got 
ourselves a new Tipster-that scruffy 
pseudo-Scouser ('he's really 
rubbish') Maff Evans now controls 
METIPS. Crap name, eh? Well, it suits 
him. Then there's the previews, 
which are a bit more snazz an' all 
that an' everyfin'. 

Most importantly, though, there's 
the change to the games bits. There's 
a whole page devoted to the new 
reviews (pi 3) - we've got one or two 
new features designed to give you 
more information and a better 
reviewing system than before. But, 
since we haven't explained just what 
our ratings mean for a while now, I 
think it's time we did. So, here 
goes . . . 

PRESENTATION 

This covers all aspects of the program 
apart from the game itself: packaging, 
instructions, loading system, on-screen 
presentation, control method and 
options. Is it a crappy box with shoddy, 
brief instructions, no on-screen aids and 
no options, or is it a biq-boxed product 
with a 100-page novella, brilliant screen 
detail, a two-player option and a 
highscore table? 

GRAPHICS 

Easily explained. How impressive are the 
screen graphics -large, colourful and 
detailed with neat scrolling? Is the 
animation smooth? How much variety is 
there? Our mag photos should tell you 
some of these points, but this category 
will tell you whatyou can'fseefroma pic. 

SOUND 

Is it exciting, effective, atmospheric, 
varied -or just simple and repetitive? Are 
there music and sound FX; is there 
speech? Is it technically brilliant? Above 
all, do the music/sound FX enhance the 
game or detract from it? 


HOOKABILITY 

As we explained way back in Issue 1 of 
ZZAP!, this is a cross between playability, 
addictiveness and hqwthe game feels. If 
this mark is low, it could means that 
there's a clumsy control method, or loads 
of instructions to plough through, or lots 
of puzzling; if it's high it's instantly 
addictive and incredibly easy to get into. 
A low hookability rating doesn't 
necessarily mean a bad game. 

INSTABILITY 

The depth of a game, which, to some 
extent, takes into accountthe Hookability 
rating. Does it have loads of levels or 
screens? A game with loads of screens 
that's unaddictive scores low in both 
categories; one which is difficult at first 
but has plenty of depth scores low on 
Hook but high on Instability; one which is 
compulsive but is quickly solved scores 
high on Hook and lowon Lastability. Easy, 
eh? Please yourself, then. 

OVERALL 

The key mark: not an average of the 
previous five ratings, but the reviewers' 
personal rating of the game as a whole, 
followed by a comment in summary. It 
also incorporates the value of a game - a 
Sizzler at £9.99 might notstill bea Sizzler 
at £14.99... 

And that's about it for this froody 
and frozen March issue. Watch out 
for the word 'gadgi ' - it's a bit 
contagious around here at the 
moment. Does anyone know what it 
means? 


/frrtkzr 


Gordon Houghton 




| A The ZZAP! team and plant get at Maff. From the left: Katl ‘Waaaagh’ 
Hamza-creature, Art Director and general Zany Man, Mark Kendrick, Maff 

‘Rubhish* Pvans I InvH /with nanor hon) anrl Cat /lit ftnrrln 


a Aner an unresoivable disagreement over editorial content on the results 
page, Gordon resorts to stuffing Ken down the toilet 


AFTERBURNER 78 

BATMAN (S) 32 

BETTER DEAD THAN ALIEN 87 
CAMELOT WARRIORS 61 

CIRCUS GAMES 83 

CIRCUS GAMES (Amiga) 83 
CUSTODIAN (Amiga) 19 

DOUBLE DRAGON (Amiga) 84 
DRAGON NINJA 26 

GALACTIC CONQUEROR (Amiga) 

19 

GHOST HUNTERS 61 

GOLF MASTER 64 

GRIBBLY'S SPECIAL DAY OUT 62 
HELLBENT (Amiga) 74 

HEROES OF THE LAN (Amiga) 72 
JET BIKE SIMULATOR 72 

JOCKY WILSON'S DARTS 
CHALLENGE 64 

JORDAN vs BIRD 20 

LAST DUEL (Amiga) 30 

LED STORM (S) 14 

LED STORM (Amiga) (S) 14 

THE LEGEND OF BLACKSILVER 45 
MASTERBLASTER 63 

MENACE 20 

MICKEY MOUSE (Amiga) 30 
NO EXCUSES (Amiga) 84 

OPERATION HORMUZ 17 

OPERATION WOLF (Amiga) 76 
PASTEMAN PAT 62 

PETER PACKRAT 63 

POWERPLAY HOCKEY 16 


PURPLE SATURN DAY (Amiga) 76 
QUESTRON II (Amiga) 46 

ROBOCOP 69 

ROCKET RANGER (S) 24 

ROCK 'N' BOLT 64 

R-TYPE 73 

SDI 21 

SOLDIER OF LIGHT 86 

SOLDIER OF LIGHT (Amiga) 86 
SPACEBALL 78 

SPACEBALL (Amiga) 78 

STARRAY 82 

STEEL 61 

SUPER HERO 64 

SUPERMAN 82 

SUPERSPORTS 27 

SUPER STUNT MAN 62 

TECHNOCOP 31 

TECHNOCOP (Amiga) 31 

TERRAFIGHTER 62 

THUNDERBLADE (Amiga) 74 

TIGER ROAD 85 

TIGER ROAD (Amiga) 85 

TKO 16 

TV SPORTS FOOTBALL (Amiga) 
(S) 85 

SPITTING IMAGE 77 

SPITTING IMAGE (Amiga) 77 

WEC LE MANS 33 

ZAK MCKRACKEN (S) 70 

ZAK MCKRACKEN (Amiga) (S) 70 
ZAMZARA (SM) 63 


ZZAP! MARCH 1989 1 

c^TS'TP'ct'O D , N rC 















. - 








Dominic and Mark, collectively known as Domark, have announced a 
neeeewwww label called Tengen. What does it all mean? Well, it’s like 
this . . . 

Them two people have acquired exclusive rights to produce home 
computer versions of them Atari coin-ops - you know the ones we mean, 
games like APB, Xybots, Vindicators, Dragon Spirit and Toobin’. 

That last one is a particular favourite of Maff and Gordo’s - we couldn’t 
get them off it at the PC Show - and shouldn't provide too much trouble to 

b r^ a T y h f r ''ert'“ l| y-scrolling shoot ’em up in stripy 
trunks and rubber rings. The only difference is, the screen scrolls down 
rather than up, as you pass through loads of 
with horrible beasties ai * 
bank . . . 

Until we review them, 
er . . . ready. Sorry. 






5 $ ' Wm 












- - I I I 









sSm 


WHO'S 
WALKING ON 
THE MOON? 

There's this bloke, right, and he 
had this album that sold 
40,000,000 copies. He f s won 8 
Grammys and actually received 
an award from Ronnie 'Bonzo' 


T^y To i\a* Co. 


Reagan for his many 
achievements. If you haven't 
guessed who he is, have a 

_ ■ • a ■ 


Farley's rusk and go back to bed. 

Still here? OK tnen, we might 
as well tell you that the man is 
Michael Jackson and those 
f roody folk at US Gold have got 
the rights to make a game based 
on his film, Moonwalker. And 
that's it, really. Is that big news 
or is that big news? Please 
yourself, then. 


NEURAMIGAPUNK 


Remember that brilliant Cyberpunk 
Interplay/EA game, Neuromancer, which 
got 84% last ish? Well, Amiga owners 
rejoice, for this pic 'ere is a screenshot of 
the Chiba City classic on yourmachine. 
Ooooh! You, too, can now dip into that 
plate of synth-spaghetti, try and find 
your Deck and hack into Cyberspace! 
You, too, canwonderjustwhatthehellis 
going on, and feel really big-headed 
when you find out the answers . . . 

Pull off those mirrorshades and watch 
out for the review - soon ! 


8 


ZZAP! MARCH 1 












WHO SIGNED ROGER 
RABBIT? 


Activision did, that's who. They've taken three scenes from 
the film and turned them into sub-games: take a ride 
through Hollywood with Benny the Cab in an attempt to 
save Jessica; face the dangers of the Ink and Paint Club and 
that bloody huquge gorilla; finally, biff them weasels at the 
Gag Factory in a battle of jokes - to the death! What's it all 
gonna cost? £24.99 on the Amiga - available RIGHT NOW! 
But watch out, all you 64 owners, because an 8-bit version 
is due out soon . . . 

Keep an eye out for it - p-p-p-p-p/ease/ 

Tne second big item of news from Activision is their 
conversion of the brilliant Sega coin-op. Time Scanner, due 
for release in April. This is pinball with a difference: four 
levels, each divided up into two screens, entry to the next 
only available by a woo-eee-ooo, TIME TUNNEL! The four 
levels are, just for your information. Volcano, Saquarra, 
Ruins and Final. Them Activision people have also added a 
special bonus screen ~ a completely new Breakout game. So 
you wanna know the prices, huh? C64: £9.99, £14.99; Amiga 
£24.99 . . . 


Just a quickie, this news piece. All you real 
men out there, who think the computer 
industry too often falls victim to blatant sexism 
in software or in advertising, this is for you. 

The Organisation Against Sexism in 
Software (OASIS) provides a monthly mim- 
mag which includes views, news and letters 


ads to games, and from computers in schools 
to the mags themselves. There’s a cost, 
though: £3 for a yearly membership, £1.50 for 
6 months, or 50p per issue. 

For details, write to Sandra Vogel, 3 Alden 
Court, Stanley Road, Wimbledon, LONDON, 
SW198RD. Think about it! 


10 THINGS YOU DID1 
KNOW ABOUT KATI H. 

just who does this madcap, zany, 
completely hatstand creature think she is? 
Why does she wear those skirts? Does she 
think she's a girl or something? And is there 
any cure? Well, let's face it, there's 
something inexplicably different about her 
— 10 things, in fact, that our useless team of 
rubbish investigators have unearthed from 
the refuse tip of sordid computer 

itf-h. .malicm 










; 

Kati once had a fight with a pound of bacon — after 
ten rounds, the bacon won on points. Since then, she 
has been a vegetarian. 

★ Our far out girly opinion merchant cuts the heads 
off dogs, puts them on spikes and feeds them to the 
pigeons which hang around ZZAP! Towers. 

Then she cuts the heads off the pigeons and feeds 
them to Maff. 

★ The one they call 'stupid' once tried to add up 2 + 2 
-and got 1,893,465!!!! 

& Kati is a girl (ie, one of them things that's different 

from bovsl 
i rum uuysy. 

★ The offensive Hamza creature is often seen hanging 
around Ludlow's vast Roman sewer-system, counting 
the number of dead rats and faeces that float by. 

Kati Hamza's name rhymes with the words 'Fatty 
but she isn't fat in any way (unlike the 


Candidate for the looniest name of tf 

Psygnosis. Wait for it . . . Captain Ft 

Trons . Right on. Anyway, it features i 

action, a split-screen view, 22 levels 

This press release that we ’ave ’ere s 

it’s ‘so gripping that playing it had to 

Pwpsis office or they’d never hav< 

Much the same thing happens in the 

There is some good news, though. 

Amiga at a sr.ippety-dippety £14.96. 

price! (News piece is drowned bytur 




Hamza 
Editor) 

I ★ If you rearrange most of the letters in K 
name, you get the anagram, 'Ha! I am Tarzan 
☆ Kati's previous boyfriends include 
Telegraph-Pole, our own Ken D Fish I 
Smailbottom. 

★ Kati's favourite joke is 'Why did the koala 
out of the tree?' but she's never remembi 
punchline!! 









VOTE FOR THE BEST IN 1988 

Computer Leisure 

Awards 

For the first time ever, you will be able to join with the readers of many other British 
magazines to decide who and what was best in 1988. Awards will be made to software 
producers resulting from your voting through, this, your own magazine, for what you 

considered to be the best games you have played on your 

computer during the past year. 

Many other magazines are carrying this voting form. It means the results will truly be 
democratic, and therefore really mean a lot to those who receive them. 

The votes will be collated by an independent company, to whom you should post your 
voting form, and the awards will be presented at the Computer Leisure Industry's 'get 

together' — Computer Arena — in March 1989. 

So, simply fill-in the voting form below, cut it out (or photocopy it) and send it to: 

GAMES OF THE YEAR 
MICHAEL BAXTER 
SOLUTIONS PR 
2 WELLINGTONIA COURT 
VARNDEAN ROAD 
BRIGHTON BN1 6TD 

I COMPUTER LEISURE AWARDS 1988 VOTING FORM 

■ Closing date 25th Feb ’89 

1) Please tick the computer format you are voting for: 

■ AMIGA 

- AMSTRAD CPC Q 

J ELECTRON Q 

■ COMMODORE 64/128 \2 

I PC COMPATIBLES Q 

| ATARI ST [2 

I . SPECTRUM □ 


2) Please name your choice of best 'game (from the format ticked above) of 1988: 

1. Best ARCADE game 

2. Best ADVENTURE game 

3. Best STRATEGY/WAR game 

4. Best MUSIC with game 

5. Best USE OF GRAPHICS 


Name .... 
Address 


3) Please state what you consider to be the BEST 
GAME OVERALL of 1988: 


4) Which Software House do you choose as being the 
most consistent in producing high quality 
computer games during 1988: 


Postcode 


L 


J 



THE ULTIMATE BACKUP CARTRIDGE GOES ONE BETTER... 

NOW 



Reloads an average 
BACK-UP in 

6 Seconds!! 


UPGRADE INFORMATION 

Mk IV Professional to Mk V Professional - just 
send £9.99 & we will send you a new Mk V 
Operating System Chip for you to just plug in! 
Mk IV (Standard) to Mk V Professional - send 
your old cartridge plus £15.99 & we will 
upgrade it (allow 14 days). 


WHAT THE REVIEWERS SAID 

“I’m stunned, amazed and 
totally impressed. This is 
easily the best value for money 
cartridge. The Cartridge 
King!” 

Commodore Disk User 


ALL ORDERS NORMALLY DESPATCHED WITHIN 48 HRS 


HOWTO 


0782 744707 

24hr Credit 
Card Line 


Send cheques/POs made 
payable to 
"Datel Electronics" 


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DATEL ELECTRONICS LTD., FENTON INDUSTRIAL ESTATE 
GOVAN ROAD, FENTON, STOKE-ON-TRENT. ENGLAND. 


FOR CBM64/128 HAS ARRIVED 


EVEN MORE POWERFUL, MORE FRIENDLY Si NOW EVEN MORE FEATURES.' 


ALL FEATURES AVAILABLE TO TAPE OR DISK 

USERS. 

ACTION REPLAY Mk V differs from all other cartridges because it combines 
an 8K RAM with a FULL 32K operating system ROM. That means that ALL features 

are INSTANTLY AVAILABLE AT ALL TIMES. 


WARNING!! Other systems use outdated technology which severly limits 
performance. Action Replay's state of the art hardware gives you MORE POWER, 
MORE SPEED, MORE FACILITIES than any other cartridge. There really is no 
comparison. Here are just some of the features... 


✓ TURBO RELOAD Action Replay Mk V has 2 unique Turbo Loaders • "Ramloader" 
& "Warp 25". Both work at up to 25 times normal speed! ✓ PRINTER DUMP freeze 
any game & print out the screen. ✓ PICTURE SAVE save any HiRes multi colour 
screen to disk at the push of a button. ✓ SPRITE CONTROL full range of controls 
with 64K operation. ✓ POKEFINDER GENERAL an automatic infinite lives 

generator! 

✓ SUPER COMPACTOR ultra efficient program compaction techniques. / TEXT 
SCREEN EDITOR modify the text screen on a frozen program. ✓ SUPERFAST 
DISK OPERATION load 200 blocks in just SIX SECONDS. / MORE TAPE 
FACILITIES you don't need a disk drive to use Action Replay. / TOOLKIT 
COMMANDS full range all at the press of a button. ✓ FULLY INTEGRATED 
OPERATION with onboard custom LSI LOGIC PROCESSING CHIP. 

✓ CENTRONICS INTERFACE for parallel printers. / PROFESSIONAL MACHINE 
CODE MONITOR Full 64K monitor available at all times with full range of 

commands. 


ARV 2 



— — 

1 TOTAL BACKUI 

> POWER 1 

The most powerfull backup system ever devisee 
Freeze at any point. Just press the magic butt 

□ TAPE TO TAPE □ TAPE ' 

□ DISK TO DISK □ DISK 1 
VERY fast & efficient program compaction. Sing 

disk or tape. Backups turboload INDEPENDEN1 

ing" or user knowledge ri 
THE PROCESS IS AUTOMATIC - JUST GIV 

i. Unstoppable freezer system. 

:on to backup your programs. 

TO DISK □ 

O TAPE □ 

;le part save at TURBO speed to 
rLY of cartridge. No "program- 
equired. 

E THE BACKUP A NAME. 


PERF< 

Action Replay has an unmatc 
Replay, if you don't find our 

3RMANCE PROMISE 

:hed range of onboard features. When you buy Action 
claims to be true, then return it within 14 days for a 
full refund. 



GRAPHICS ! 

SLIDE SHOW. View you 

BLOW UP. A unique utilitj 

blc 

SPRITE EDITOR. A comple 

MESSAGE MAKER. Takes y< 
or captured with Action 1 

O 

SUPPORT UTILITIES DISK 

r favourite screens in a slide show type display. 

r to allow you to take any part of of your picture & 

>w it up 'to full screen size. 

ite sprite editor helps you to create or edit sprites. 

>ur favourite screen created with a graphics package 
Replay & turns it into a scrolling screen message 
complete with music. 

NLY £12.99 



NOTICE 

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products to reproduce cop* 
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: 1988 COPYRIGHT ACT 

d. neither authorizes or condones the use of it's 
rright material. It is illegal to make copies of such 
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PRINTERS 


PANASONIC KX-P1081 £17995 

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CITIZEN 1200 inc Interface £149 95 

DMP 2160 AMSTRAD +3 or CPC LEAD. £159.95 
MP 135 DOT MATRIX £145.00 


COMPUTERS 


520 STFM/IMg DRIVE WITH £450 WORTH OF 

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COMPATIBILITY 

TRACTOR AND FRICTION FEED STANDARD 
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NORMAL PAPER • NEAR SILENCE 
66-114CPS NLQ 200-343 CPS DRAFT 


CANON A 60 PRINTER 

MRP 

£458-95 



200 cps 

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£199-95 


REPAIRS AND SPARES 


SPECTRUM ZX/SP+ £19.95 

+2 £24.95 

CBM 64 £35.00 

ZX-MEMBRANES £3.99 

QL-MEMBRANE £5.95 

SPEC+/128 MEMBRANE £8.95 

SPEC KEYBOARD TEMPLATE £3.99 

CBM 64 PSU £24.95 

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128K PSU £12.95 


BACK-UP DEVICES 


FREEZE MACHINE C64/128 £24.95 

ATARI ST-FREEZE FRAME £39.95 

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128 £44.95 

MULTIFACE 3 £44.95 

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£7.95 

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£7.95 

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f7.95 

JOYSTICKS 


CHEETAH 125+ £6.50 

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RAM DELTA £9.50 

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KONIX SPEEDKIN6 £10.95 

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MOONRAKER £3.99 

DATEX MICROBLASTER £8.50 

Similar to PR0-5000 

ST 4 Player Adaptor £4.99 


GRAPHIC DEVICES 


DK-LIGHTPEN 464 £18.50 

PCW KEMPSTON MOUSE (me Write Handman) . £84.50 

AMX MOUSE (SPEC) inc ART £64.50 

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KEMPSTON MOUSE inc ART STUDIO £64.50 

TROJAN LIGHTPEN (specify make) £19.95 

TROJAN PCW L/PEN £29.95 

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SOUND DEVICES 


RAM MUSIC MACHINE SPEC or AMS* (*Discadd£7) 

£47.50 

AMDRUM digital drum for AMSTRAD £29.95 

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DK STEREO SPEECH AMS464/6128 (Tape)£27.95 
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DK-3 CHANNEL SOUND (spec) £29.95 

PRO-SOUND (ST. SOUND SAMPLER) £51.95 


DISK MEDIA 


10 SONY 3V2" DSDD , £14.95 

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25 BULK DS 5V4" £9.99 

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COMPUTERS 


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*PCW9512 £559.00 

•PCW8256 £389.00 

' Both above include starter pack of discs & fanfold paper 
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clock radio & desk £399.95 

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mono monitor £299.95 

COLOUR MONITOR VERSION £399.95 

AMSTRAD 6128, colour + modulator, clock radio 

& d.esk £499.00 

NEW AMSTRAD PC 2286 and PC2386 due in 
shortly 


MONITORS & LEADS 


PHILIPS 8833 COLOUR MONITOR £259.95 

UNBADGED 8833 monitor £249.95 

COMMODORE 1901C COLOUR £199.95 

ST/SCART LEAD £11.95 

ST/AMSTRAD COLOUR MONITOR £9.95 

SPEC 128/SCART (State Monitor) £9.95 

COMPUTER/TV LEAD £1.99 

MP1-AMSTRAD 464 MODULATOR £14.95 

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Oi! Listen 'ere you lot! After 47 issues of your 
favourite Commodore magazine, we thought it 
was time we slapped the chicken entrails onto the 
ouija board and re-examined our reviewing 
system. 

What you'll see in this month's reviews is the 
result of a bag of peanuts, some manic text coding 
and lots of putting hands under chins in classic 
'thinker' pose. We hope you like it — but if there's 
anything you find particularly repulsive and you 
can't sleep at night because of headaches and 
nausea, write into Lloyd and we'll see what we can 
do. It's your magazine an' all that an' everyfin' — so 
don't go throwing up on our account. 




(■•^Comprehensive reviews: ail 3 reviewers play every game 
extensively each month, even when there are only 2 comments, so 
you can be sure of getting a fair and honest set of opinions. 

^m*AII the latest games and biggest names - and we all argue 
about exactly what marks they should be given. In fact, Maff has still 
got his arms and legs in plaster after Issue 46's 'discussions'. 
^*^Reviewers who are all mad about games. They're also all mad. 
■^^Fax boxes, giving you info about the game, its programmers, 
technical details and stuff like that; you also get a mixture of daft and 
usefu l captions. 

^“The conversion factor: a rating for coin-op conversions. 
•■^Ludlow's most famous fish (Ken). 

Proper budget reviews- not some piddling round up: we realise 
how important budget stuff is, so each game has a colour screenshot 
and an extensive summary. 

•^Update boxes - so that you know just where your version 
stands. 

*^^0898 competitions -you can win mega-amazing prizes just by 
picking up the phone and answering some easy-peasy questions. 
Oooh! 


CONVERSIONS 

You'll probably get used to this 
logo very quickly-there's a lot 
of it about (oo-er, etc). 
Basically, we get the arcade 
licence in and we judge just 
how good it is as a conversion. 

Don't go thinking this mark 
will reflect the overall mark, 
though, mister -oh no. For 
example, if the coin-op parent 
was a rubbish game and the 
conversion accurately reflects 
the gameplay, it'll get a high 
conversion factor rating but a 
low overall mark. Easy, innit?' 
Like riding a bicycle with two 
wheels and a couple of 
stabilisers on the back. 


VERSION UPDATES 


Even if you don’t have an Amiga, 
you’ll want to know if a particular 
game is coming out on the 64 - and 
vice versa. Well, fret not thy cross- 
gartered stockings, for, wherever it’s 
relevant, there’ll be a 64 or AMIGA 
UPDATE box to tell you just when and 
where the corresponding version is 
coming out, and the chief differences 
we anticipate. 

If there’s no box, you can safely 
assume there are no plans for a 
conversion at present. 


Even if you don’t have an Amiga, 
you’ll want to know if a particular 
game is coming out on the 64 - and 
vice versa. Well, fret not thy cross- 
gartered stockings, for, wherever it’s 
relevant, there’ll be a 64 or AMIGA 


•^Reviews of pre-production or unfinished copies, unless we've 
got the permission of the software house involved. 
^^■^Black-and-white photos of games - you pay £1.25 for the 
magazine, so we think you're entitled to reviews in colour. 
^“Recipes, car mechanic tips, nude photographs (excluding fish) 
and D erek Batey. 

Business software. Yeuch. Boring stuff, that. 

^^■•Paul Glancey. Sorry, he's gone. 


So what are you waiting for? Grease those porky 
fingers and turn the page! 


THE PERCENTAGES 


A GOLD MEDAL. Any game 
awarded this is either state of the 
art, the best game of its type, or 
original and incredibly addictive. 
It's rarely awarded - so miss Gold 
Medals at your peril! 

90 - 96 % 

A SIZZLER (or, for budget games, a 
Silver Medal). Slightly more 
comrjion, and awarded to any 
addictive and enjoyable game that 
we think is a 'must buy'. 

70 - 89 % 

Games awarded percentages in 
this bracket are usually very good 
but lack something - that spark of 
originality, addictiveness or 
lastability - which would give 
them Sizzler status. Definitely 
worth checking out, though. 

40 - 69 % 

Games which range from the 
mediocre to the 'near misses'. Still 
worth a look in many cases. 

10 - 39 % 

Only buy if you're a real fan of this 
type of game; otherwise, steer 
clear! 

below 10% 

Oh dear. Pure tackiness - only 
worth looking at if someone else 
has bought it, and then laughing. 

all percentages take into 
account the value of the 
product - a very good 
game at £2.99 will get a 
higher percentage than 
one for ten quid. 


ZZAR! MARCH 1 989 


1 3 








1 11 






I 



II 






i 


I 





•Vrooom! Vrooom! SCREEECH! Blast into the best race game since Buggy Boy 








Go!/Capcom, C64 £9.99 cass, £14.99 disk; Amiga £19.99 


► 


Didn’t 
quite 
make it 
to the 
end of the 
first level? 
That’s 
paaathetic! 
( 64 ) 


All you have to do is negotiate your 
fab machine across terrifying city 
terrain, coral reefs, precipitous 


I f anyone out there’s a Spy 
Hunter freak (like me) then 
get on your running shoes and 
sprint down to your local soft- 
ware shop right away - this 
game is definitely for you. It’s 
not just incredibly playable - 
it’s got loads and loads of 
extras (frogs, bullying jugger- 
nauts, canyons, energy pods) 
which give all that mega- 
playability an even more excit- 
ing edge. The Amiga version’s 
slightly more faithful to the 
coin-op but I’ve got a real soft 
spot for the 64. The full-screen 
parallax scrolling, really bril- 
liant soundtrack and totally 
absorbing gameplay make this 
my fave game of the month. 
Basically, whichever com- 
puter you’ve got, the message 
is this — do a headstand on a 


E ver since you were a piddling 
little space cadet in short 
skin-tight trousers and a 
latex balaclava hat, you’ve had 
one really special dream. 

Remember those jerks who say 
you don’t dream in colour - well 
they’re wrong. This dream comes 
in glorious MGM technicolour, in 
colours so bright and strong you’d 
have to be a blind pygmy hippo 
with a bucket over its head to miss 
’em. It’s big, it’s red, it’s got shiny 
black wheels, it goes like a dream 
and it’s mega ... no . . . ultra 
cool. 

Course, a car that sophisti- 
cated, with Laser Enhanced 
Destruction (LED to you, mate), 
self-opening ashtray, electric 
toothbrush, aftershave and travel 
Scrabble don’t come cheap. It 
comes dead expensive, actually, 
and you (humble, hungry, two-bit 
parking attendant) haven’t got the 
dosh. 

Or that’s what you think. 

Yeah well - one bright, sunny 
day, a fat fairy godmother with a 
big cheesy grin and horrible yellow 
teeth, comes lolloping into your 
life, hands you a half-eaten ham- 
burger (no pinching), waves her 
wand, grabs the hamburger back, 
and lollops off - leaving a brand, 


spanking, shiny, fantastically 
trimmed, lean, clean firing 
machine in your life. It’s even got 
furry dice. 

Next thing you know you’re pit- 
ting your wits against the smooth- 
est, coolest, least clean-shaven 
dudes in town in the LED Storm 


Sky City race. Brrrroooom! 

As everybody worth their latex 
balaclava knows, this is THE race 
of the season. Survive all nine ver- 
tically scrolling levels and you’re a 
well-hard, mega-man with pots of 
money who never needs to spend 
another day parking cars in his life. 


▼ Oooh - aren’t those purply bits nice? Don’t feel tempted to drive 
into them, OK? (Amiga) 


▼ Looks like someone didn’t have lunch for about 1 0,000,000 years, 
doesn’t it? (Amiga) 













T here I am minding my own 
business and thinking 
things like ‘I wonder if the next 
Capcom conversion is goingo 
be as good as . Bionic Com- 
mando’ and ‘I wonder what I’ll 
have for tea’ or ‘When are’ . . . 
(get on with it, Maff - Ed) and 
that sort of stuff, when LED 
Storm comes along and I’m 
glued to my chair for a couple 
of hours ’cos I refuse to play 
anything else. Both versions 
really capture the brilliant 
atmosphere of the coin-op, the 
sound just blows you away 
and the gameplay is more 
addictive than a crateful of 
cherry cokes on a dead hot 
day. If you want to do yourself 
a favour, get this NOW. 


mountain roads and devastatingly 
devious desert terrain. 

If you wanna win (and boy, do 
you want to win) you’ve got to 
make sure that you grab all the 
energy bonuses, fuel canisters 
and invulnerability capsules . 
and avoid all the 
juggernauts, pesky Jfl 

frogs (frogs?) that try 4 
to explode you, push M 
you off the highway or 
slow you down. x j|| 

Oh yeah - and if 
you don’t jump to ■; 

avoid those gaps ’SB; 
and canyons slap, 
bang in the middle 
of the track, you’re " 

dogmeat. Right? ^ 


79% PRESENTATION T9% 

Clear on-screen presentation, course map plus loads of tunes 

and high score table,. 

86% GRAPHICS 80% 

Full screen and parallax scrolling on the 64. Excellent use of 
colour but jerky horizontal scrolling on the Amiga, 

94% SOUND 90% 

Amazing series of synthesised title, high-score and in-game 

tunes on both versions. 

94% HOOKABIUTY 94% 

The fast-paced action means it's immediately gripping and 

instantly playable. 

90% LASTABILiTY 90% 

There are nine levels so there’s more than enough incentive to 
keep that joystick good and hot.. 


Y aay! Get into some 
leather, rip up the road 
and have a fabbo, triff ’n* brill 
time. This has to be one of the 
fastest, most unusual and 
dead addictive racing games 
I’ve seen in ages. The graphics 
really capture that sense of 
racing up the highways, over- 
taking everybody, shouting 
really naff things and not giv- 
ing a monkey’s whether any- 
body gets out of the way. 
There are loads of clever little 
touches like having to waggle 
your joystick to get those 
croaking froggies off your 
bumper and the music on both 
versions (especially on the 64) 
is absolutely brill. Unless you 
want to miss out on a stonking 
good time, get this NOW. 


94>°/o OVERALL 92% 


Easily one of the most playable racing games ever, and a top 

quality conversion. 


A tjjis isn’t the dhfyprecaH$>us x 
% te^£ mentvciiMI have i n the first 

leveTflVkfaP 0m w $4 * ) 


HEM THERE TRA' 


LEVEL 1 - ^.APITAkffrY 1 
Sky-High r^teltetfSr flyover with 
dahgerous gapffv 


ttva r- nei wood city 

RflSPpSesert landscape opening 
jjmo treacherously narrow valleys. 
IS. \ i 

LEVEL 3 - CORAL SEA V 
Track over a massive c6rai reef 
Coral monsters and gaps. 

LEVEL 4 - BIG CAVE TUNNEL" 
Deep inside all uge cafCem. Juqqer 
neats apcfbreaks inLhe track. 


LEVEL 5 - RUINS DESERT 
&e ca reful to follow the pamhAvoi d 


LEVEL 9 - SKY CITY 

The finMfmontier - under cov 

clouds. i 









POWER PIAY HOCKEY 


Electronic Arts, C64 £14.95 disk only 


G 


et into your helmets and 
shinpads, peeps, ’cos a 
match that’s gonna give a 
whole new meaning to the cold 



F 


Cor do 


I’m far too bulky to 

be an Ice „ 

player myself, but 
I’m not averse to a 
bit of puck and 
bully in comfortable armchair 
mode. Anyway, I think I would 
have enjoyed this a lot more if 
the control method had been 
slightly more versatile. Most 
decent team sports sims let 
you switch control between 
the different players - I can’t 
really see why you should 
leave that out of an ice hockey 
sim. It’s not that easy to get to 
grips with the shooting con- 
trols either - dead annoying 
when you’ve got a computer 
opponent really into scoring 
Only for really dedi- 
cated sport fans who shout 


‘ugga ugga* a lo 


_ 


ta«§iM§ 




1 6 


war is about to begin. Yup, the US 
of A and the USSR are about to 
take on one another on in the ice 
hockey challenge of the year. Da- 


daaa . . . 

Hold it! Don’t start trying to bully 
off right away. Pick the number of 
players, team size (one-on-one or 


▼ Jolly hockey sticks, what? Nope - a group of macho tough guys 
grunting and slap shooting 







hoc- 
Er . . . 

then 
exactly 

the world’s greatest ice hoc- 
key sim - it’s just average, 
really. Whaddya mean , you’re 
all going to shout, aren’t there 
loads of options? Well yeah, 
there are loads of options but 
what really counts is the 
gameplay - and that’s not so 
hot when you can’t switch 
players, when some of the 
passing and shooting controls 
are far too awkward and you 
move a tad-ette too slowly 
around the screen. Still, if 
you’re getting this for the two- 
player game you might 
squeeze a bit of fun out of it - 
just not as much fun as you 
might have had. Aaah, what a 
shame! 


five-on-five) and length of match 
first. Ready? 

Right then -you’re on a horizon- 
tally scrolling rink, you can try wrist 
shots, slap shots, faceoff, drop 
passing, body and poke (oo-er) 
checking. There are penalties for 
roughing and crosschecking, icing 
and offsides. In the five-a-side 
game, you have the chance to 




Accolade/Electronic Arts, 
C64 £9.95 cassette, 
£14.95 disk 


H e flies like a butterfly and he 
stings like a bee - he’s the 
greatest. There’s ain’t never 
gonna be no more Muhammed Ali. 

Or is there? If you fancy chang- 
ing a bit of history, you can pit 
yourself against a mate or take 
part in the computer controlled 
championship right to the final title 


fight. 

In championship mode you pick 
your fighter from a team of four 
eyebrow bashers (if one gets 



is divided into two halves to give 
the first person perspective of 
each fighter. You see your oppo- 
nent’s head and shoulders only 


Simulating boxing without including a ring, a referee 
or even the boxers’ legs - doesn’t sound overly 
promising and erm . . . well, it isn’t really. The 
graphics look very nice but the boxing itself is really 
basic. You don’t need much coordination to throw a 
few punches at a static face and the whole idea of timing them is 
made pretty ridiculous by the fact that you’ve got to keep switch- 
ing you attention to different halves of the screen. Unless you’re 
a really die-hard boxing fan, I’d think twice about buying this. 





knocked out you keep on boxing 
until you run out of men). For the 
hot heeled action itself the screen 


▼ Fancy a red nose and a black eye for Spring? Then check out 
Accolade’s TKO 


ZZAP! MARCH 




You’ve got to 
admit, this is a 
pretty unusual 
way to stage a 
boxing sim and as 
far as the graphics go, it actu- 
ally seems to work. Fists come 
towards you out of the screen 
and you can see exactly what 
sort of effect your punches 
have had on the other bloke. 
Trouble is, the gameplay just 
doesn’t match up to any of 
that. Because it’s literally head 
to head, there’s very little skill 
involved: no matching your 
movement with your strokes, 
just plain old waggling the 
joystick around and pressing 
fire. Make sure you know what 
you’re getting before you buy. 










switch between three different 
teams of players (with different 
strengths and weaknesses) at any 
time. You always control either the 
goalkeeper or one other player. 

Got that? Right then, get mean, 
get lean, get out there and GET 
GOING. 


PRESENTATION 76% 

Two-player game, three diffi- 
culty levels, two different game 
options, period stats screen and 
Gorbachev (?) poster. 

GRAPHICS 57% 

Fairly well-defined sprites skate 
around a slightly jerkily scrolling 
rink. 

SOUND 43% 

Simple, puck, puck sound 
effects and the odd victory jingle. 

HOOKABILITY 50% 

Awkward controls are more than 
likely to put you off. 

LASTABILITY 52% 

Once you get the hang of it, you 
might find a bit more to enjoy, 
particularly in two-player mode. 



A well-presented but techni- 
cally limited ice hockey sim. 


(though there is a mini overhead 
view) and select your punches 
using the joystick. 

Points are awarded for number 
and success of punches thrown 
and unless there’s a TKO (techni- 
cal knock out), a display at the end 
of the fight shows how the deci- 
sion was awarded on points. If 
both players get the same points, 
the winner is the guy who was 
highest on style. Far out, eh? 


PRESENTATION 77% 

Two-player game, very informa- 
tive manual and plenty of info 
screens. 

GRAPHICS 76% 

Bold, well-defined boxers, 
smooth 3D effect punching 
action. 

SOUND 49% 

Title and victory tunes plus basic 
biff effects. 

HOOKABILITY 64% 

Once you’ve read the manual, 
it’s easy to get the hang of this. 

LASTABILITY 41 % 

It just doesn’t have enough 
action to keep you coming back 
for more. 



An unusual, but very simplistic 
boxing sim. 


OPERATION 



Again Again, C64 £9.99 cassette 


M oney makes the world 
go round, da da da tra 
la la . . . Actually, that’s 
not right. Nope, it’s not money - it’s 


oil. And I don’t mean that stuff that 
comes out of the pores on your 
face, either - what we’re talking 
about here is that thick sticky stuff 



A Looks like there’s a GULF between you and success in this game 
(geddit? Oh, go away, then) 



""Iff; 


I reckon even I could be a pilot if flying a plane was 
as easy as this. All you have to do is wiggle the con- 
trols a bit and your McDonald Douglas goes swoop- 
ing dow „ towards the ground, performing acrobatic 
generally defying gravity and every G- 
'? tb ® book - Th, f is definitely no serious flying sim - unfor- 
tunately, it s not much of a shoot ’em up either. The whole thing 
is just a matter of flying over a pretty samey landscape, avoiding 

brat £f ^*^ an ®I" y £ re and then doin 9 the same thing Again 
Again (geddit?). All this amounts to is the equivalent of a 

2ISri^SS>* 9am .f ^^©rtalnly isn’t worth ten quid. Oh 
and I didn’t like the politics behind it, either. 


■ 





▼ Hey! Don’t talk to ME about Operation Hormuzl (c/o Cryptic ’n’ 
Crap Captions Inc) 



they just happen to have a lot of in 
the Middle East. 

According to this particular 
scenario, 7 terrorist missile bases 
are sending MIG 21 enemy aircraft 
out to the drilling sites and 
attempting to destroy them. 
Forget about the UN, negotiations, 
treaties and all that - the US has 
decided to take those bases out 
and you’re the lucky, lucky guy in 
charge. 

You’ve got three fighters and 
your basic mission is to fly from 
your carrier to the enemy bases 
and destroy them before meeting 
up with your carrier again. 

Thing is, you’ve got to protect 
your carrier from Exocet missiles 
as well so it’s a matter of juggling 
control of your four different 
weapons (cannon, bombs, air-to- 
air and air-to-ship missiles) and a 
protective flare to keep the mis- 
sion alive. 

Easy. 



k According to ail 
r J| the bumph, this is 
supposed to be a 
4QB ‘realistic and 
highly detailed 
simulation’. Simulation, my 
foot! What we’re talking here 
is pretty basic shoot ’em up 
with one or two slightly techni- 
cal bits thrown in. And when I 
say technical, I mean looping 
clockwise or anti-clockwise 
and that’s it. I wouldn’t mind 
so much if the shoot ’em up 
part of it was worth sitting a 
couple of hours in front of the 
monitor for, but it’s not. All we 
have here is a very routine, 
repetitive and not particularly 
interesting blast. Even at a 
budget price, I’d think twice 
before coughing up for this. 


PRESENTATION 50% 

Definable keyboard option and 
highscore table. 

GRAPHICS 55% 

Smooth scrolling and easy man- 
oeuverable sprites. Apart from 
that, nothing fancy. 

SOUND 52% 

Pleasant title tune and a few blip, 
blip, fut, fut, firing effects. 

HOOKABILITY 49% 

There’s curiosity value but right 
from the start there’s not enough 
going on to really hook. 

LASTABILITY 29% 

Far too simplistic and repetitive 
to muster any lasting interest. 


OVERALL 



Samey, repetitive and very 
basic for what’s supposed to 
be simulation. 


tsJ0T&HA!1vUr v 

-rhc iNttocsvyr.’ 




ZZAP! MARCH 1 989 


1 7 

















Most advanced backup cartridge in 
the world 

Unlike all other backup systems the 
expert uses Ram, therefore the backup 
software loads into the cartridge, 
because of this the expert is always on 
top of the latest protection methods 
Comes with the latest 3.2R software 
Undetectable by software! 

Backs up ALL your games! 

VOTED No. 1 Backup System in Europe! 


BACKING UP: No matter how the game was 
loaded, it will copy from tape/tape, tape/disk, 
disk/disk, disk/tape. All backups saved in one 
single file. Cartridge not needed for 
reloading. 

COMPACTOR: Save minimum 3 games per 
disk side. The expert compacts games making 
them smaller in length thus enabling faster 
reload & more games on disk or tape! 

FAST LOADERS: Disk fastloader ''BOOT" 
uses no disk space! Loads backups in average 
25 seconds. Tape backups reloading takes less 
than 2 mins! 

ROCKET LOADER: Fastest disk loader 
available. Loads backups in an average 6 
SECONDS. Thats at least 25 times faster! 
MACHINE CODE MONITOR: Best machine 
code monitor available. Intelligent hardware 
hides the monitor making it invisible & 
impossible to detect. Use it to learn machine 
code, a hackers dream due to it revealing any 
part of memory. Irkludes all usual monitor 
commands & more! Add poke/cheats from 
magazines. 

PRINTOUT: Print out your machine code 
listings or even your favourite hires or multi- 
colour screens. Works on all CBM compatible 
printers. 

SPRITE EDITOR & CUSTOMISER: Change all 
the sprites in a game, customise them with 
the free easy to use sprite editor. 

EXPERT EXPRESS: Turns the Expert into a 
dedicated fast loading cartridge. It even loads 
programs over 200 blocks. 

CHEAP UPGRADES: You'll never need to 
send the expert back. Rival products must be 
sent away for upgrading often costing as 
much as the product itself. With the expert, 
watch our advert for the latest software 
version & send off £3.99 for the disk or tape 
& instructions! 

RAVE REVIEWS: Don't just take our word for 
it 

"The expert is the best possible buy" (Your 
CBM Aug'88) 

"Highly recommended" (C.C.I. JUNE 88) 

'The expert cannot be beaten" (Your CBM 
Aug'88) 

COMPATIBLE: Works on ALL 64's, 128's & all 
CBM type disk drives/datasettes. 

OTHER FEATURES: Integral reset cartridge, 
auto infinate lives finder, auto-fire enabler, 
joystick port swapper, fast disk formatters, 

Hires screen displayer, Easifreeze etc! 

The expert speaks for itself even proven by 
reviews to better Action Replay! Try it out you 
won't be dissapointed. 

Available for disk or tape users. 

Please specify disk or tape when ordering. 


only£ 31*99 

DUST COVERS 


► Water & tear proof 

Protects computers & equipment 

CBM 64 £4.99 CBM 64c .. . £4.99 

*541 £5.99 Datasette . . . £4.99 

Amiga A500 . £6.99 1901 monitor £8.99 


ONLY 


£ 1 6.99 


PLEASE USE BLOCK CAPITALS 

Technical Developments 

Dept. 1, 17 West View, 

East Bowling, Bradford, 

West Yorkshire, 

England BD4 7ER. 

How to order ... 

All prices include VAT and Free postage 
(UK only). 

Payment by:- cash, cheque/postal orders 
made payable to: 'Technical 
Developments" 

Overseas ordering ... 

Payment:- Sterling only please. 

Postage charge if not stated 
Europe £2.00 Outside Europe £3.00 


TITLE Mr/Mrs/Miss INITIAL: SURNAME: 

ADDRESS: 


POST CODE: 


QTY 

ITEM 

PRICE 










TOTAL INC. POSTAGE (Free for UK) 

£ 



T.I (0274) 734678 - lines open 9am - 6pm Monday to Friday only. Dealer, govt, and school orders welcome. 


Hdisk section 

High quality DS/DD disks including labels, 
sleeves etc. 

Rapid despatch on all disks! 

QUANTITY 10 25 50 100 

5.25" DS/DD 96tpi £7 £16 £30 £50 
3.5" DS/DD 135tpi £11 £25 £4 8 £93 

10 Branded 3.5" DS/DD FUJI DISKS£T9.99 
10 Branded 5.25" DS/DD FUJI DISKS£1 3.99 
5.25" 100 size lockable disk box . . £ 9.99 
5.25" 50 size lockable disk box ... £ 8.99 

35" 80 size lockable disk box £ 9.99 

35" 40 size lockable disk box £ 8.99 

5.25" disk notcher (use 2 disk sides)£ 5.99 


PRIS AMIGA 
SOUND SAMPLER 

Digitally sample ANY sound onto the 
Amiga 

Uses no desk space, simply plugs in, 15 
metre lead plugs into any Walkman, 
radio, stereos etc 

Tests prove PRIS is the ONLY sampler to 
accurately sample music & sound! 
Compatible with existing software (Aegis 
Audiomaster etc) 

Comes with instructions & screwdriver to 
adjust sensitivity 

Once you've received your sampler send 
for FREE public domain sound digitizing 
software 

The best stand alone sampler around 


only£ 39.99 


► ►BARGAIN BOX«« 

100% CBM compatible datasette . . £24.99 
Repairable C 64/ 64c power supply . £23.99 

Amiga replacement mouse £24.99 

Slimline 64 replacement case , . £19.99 

Competition Pro 5000 joystick £12.99 

Joystick extension lead £ 3.99 

Mouse & Cheese for 64/64c/128 . . £29*99 
2 Way Aerial Splitters £ 2.49 


TAPE HEAD ALIGNER V2 


Stops loading problems arising 

Aligns any CBM type datasette to industry standards 

Software driven, works on any 64/64c/128 

High speed loading program confirms if head is aligned 
correctly 

Includes screwdriver, digital alignment tape, instructions 

& FREE cassette head cleaner 

For tape head demagnetizer & solution add £2 extra. 


ADMAN SPEECH MAKER 

Enables your computer to talk immediately on power up! 
Uses allophones & enables anyone to create ANY word 
on your 64/64c/12& 

Also includes set vocabulary of 234 words (i^. if, the. 
like, etc). 

Talks in four high or low pitch voices & key voicing on 
depression. 

Easy to use, plugs into cartridge port, NO NEED TC> 
LOAD ANY SOFTWARE! 

Existing base of games written for Adman. 

Fully compatible with Currah Microspeech. 

Limited amount at these prices 


only£ 6.99 


TAPE/TAPE BACKUP 
BOARD 

The Ultimate Tape Duplicator 
Not software controlled 
Backs up EVERY 64/64c/128/vic20/PET 
game, even multi-load games! 

Requires access to two CBM type 
datasette & copies programs whilst 
loading them 

Plugs onto cassette port, programs can't 
detect it thus defeating ALL protections 
methods! 

L.E.D. light indicator indicates loading. 
Simple to use, press play on datasette & 
play + record on second datasette! 
Digital circuitry reshapes the program 
producing as good if not a better copy 
than the original 

ONLY £9 m 99 


Hardware for your Commodore Computer 
Items in stock despatched within 7 days! 
Same day despatch on P.OJCash orders 
Items not listed ring for prices 


® THE EXPERT B 
BACKUP CARTRIDGE 


UNSTOPPABLE 
RESET CARTRIDGE 
Mk2 

Resets your 64/64c/128 to add pokes, 
cheats 

100% guaranteed to reset EVERY 64 
game, even those not yet available! 

New circuitry 'hides' the cartridge, thus 
defeating ALL reset protection 
Protected against damaging your 
computer (UNLIKE OTHERS) 

Simply plugs into cartridge port 
Includes instructions & FREE poke 
cheat sheet! 

Quite simply the best available 
Use it to terminate programs, simply 
press the button to revert to 64 screen. 
Saves wear'n tear on ON/OFF switch 

only £5. 99 











Hewson, Amiga £19.99 


O vercrowding on planet 

Earth has become a seri- 
ous problem. Space is at a 
premium, so instead of wasting 
ground for the burial of bodies 
huge tomb ships have been con- 



The blurb for Cus- 
todian rates this 
as Hewson’s 
‘most destructive 
game yet’. This is 
true to a certain extent, in that 
you get destroyed all the time 
- it’s so annoyingly difficult! 
Sure the graphics are nice and 
the sound is well programmed 
but the game, the GAME! What 
happened to the game?! When 
playing a supposedly speedy 
shoot ’em up I expect to able 
to blast seven colours out of 
things, not watch as my 
weapons drift uselessly off the 
edge of the screen having 
inflicted no damage at all. 
Sorry, but Custodian is just a 
blot on the Hewson copybook. 


structed in space. Unfortunately, 
alien forces have taken over the 
tombs and placed explosive pods 
throughout their interiors. Who’s 
got to protect them? No 
prizes . . . 


l always thought 
that shoot ’em 
ups were sup- 
posed to be 
games where you 
fire lots and kill loads of things, 
not a game where you have to 
be careful with each round of 
ammunition and even when 
you are the aliens don’t die. 
The only feelings that this 
game produced were of frust- 
ration and helplessness - so 
it’s one of those: nice program, 
shame about the game. A pity. 


▼ Gorgeous graphics and sound, but it’s a real dog to play at times 




Titus, Amiga £24.99 

L ife never seems to want 
people to live without some 
problem or other to keep 
them on their toes. For example, 
just after the Governments on 



Let’s face it, Titus’ 
track record when 
it comes to 3D 
games isn’t 
exactly wonder- 
ful, is it? I thought that Galactic 
Conqueror was going to be 
another one of those weedy 3D 
efforts, but I was wrong. It’s 
not bad at all! The presentation 
is excellent, the graphics well 
drawn and the sound effective, 
all backed up by an extremely 
playable game. The instruc- 
tions (despite the spelling) are 
brilliant, even down to techni- 
cal data and suggested battle 
plans. I hope that this heralds 
a new era of Titus games, as 
Galactic Conqueror is cracking! 



Earth had managed to find a way 
to maintain peace, a band of 
galactic rebels decided that they 
wanted to rule the galaxy, not just 
liberate it. 

The Government built a large 
artificial planet at the centre of the 
galaxy, named Gallion, to monitor 
and control the spread of the rebel 
forces through the system. A new 
type of fighter craft, the Thunder 
Cloud II, was built to fight the 
▼ Flying over the surfaces of planets 
subtle side to Galactic Conqueror 



Yeah! This is the 
kind of atmos- 
phere we want 
from an Amiga 
game - loads of 
brilliant technical presentation 
screens and some ace instruc- 
tions - just to start you off 
believing in the world you’re 
playing in. As for the game 
itself - well, it’s pretty good 3D 
blasting fun, but not outstand- 
ing, and the whole thing is a bit 
on the expensive side. Check 
it out anyway. 


and killing things is the less 


if 


If 

\ 


A 

tf ’ | 

•» ** 

If ■ , < * 

i { * ? 

H . ? 


Aft ✓ : j 

0 ' ^ 

P ' : t 


* v: , 4 

j * i ** ■ 

am * [ * 



? • * ■ 


' - - . • \ ' 2 

/ 



/ % ■ affe? 


& 





Ami g» 




A 64 version is coming out, but it 
won’t be until later on this year. 
Expect much the same gameplay 
(hopefully improved). 


update 


PRESENTATION 69% 

Clear and precise appearance 
but the nasty weapons control is 
incredibly infuriating. 

GRAPHICS 90% 

Excellent sprites and back- 
grounds flying around over 
effective backgrounds. 

SOUND 87% 

Good effects and well played, if 
somewhat inappropriate music. 

HOOKABILITY 54% 

The nice appearance is attrac- 
tive at first but the dreadful con- 
trol makes you want to give up 
almost immediately. 

LASTABILITY 42% 

The programmers boast three 
levels of 250 screens each, but 
will you want to get there? I think 
not. 


OVERALL 



A nice looking, great sounding 
shmup which plays horribly. 


enemy troops - and it needed a 
special kind of warriorto pilot it. So 
the winners of the Off-Shore rac- 
ing competitions were chosen, 
because of their flair for survival 
and fast reactions. You are one of 
these pilots, ready to do battle in 
your new mega-death-ship. 
Whoar! 


PRESENTATION 94% 

Atmospheric intros and info 
screens and excellent instruc- 
tions - apart from the grammar. 

GRAPHICS 79% 

Excellent 3D and well designed 
sprites fly over dull planets. 

SOUND 87% 

Great crunch-crash effects and 
a rousing tune which is marred 
by a horrendous edit halfway 
through. 

HOOKABILITY 90% 

Great fun to play from the first go. 

LASTABILITY 78% 

The planets are similar, but the 
strategies keep changing 
enough to keep you interested. 


OVERALL 
81 % 


A good space-combat game 
which hopefully sets the new 
Titus standard. 


MARCH 1989 


-n> , 


1 9 
























Electronic Arts, C64 £14.95 disk only 



ichael Jordan and Larry 
Bird are two of the most 
acclaimed players in 
American Basketball, both with 
their own personal style. Larry is a 
shooter whilst Michael (or A/'rashe 
is known) prefers the ‘Slam-Dunk’ 
technique - it’s claimed they’re 
rewriting basketball history. 

Now you can take the role of one 
of these great players in Electronic 


Arts’ latest sports simulation: Jor- 
dan vs Bird - One on One. You can 
choose to play either player in a 
straight one-on-one contest (to a 
limit, as a full game or as a warm 
up), as ‘Air’ Jordan in a Slam-Dunk 
contest, or as Larry Bird in a 3- 
Pointer contest. 

The Slam-Dunk game consists 
of a series of set shots which must 
be performed in front of a panel of 



I volunteered to write the intro to this because I like 
basketball, so imagine my disappointment when I 
was presented with a poor excuse for a simulation 
of any kind. Some of the graphics made me laugh out 
loud, especially the icons displaying the types of 
shot in the Slam-Dunk contest. How he’s supposed to get into 
some of those positions I just don’t know! The in-game animation 
is a bit odd as well, in fact I’m sure I saw the players jumping 
through each other at one point. I don’t like this game much, but 
it’s not as bad as Afterburner. It’s getting there, though! 





▲ Which one’s which? You’ll just have to play it to find out, won’t you! 
Nyah nyah nyah nyah nyah 



CORPO 


After Electronic Arts signed up the talents of 
Accolade, I thought that we’d be seeing some great 
sports simulations from them. Unfortunately, Jordan 
vs Bird is anything but a brilliant sports sim. The most 
striking thing about it is the comical graphics - dis- 
proportionate sprites stumbling about in a blandly drawn 
endzone, wobbling on legs like rubber bands. Now this wouldn’t 
betoobadif the gameplay was goodenough-unfortunately it’s not. 
Control is quite a chore in all the games and any score involves 
more luck than judgement Fans of the two players involved will 
be cringing to see their heroes’ names put to this. 







jpH 

H 



Psyclapse, C64 £9.99 cassette, £1 2.99 disk 


P icture the scene: the cour- 
troom of the great Galactic 
alliance - and the leaders are 
anxious. ‘The forces of the planet 
Draconia are becoming restless,’ 
they say, ‘ It’s only a matter of time 
before they come and destroy us. 
We have chosen you to fly a daring 
and dangerous solo mission into 
the heart of the Draconian system 
to destroy their world.’ 

You ask, ‘Why? Is it because I’m 
such a fantastic pilot?’ 

‘No,’ they reply, ‘It’s because 
you’re the only one stupid enough 
who doesn’t think that he’s Napo- 
leon’. 

‘Oh’. 

Weeeell, that’s what it amounts 
to really isn’t it? Why else would 
you be going to a deadly planet 
alone? " 

Soon you are off to attack 
Draconia, armed with a single- 
pulse laser pod and a matter con- 
verter. The matter converter 
allows you to blast debris, formed 
by destroying a whole enemy 
attack wave, to form weapon and 
power systems (listed below). 

At the end of each level a huge 
monster appears that needs to be 
shot, oooh, loads of times to be 


Despite being 
blessed with nice 
graphics, Menace 
on the Amiga wa§ 
a rather simple 
blasting game which should 
have converted well to the 64. 
However, something has been 
lost in the translation. The first 
thing that strikes you is the 
surprisingly weak presenta- 
tion, which adds very little in 
the way of atmosphere, not to 
mention the slow and tedious 
multiload. The game itself is 
rather poor, lacking the neces- 
sary frenetic quality that a 
shoot ’em up needs. The pace 
is lacking partly due to the fact 
that to compensate for the 
lack of aliens there is a huge 
gap between formations to 
make the levels longer. Rather 
a cop-out in my view. Menace 
isn’t a completely crap game, 
it’s just that it’s not good 
enough to stand out in the 
already crowded world of 
quality shoot ’em ups. 






Coo MAflF) CoP fa fc-TH* f 
' <*4 AA/freV. 


1 1 


I had an inkling that Menace would be a might disap- 
pointing when it was necessary to type in RUN to get 
the title screen to appear. Not the most user friendly 
loading system in the world! When the game did 
finally appear I can’t say I was overly impressed. 
Visually it’s half-baked, even to the standard of leaving black 
blocks around the edges of the foreground graphics. The gamep- 
lay is dull and unrewarding, so that even when you do complete 
a level you think ‘so what?* Where is the pace? Where is the 
excitement? Where is the tension? Not in this game that’s for 
sure. Remarkably average. 



in ® ® ® y Bonus Score 
" Fit/arm cannons 

Fit/arm lasers 

Increase maximum 
speed 


a 


G3j£ 


SO 


|j> A All Outrider (side guns) 
Force field 
Refresh shields 


iqh 


ii«l 


▼ Great graphics, great sound, great gameplay- and great joke, Mr 
Caption Writer 


2 O 


ZZAR! MARCH 1 















judges, the winner being the player 
with the highest score after a 
number of dunks. 

The 3-pointer contest is set over 
a 60 second time limit, inside 
which Larry must score as many 3- 
point baskets (ie, outside the line) 
as possible. 


PRESENTATION 79% 

Loads of options rescue the rat- 
ing since the general appear- 
ance is sloppy. 

GRAPHICS 31 % 

Hilarious icons and wibbly 
sprites. The backgrounds aren’t 
much to shout about either. 

SOUND 12% 

Thoroughly disastrous tune and 
the worst of spot effects. 

HOOKABILITY 37% 

It’ll take you a while to play all the 
games once . . . 


INSTABILITY 29% 

. . . but it’s debatable whether 
you’ll want to play them again. 



A disappointing sports simula- 
tion from a company that has 
given us much better. 


killed. If you do manage to kill this 
‘menace’ (ha ha! OK , maybe not. 
Ahem!) then the next level is 
loaded and you must continue to 
do death with the next set of 
meanies. 

Can you fight your way through 
to the end of the sixth zone and 
destroy the ‘Brain’ of Draconia? 
Or will you just poo your pants and 
run away? 







Activision, C64 £9.99 cassette, £14.99 disk 


_ henever anyone men- 
tions SDI in the ZZAP! 
offices, referring to it as 
the Star Wars programme, Maff 
creases up thinking of Ronald 
Reagan dressing up in his Jedi suit 
and wielding his light sabre to 
ward off the missiles. What a sad 
sense of humour that boy has. 
Everyone knows that the Strategic 
Defense Initiative involves com- 
puter controlled satellites shoot- 
ing the missiles with on-board las- 
ers .. . don’t they? 

In this arcade conversion from 
the Sega arcade game, you play 
the part of one of the computers, 
blasting any invading metallic stuff 
out of the sky with your satellite 


floating cursor, controlled by hold- 
ing down the fire button. 

Extra points are awarded for 
extra skillful play and if you shoot 
perfectly . . . whoar! Bonus 
galore! 


I’ve only played this a couple of times in the arcades, 
but it’s still enough to see that Activision have done 
a reasonable job of converting it to the 64, even down 
to the dancing duck if you get a ’perfect’ rating. The 
gameplay’s all right, if a might repetitive, and is por- 
trayed by some pleasant spacey graphics. The sound on the 
other hand is pretty naff, consisting of a few basic effects and a 
dodgy theme tune. Still, worth checking out if you’re into the 
coin-op. 


mounted laser - VOOOM! Like 
that, see. No? Oh well. You fly your 
satellite around the screen 
unleashing your laser by way of a 


Having never 
played the arcade 
game I didn’t 
really know what 
to expect from 
this conversion. It’s not the 
most interesting game in the 
world, but to be quite honest 
it’s not bad. There isn’t really a 
great deal to do except shoot 
the ... er . . ^ wotsit out of 
things but it’s quite fun blast- 
ing everything that moves. The 
graphics are OK, with some 
nice touches (such as the 
shuttle), and I’m told it’s quite 
close to the original. However, 
fans of the coin-op shouldn’t 
be too disappointed, since it’s 
still a playable game, even if 
it’s not ’just like the real thing’. 


A Oooooooh! Isn’t that a lovely big plannit, just ripe for being 
bloooowed up! 



DRMftCE JJJJJJJJJJJJJJJJ-iJJJ 


A Welcome to the Ronnie and George Star Wars extravaganza! Pity 
it doesn’t work in real life, guys 


PRESENTATION 79% 

Some good options and many of 
the arcade features, but the 
intermissions are a bit ‘flat’. 

GRAPHICS 72% 

Nice sprites and shading marred 
by a lack of variety. 

SOUND 29% 

Wee-splat! sound effects and a 
rather iffy title screen tune. 

HOOKABILITY 80% 

Really good blasting fun to begin 
with . . . 

INSTABILITY 59% 

. . . but it’s a bit samey if you’re 
not a fan of the coin-op. 


OVERALL 

64 % 


A good conversion of a rather 
weak arcade machine. 


ZZAR! MARCH 1989 


2 1 















THE FUTURE IN YOUR HANDS 



TX: 016 MARCH 1989 



2 ' 


■ 


Y FROM THE FUTURE 


CONSO 


' . . 


DIAL 
0898 
555080 
AND WIN 
WEC 
LeMANS 
FROM 
OCEAN! 


Ei 


GALACTIC CONQUEROR 


PHANTOM FIGHTER 


Cosmic? 

pirate 


A Blasteroids arcade machine! Cyberpunk videos, books and games! 


THE GAMES MACHINE is a dedicated multi-format computer fames ssataziin© 
covering Atari ST, Amiga, Comrnofiofe 84, Spectrum, Amstrad 5S S S, MSX, 
Nintendo, Sega aid PC Engine ■ Ii€Ai£S« TIPS* ROLEPLAYns AinfENTURE 


OUT 

NOW 









THE NEW POWERPAK IS EXCLUSIVE TO HARWOODS AND 
CONTAINS 1 1 GREAT GAMES ABSOLUTELY FREE 
(NB! Certain games require a joystick) 

• SWORD OF SODAN WORTH £29.95 m A frff M ni icp mat 

• SPITTING IMAGE WORTH £19.95 WORTH £4 « 

• STRIKE FORCE HARRIER WORTH £24.95 * " crff T \/ Mnni ii atop 

• HELLBENT WORTH £19.95 \A/nDTu E ^oI'oc M0DULAT0R 

• WINTER OLYMPIAD WORTH £19.95 WORTH £24.95 

• QUADRALIEN WORTH £19.95 * A FREE TUTORIAL DISK 

• BERMUDA PROJECT WORTH £24.95 QNL Y JL 

• SKY CHASE WORTH £19.95 

• POWER STRUGGLE WORTH £14.95 

• BACKLASH WORTH £24.95 i^H 

• STARGOOSE WORTH £19.95 


All our AMIGA A500 machines 
contain the following standard 
features. . . . 

1 MEG DISK DRIVE 

STEREO SOUND 

4096 COLOURS 

MULTI-TASKING 

BUILT-IN SPEECH SYNTHESIS 

MOUSE 

TWO MANUALS 
OPERATION SYSTEM DISKS 


Sword of Sodan will not 
be relegated to the back 
of the diskbox for a long 
time to come (if ever!). If 
you buy one Amiga action 
game this year, this has 
got to be it. 

CCI November 1 988 


GAMES & MONITOR PACK 

AMIGA A500 (Powerplay Pack 1 ) supplied 
with CBM 1 084S Stereo colour monitor. 

(N.B. This pack does not include a Modulator) 

MONITOR MADNESS 


I NEW LOW PRICES! I 


ORDER BY PHONE— Simply call our 24-Hour 
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PAY AT YOUR BANK— If you wish to pay by 
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DELIVERY— Choose from either . . . 

FREE POSTAL DELIVERY for all goods in 
UK Mainland (5-7 day delivery) OR 

SPEEDY COURIER SERVICE— Add just £5 per 
major item for next working day delivery 

(Orders normally despatched on day of receipt of 
payment or cheque clearance 


MONITORS - Switch on to Quality 
Connect to your AMIGA and others with ou 
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Commodore 1084S PQQ( 

Stereo 14” Colour v. 

Suitable for AMIGA, C64, PC's, Cl 6 & 4's etc 

Philips CM8833 jr* f C 

Stereo 14” Colour ^ <rw 

Green Screen Switch 


Zipstick Joystick 

Super professional with 
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Blank Disks 

1 0 - 3y 2 " DS/DD 1 35 TPI 


NEW!!! CUMANA 1 Meg. Drive with enable/ 
disable switch. NO MORE UNPLUGGING 
YOUR SECOND DRIVE FOR CERTAIN 
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(Examples quoted are based on 1 cg p s 

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3 




yet. All he wants is a great stonking 
pile of lunarium and that’s exactly 
what he thinks he’s gonna get. 

Aha! But will he? Cue ultra- 
dramatic music, wibbly sound 
effects, black and white flashes, 
ninnnnngh, ninnnngh, oooh wooh, 
etc. Big, loud, very serious voice 
coming up. BUT WILL HE? 

Well... er . . . itdepem 
you, me old son, dunnit? That’s 
cos you’re that hunky, cool and 
mega-muscly Rocket Ranger 
bloke, the only secret spy to propel 
himself around the world using a 
lunarium driven power pack. If you 
want to save the world, you’vegot 
to infiltrate all the Nazi rocket fac- 
tories, find enough bits to make 
your own rocket, nip off to the 
moon and destroy the dreaded, 
horrible, nasty lunarium base. Hur- 
rah! 

Hang on, hang on, you haven’t 
done it yet, dummy. Before you 
even get anywhere near the celeb- 
rating bit, you’ve got to rescue a 
kidnapped scientist and his 
daughter, try to disable a highly 
explosive Zeppelin without blow- 
ing it up, give instructions to five 
secret agents, act on their 
findings, take trips to South 
America, gun down Luftwaffe 








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whole of the rest of the world. Heil al 

Hitler an’ all that. 

How’s he gonna do it then? 

Well, listen carefully, ’cos I’ll only 
say this once. There’s enough 
lunarium (a very secret and dead 
powerful mineral) on the moon to 
build just the right number of 
lunarium bombs. Once you’ve 
mined it using a slave colony of 
chain gang women, terrorised by 
big metal boots and heavy whips 


\AW irtyA 

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ig 

Tir is. 


, 


stepping Nazis are engulfing the 
west in a curtain of blackness. 

Back in Berlin, that nasty little 
bloke with the most dangerous 
inferiority complex ever (much 
worse than Maff ’s) and a really silly 
black moustache is plotting to take 
over . . . guess what? The East? 
America? Africa? Nope -the 


f f ■ : : 


After that you’ll probably have a 
planet ruled by women, but good 
old Adolf hasn’t thought of that 


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W as I impressed with this when I first saw it, or was I impre- 
ssed? Well yes, actually, I was really, ultra impressed and 
that doesn’t happen to me all that much when I see Cinemaware 
products - usually, it’s a ‘ nice graphics, shame about the gamep- 
lay’ sort of situation. Well, Rocket Ranger has absolutely fantastic 
graphics which make very professional use of the good ol ’ 64 and 
the sort of fast-action serial plot you can really get your gnashers 
into. So what else has it got? Great presentation, pretty packag- 
ing and some extra-atmospheric music and sound effects. If 
you’ve got a disk drive, sell your pet hamster but don’t miss this. 




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W ell, I was dead impressed 
by the Amiga version of 
Rocket Ranger but I’m really 
knocked over by what they’ve 
done with the 64. The 
graphics, the sound, the pres- 
entation, all the gameplay, just 
pushes the 64 right to the limit 
of its capabilities. There are so 
many clever touches (the SOS 
screens, the Ranger’s shadow 
as he flies across the world 
map, the 3D) that the whole 
thing really captures the 
atmosphere of those 1940s 
serials you still get the chance 
to watch on TV. And it’s not 
just that - there’s enough to 
the gameplay to keep you 
fighting Adolf for hours and 
hours. Don miss it! 


.. 










in 


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***** 












Only when you’ve got them do you 
get to go to that big yellow Cheddar 
cheese in the sky. Yessiree - the 
moon. 

So that’s the mission, guys. The 
rest of it is up to you. 

Toodlepip. 


lill 




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A Flying to a foreign destination - but have you loaded up with 
___ enough lunarium? 


M irrorsoft are releasing 
some pretty impressive 
games these days - what with 
Bombuzal and Speedball on 
the Image Works’ label, and 
now this brilliant Cinemaware 
product. The thing that most 
impresses me is the presenta- 
tion - for a start, none of the 
disk access is too long, and 


CONVr 

WANNA WIN 25 ROCKET 
RANGER T-SHIRTS? 

Just ring the ZZAP! 


Hotline 

number, listen in for the easy 
peasy compo questions plus tieb- 
reaker, write yer answers on the 
back of a postcard and you could 
be well on yer way to being the 
trendiest dude in town. 

And ze magic number is . . . 


the disk swapping isn’t really a 
pain. Then there’s all those 
brilliant flying scenes between 
the action, the well-scripted 
storylines, the humour ... It 
really brings out all sorts of 
skills - you need strategy to 
employ your spies carefully, 
quick reactions to fight 
increasingly tough German 
soldiers, a sure aim to avoid 
blowing up the Zeppelin - it’s 
all in there. Basically, for disk 
owners, this is a must, espe- 
cially at the price. 


Watch out for another ZZAP! 
Hotline next munf! 

(Calls cost 25p a minute off-peak - 
evenings and weekends - and 38p a 
minute standard and peak time.) 


A The take-off -you’re mov 
can’t keep up with you! 

I H I 4 5 i / J “ (f'i" ' < •* > “ * : 

▼ The moment of realisation - all the equipment that’s about to make 
you Rocket Ranger appears before your very eyes . . . 


PRESENTATION 97% 

Excellent opening and inbet- 
ween episode cinematic sequ- 


ences. Just like being at the 
movies . . . well, nearly. Two 
disks - but the multiload is brief 
and unobtrusive. 

GRAPHICS 94% 

Detailed, striking and extremely 
original. 

SOUND 70% 

Dramatic music, but most of the 
in-game sound is limited to 
reasonable effects. 

HOOKABILITY 92% 

It’s so atmospheric you can’t 
resist having a go. 

LASTABILITY 94% 

An involved and demanding 
game plot means you just can’t 




'i. 1 ' 1 ,, m! 


leave your joystick alone 


One of the best disk products 
for the 64 and Cinemaware’s 
best game yet. Not bad, huh? 














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POON 


NINJA PICK-UPS 


Knife — dropped by some baddies and can 
° be used against them. 


Extra time — if the timer runs out then it’s 
bye-bye Ninja! 


Extra energy — boosts your energy level. 


Imagine, C64 £9.95 
cassette, £14.95 disk 


Y eeeeehaaaa! Ah, so! Hon- 
oulable Ninja reaps into 
battle! Ha haaa! Ow! Hon- 
oulable Ninja gets punched in gob 
and falls on his back. Maybe it’s 
better to stick to computer Ninja 
simulations. 

Well, what a coincidence! What 
have we here but just the very 
thing! Dragon Ninja places you in 
the role of a tough street-wise mar- 
tial arts expert. Armed only with a 
pair of designer sports shoes and 
your fists, you venture forth into 
the thug-ridden streets bashing 
the baddy guys to bits. 


Whilst on your vigilante trek, just 
after you’ve duffed up a fat, fire- 
breathing gang leader, you spot 

” fUWvj 4 .i " 

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I found something appealing about the arcade ver- 
sion of Dragon Ninja that many of the other games of 
the type were lacking. I can’t quite place what it was, 
but Imagine’s programmers have managed to cap- 
ture it in their conversion. The graphics are very nice, 
with crisp definition and animation, but for some reason they go 
a bit funny colours (local expression ©) on the second section. My 
only real gripes are the lack of inter-screen presentation, decent 
sound and a two player option, making it (in my opinion) not quite 
good enough to be a Sizzler. Still, I played it for a while so that I 
could review it properly . . . OK, so I wanted to play it lots! It’s an 
addictive and playable game, so take a look! 


A With a death-defying leap 
our Ninja hero (the one in the 
white kecks) gets ready to 
kick ass and punch face 

some suspicious looking charac- 
ters bundling the president into a 
car and speeding off into the dis- 
tance (well Maff, that certainly 
sounds suspicious to me - Gordo). 
Leaping onto the back of a passing 
truck, you give chase. Unluckily, 
you just happen to have leaped 
onto the back of the Bad Guys 
gang truck. Oh dear . . . 

Well you’re dead ’ard and can 
pick up knives and fings and use 
your super punch power to beat 
up . . . say ... a warrior wearing 
Wolverine claws. Oh, here comes 
one now . . . 


y * Are you dancing ?’ ‘Are you asking’ ‘/’m asking ’ ‘I’m dancing' 


They’ve done it 
again! Ocean 
have got a major 
license and come 
up with a cracking 
game. This time it’s under the 
Imagine logo, but the same 
programming expertise (in- 
cluding Steve Wahid and 
Jonathan Dunn) has been put 
to good use. The basic action 
is much like many other mar- 
tial arts games, but there are a 
few nice touches, such as the 
double walkways and the 
effective scrolling truck sec- 
tion, and the gameplay is fast 
and appealing. I’m not that 
conversant with the arcade 
version, but if it’s as playable 
as this I can see a few ten pen- 
ces going astray! Another 
great Ocean/Imagine game. 
How do they do it . . . and keep 
doing it?! 


PRESENTATION 62% 

Good overall appearance, but 
not much in the way of real pres- 
entation (intermissions and the 
like). 

GRAPHICS 81 % 

Good sprites and animation over 
smooth scrolling backdrops. 

SOUND 69% 

A decent title tune, but the jn- 
game sound flounders a bit. 

HOOKABILITY 91 % 

Great fun from the first punch 
and not just because of the 
arcade name. 

INSTABILITY 86% 

Starts off easy but gets hard . . . 
very hard! 


OVERALL 
87 % 


A great game and a not half 
bad conversion job. Ocean/ 
Imagine sure have got their 
act together! 


2 6 


ZZAP! MARCH 1 989 











« 



A Phew! I thought for a minute that that there pic was Emlyn Hughes! 



Elite, C64 £14.99 cassette, £19.99 disk 


c 


or! You mean /A Question Of 
Sport, just like on the telly? 
Well . . . nearly. 

First off you take control of 


either Ian ‘Goldilocks’ Botham or 
Bill ‘big ted’ Beaumont, pick your 
team and choose your favourite 
sport. 



Oh well — I was really looking forward to hearing my 
second favourite theme tune (my favourite’s 
Bullseye) in 64 form. All this has is some warbly unre- 
cognisable tune. Sulk. The rest of this is OK but, to 
be honest, it’s not that exciting - just a load of 
interesting multiple choice questions and that’s it. No funny 
graphics or animation, no end-of-game jingle - basically not 
much. If you’re one of them all singing, all jogging trendy sports 
fans you might still enjoy it - but at £14.99, check it out first. 


Next: the game. There are six 
rounds: pictureboard (multiple 
choice questions, rather than 
photos), mystery personality 
(questions again), home or away 
(questions), what happened next? 
(erm . . . multiple choice ques- 
tions), quick fire (beat your oppo- 
nent to answering . . . yup, multi- 
ple choice questions) and pic- 
tureboard (again). 

And that’s it. 

Remarkable. 



It’s not really A 
Question Of 
Sport , is it? More 
a question of 
whether a brilliant 
TV game could ever have been 
transferred successfully to 
any computer. If you ask me, 
Elite would have done better 
to leave this license alone. 
Having translated all the excit- 
ing visual bits into a lot of 
questions, all you’re left is with 
a fairly average trivia game. It 
doesn’t help that it hasn’t even 
been jazzed up with a few 
tunes, a bit of animation or 
more than basic sound effects. 
Nothing to shout EXTRAORDI- 
NARY about. 



An Amiga version, with enhanced 
graphics and sound should be out 
pretty soon (if not now); don’t expect 
much more in the gameplay stakes, 
though. 



PRESENTATION 60% 

One or two-player game, ques- 
tion blocks and keyboard option, 
but you can’t change from one 
to two players without reloading. 

GRAPHICS 40% 

Apart from the celebrity heads, 
it’s simple and uninteresting. 

SOUND 39% 

Pleasant title tune with one or 
two in-game ‘bong’ effects. 

HOOKABILITY 60% 

It’s easy to get into but the lack 
of variety could put you off. 

INSTABILITY 40% 

Only for really hardened fans. 


OVERALL 

50 % 


A fairly mediocre license that’s 
definitely overpriced. 



Gremlin, C64 £9.99 cassette, £14.99 disk 



o more cream cakes for 
you, chummy, ’cos it’s your 
turn to take part in the inter- 
national sporting extravaganza of 
the year. 

You and up to three mates have 
been chosen to fly to places as far 



Well this is more 
fun than a poke in 
the eye with a 
pointed stick - a 
lot more fun in 
fact. The events are all pretty 
original (with really colourful 
graphics and some fairly cool 
3D) and the commentator 
makes some very silly sarcas- 
tic remarks. I’m not sure that’s 
enough to turn this into the 
sort of game you’ll play again 
and again, but if you’re into 
sport sims it’s definitely worth 
having a go. Shame about the 
multiload. 


flung as the Bahamas and Japan 
to take part in the top notch Crack 
Shot, Dare Devil Dive, Slate Smash 
(break as many slates as a couple 
of Sumo wrestlers hold up to you), 

▼ Who’s that MC in the corner? 
That’s not Ken D Fish! That’s an 
imposter! KIIILLLL! 



This isn’t really up 
to the standard of 
some of the 
classic Epyx 
sports sims, but it 
isn’t half bad either. Some of 
the events, like the Crack Shot 
and the Slate Smash (my fave) 
are really good fun to play, 
quite unusual and not in the 
least bit hard to learn. That 
makes me a bit doubtful about 
the lastability though - espe- 
cially with such a mega-boring 
multiload. On the whole, this is 
definitely worth giving a very 
sporting go. It’s a pity they 
couldn’t have included a 
couple of female contenders, 
though. 



Cross Bow and Under Water 
Assault Course (pick up the gold 
coins and avoid the jellyfish) 
events. 

Are you brave enough to take 
the commentator’s stick or will you 
just run away and hide? 


PRESENTATION 70% 

Up to four players can take part, 
you can choose which events 
you want to play, select 
keyboard and there’s a com- 
mentator - but the multiload is 
very tedious. 

GRAPHICS 78% 

Bold and colourful sprites and 
backgrounds with a bit of nice 
3D. 

SOUND 39% 

Title tune but extremely sparse 
in-game effects. 

HOOKABILITY 77% 

All the events are easy to master 
and a lot of fun to play at first. 

LASTABILITY 59% 

The multiload and comparative 
simplicity of events means that 
your initial enthusiasm might not 
last. 



A funny and original sports sim 
which just lacks a bit of extra 
depth. 


ZZAP! MARCH 1989 


2 7 










The world’s leading brand 
for the real games competitor 


Have you 
got your hands 
on one yet? 

ruf?CiwAX 

BESSINGBY INDUSTRIAL ESTATE, BRIDLINGTON 
NORTH HUMBERSIDE Y016 4SJ, ENGLAND 
TELEPHONE: 0262 601006/602541 
FAX NO. 0262 400068 




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THRUSTER 


LAUNCH! 




WPWMM 

'■■' ■ ■ 


WARRIOR 


LAUNCH! 




AMIGA SCREEN SHOTS 


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SPEEDER LAUNCH! 

STRAIGHT FROM THE ARCADES COMES BLASTEROIDS. 

TENGEN S CLASSIC MIX OF ONE OR TWO PLAYER ACTION. WITH FULL 
POWER-UPS. RIP-STARS. SHIELDS. DOUBLE-UP AND MORE. THIS IS THE 
COIN-OP CONVERSION OF 1 989. 

AND BEWARE - MUKOR AWAITS! 


COMING SOON FOR COMMODORE 
AMIGA £24.99, ATARI ST £19.99: 
C64 SPECTRUM. CPC AND MSX 
DISK £14.99, CASSETTE £9.99. 


1987TENGEN. ALL RIGHTS RESERVED. © 1989 MIRRORSOFT LTD. ALL RIGHTS RESERVED: 
HEADWAY HOUSE. 66-73 SHOE LANE. LONDON EC4P 4AB. TEL: 01 -377 4645. 


mt 


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LEAF-BLA 



















they’re nicely detailed but confined to 
II area anyway - or the really good soun 
t bags of playability, especially in tw 
le. In fact, the only thing wrong with it 


that it’s a bit too easy - none of us have ever played the obscure 
arcade original, so we can’t give you a conversion factor, but I 
wouldn’t have thought it was this simple . . . Still, if you’re an 
Amiga owner who likes a cross between dodging, racing and 
blasting, you could do a lot worse. Check it out. 


COROO 


▲ Arcade perfect or what? Well, not quite - but it’s still a brilliant 


game 

Bacula and rescue their Queen. If 
they were unsuccessful there 
would be no hope for the people of 
Mu and Bacula; this would have to 
be their Last Duel\ 


Galden weapon and supply 
pods can be found along the way 
and shot to reveal add-ons (Pfor 
power guns, T for extra time). So 
get on with it! 




JU^TuVtb ISTUfe 
Pci fee? 


US Gold, Amiga £19.99 


F ar off in space, a long way 
from our home, exist two 
planets - Mu and Bacula. For 
many years they’ve lived in har- 
mony, the people of both worlds 
respecting each other. This peace 
was shattered when a renegade 
tribe known as the Galden decided 
to invade . . . 

Starting with Bacula, they deci- 
mated the Government forces and 
set up a huge Armada with the 
intention of invading Mu and tak- 
ing it over for themselves. A small 
band of Galden warriors entered 
the Royal House of Mu and kid- 
napped Queen Sheeta, holding 
her hostage until their demands 
were met. 

The Royal House of Mu could 
never be seen to be taken advan- 
tage of, so instead of weakening, 
the ministers signed up their two 
finest warrior pilots and equipped 
them with the latest ground/air 
assault vehicles. They had to fight 
their way through the six defence 
zones that the Galden set up on 




phics are very 
veil done: brilliant 
ads of colour and 
and atmospheric 
sic, even if the tunes 
. oppy ’ for my tastes! 
The control is very precise so 
that it’s never the computer’s 
fault that you crashed into the 
wall - and the extra weapons 
are very powerful indeed, just 
as they should be; none of this 
‘pea shooter Mk II’ rubbish! My 
only qualm is that it’s a bit on 
the easy side - I managed to 
finish it in an afternoon’s fran- 
tic blasting - but it’s still fun to 
play even after you’ve finished 
it. Fans of the arcade original 
and shoot ’em up fans in gen- 
eral should check it out; it’s not 
at all bad! 


Gremlin, Amiga £19.99 disk 


Y ou know that castle thingy 
that you see on the titles of 
The Wonderful World of 
Disney, the one that looks all 
peaceful an’ everyfin’? Well, all is 
not as it seems. Inside the tower 
Mickey is fighting for peace, jus- 
tice and the American way (al- 
though what peace and justice 
have got to do with the American 


way is beyond me). 

Merlin the magician has had his 
magic wand stolen by the evil Ogre 
King. The wand has been split into 
four pieces and given to witches at 
the top of the towers in the castle. 
The ogre has put ghosties and 
ghoulies and things in the towers 
to try and stop you from getting the 
wand back together, but you are 


A Gremlin make the Mickey — and dead good it is, too 


armed with a squirt gun and a 
hammer to deal with them. Even- 
tually you must seal up the doors 
and stop them from emerging. 
This is done by entering a series of 
sub-games: 

THE PUDDLE MAZE 

Mickey must search for wood, 
hammer and nails to close the 
door up, whilst dodging or shoot- 
ing the monsters. 

THE BUBBLE MACHINE 

Mickey stands on a randomly 
moving platform patrolled by a 
ghost. Bubbles rise from beneath 
and damage the platform if Mickey 
doesn’t hit them with a carefully 
aimed hammer. 

THE PUMP ROOM 

This consists of a long pipe with 
corks at intervals. Mickey must hit 
the corks to seal the gaps and 
lower the forcefield guarding the 


Mickey Mouse 

Idn’t make a 
od computi 
game, as It wi 
quite an awesome und 
ing to make the game a w 
addition to the already c 
ful history of the fam 
rodent. Fortunately 
Amiga conversion fully ca 
tures the fun-loving Disne 
atmosphere, complete wi 
cute cartoon characters an 
slapstick action. It’s not the 
most inspiring game 
time, but it sure is a lot 
and isn’t that what 
counts? Well it is in 
so I advise you to get a 
Mickey Mouse as soon as you 
can. 


icter licenses very 
les, but I’m glad to 
lost famous of them all has managed 
reputation by spawning a cracker of a 
game. The graphics are nicely detailed and coloured 

„ _ almost believe they’re taken directly from the cartoon 

cels), the ghosty music is more funny than spooky, creating 
exactly the right atmosphere to suit the already amusing gamep- 
lay - smacking teddy bears over the head is great fun (that 
doesn’t sound very nice, does it?). I think I can say that Mickey 
Mouse is my favourite cartoon license. Get it! 












* 

i 


■ ■■* 

i 



i A 64 version is expected anytime - if 

it’s a little harder than the Amiga, it 
should be something special. Price: 
£9.99cass, £14.99 disk. 


update 


PRESENTATION 78% 

Good intro pieces and nice in- 
game control and appearance, 
but the screen’s a bit small . . . 

GRAPHICS 90% 

Smooth scrolling with well drawn 
and animated sprites. The inter- 
level screen’s nice too! 

SOUND 81% 

Good tunes and the excellent 
spot effects add loads of atmos- 
phere. 

HOOKABILITY 86% 

Very easy to get into once you 
start playing. 

LASTABILITY 73% 

A bit too easy to complete, espe- 
cially for hardened shoot ’em up 
fans. 


OVERALL 

77% I 


A high quality shoot ’em up at 
a good price, but with ques- 
tionable longevity. 


demon, all the while dodging nasty 
monsieters. 

THE DRIPPING TAPS 

Four taps must be turned off in a 
particular order via a system of 
moving platforms. Oh - and 
there’s a nasty ghost as well. 

At the top of each tower is a guar- 
dian thingie that must be shot in 
the head to retrieve a piece of 
wand. 


PRESENTATION 89% 

Clear appearance, good control 
and loads to do. In a word, great . 

GRAPHICS 86% 

Wonderfully detailed and col- 
oured sprites and backgrounds 
catch the Disney feel. 

SOUND 78% 

A brilliant rendition of Fantasia 

HOOKABILITY 90% 

It’s so cute you get drawn in 
immediately . . . 

LASTABILITY 80% 

. . . and it stays being cute and 
playable for a long time. 


OVERALL 

85% 


A cracking cartoon license 
and a cracking little game in 
its own right. 



A Hmmm . . . Looks like it’s time for lunch, doesn’t it? (Amiga) 



Gremlin, C64 £9.99 cassette, £14.99 disk; 
Amiga £19.99 


M e’s all human, just plain gris- 
tle, flesh an’ blood like you 
and me, but he acts like a 
machine. He spends most of his 


time gunning down people with a 
machine rifle, turning them into 
puddles of slimy gunge right in the 
middle of the floor so you can’t get 



SCORE : 86119588 ME7S : 14 


them off with Flash. He’s big, he’s 
got lots of guns and scientists 
have discovered that he has abso- 
lutely NO BRAIN. Well, whaddya 
expect? 

So what does this robo-cop . . . 
whoops (we never said that, no we 
didn’t, nope, never, no siree) ... I 
mean, Technocop geezer do with 
his life then? 

• He goes after known criminals 
and brings ’em back dead or alive, 
that’s what. Each mission has two 
parts. First off, you drive to a vil- 
lain’s hideout, picking off enemy 
vehicles with your side-mounted 
cannon and generally hogging 
(oink, oink) the road. 

Made it? Right then, off you go 
along corridors, up and down lifts, 
looking for the very nasty bloke in 
question. Shoot or net everybody 
that gets in your way and when you 
find the baddy, GET HIM. 

And then you do it all again. 
Woohoo! 



Well, the 
all about mindless 
violence and 
when you get right 
down to it, that’s 
exactly what this is-mindtess. 
I mean, even an evening with 
Jim Bowen would be a lot 
more fun than driving your car 
down a bit of road, blasting a 
few people in the head, then 
driving yourlcar down die road 
and blasting a few people in 
the head and then . . . you get 
the picture? Sounds riveting, 
dunnit? Oh yeah, and top 
marks for ingenuity to the 
clever individual who devised 
that long-winded multiload 
inbetween every section on 
the 64. It’s just slightly more 
boring hanging around for the 
Amiga to access disk. Ignore 
the gratuitous picture of the 
female on the packaging and 
don’t buy this. 

L 








as mindlessly sick as this. It’s 
all good fun, te it? Well, it looks 

blowing someone into a pile o 
offal isn’t my idea of enjoy 
ment. OK, so you’ll probably al 


go out and have a look at it 
because it’s ‘controversial* - 
well, by all means have a look 
at both versions, but for god- 
sake don’t buy them, because 
there’s a repetitive, dull and 
unoriginal game cowering 
underneath all that sen- 
sationalist gore. 


CORDO 


A Stay out of . . . er . . . push me 
not too far, young sir, or I shall be 
forced to. deal thee a villainous 
blow (64) 


ZZAP! MARCH 1989 


3 1 


15% PRESENTATION 49% 

Nice on-screen presentation can't make up for the incredibly 
frustrating,, long -winded vnuttitoad on the 64 or the tedious disk 
access on the Amiga. 


Fairly smooth 3D and average indoor graphics in both versions, 
though the Amiga has some realty unnecessary violent effects. 


Title music and very basic In-game effects on the 64. Unre- 
markable racing and shooting noises but no title music on the 

Amiga, 


Very poor presentation inhibits much of the enthusiasm you 

may have at first. 


10% LAST ABILITY 407 

Loading system (especially on the 64) and gameplay are so 
tedious you II soon be sitting with your back to the screen. 

17% OVERALL 34°/. 

If this really Is the future, be glad you're alive today. 













**J25 it ■* ■ 

B tOMi 




1 

a ji 


Even super-heroes are not ” — 

immune to the passage of time, as 
one man discovered ... 

The home of the caped crusader 

sits just outside the soulless A Holy superimposed screen 

degenerating city. The Batcave is images, Batman! 
lights don’t shine in all the streets, I falling into disrepair, but the crimi- | where’s Robin? 
leaving shadows where criminals nals are still there. Batman must 
lurk, led by mentally unbalanced f * AU ~ u ~‘~ ! ~ 

individuals, the dividing line betw- 
een their realities and their dreams 
becoming more blurred every day. 


#The Dark Knight returns... 

‘ lift M |C ; 

i ■•■imes have changed. 

I ■ Gotham city is not the place 
I it used to be. The bright city 


THE JOKER - 

“A FETE WORSE THAN DEATH” 

The dark hero returns to the Bat 
cave to find Robin missing. The 
only clue is a playing card with 


Not only are the wheels of justice 
greased to ensure the safety of the 
public, but also the hands of those 
that turn them, meaning the villains 
get off with little more than a slap 
on the wrist. The Penguin is a case 
in point. Having just been released 
from a very short prison sentence, 
he sets up an umbrella factory near 
his mansion. This proves to be a 
front for his dastardly plans, which 
consist of taking over the world 
with an army of robotic penguins. 
Batman must foil his attempts by 
following the trail to his factory and 
confronting the Penguin himself. 


cryptic message and a familiar 
face - the Joker! This time Bat- 
man’s quest leads him through a 
strange tunnel system and into an 
even stranger fairground type 
area, filled with clowns and jack- 
in-the-box robots. Can the caped 
crusader find Robin and avert an 
explosive catastrophe? 




Only you can decide, as you play 
Batman: in both sections you 
move him around through a series 
of cartoon panels, picking up and 
using objects via the Batbelt utility 
screen, following the cryptic clues 




T he original Batman 
character has come a 
long way since the BIFF! POW! 
days, and I must say that I pre- 
fer the latter-day darker 
atmosphere . . . Special FX 
have captured this feel exactly 
with sombre graphics and 
amazing presentation - all the 
drawings and designs seem 
very much in the Brian Bolland 
(artist of The Killing Joke) vein 
and work beautifully. I can see 
myself playing Batman for a 




long time to come, well until I 
finish the adventures at any 
rate! In fact this game pushes 
forward my vote for Ocean as 


Software House of the Year! 
Brilliant stuff! 


THE STORY SO FAR 


BATMAN 

Batman began his existence within the pages of Detective 
Comics as an ongoing project. Moving on to a higher profile 
in his own comic and a star-studded TV series and feature 
film. The super-hero grew up in a big way with the appear- 
ance of The Killing Joke written by the legendary Alan Moore 
and illustrated by the phenomenal Brian Bolland. Now about 
to hit the big screen, Batman — The Movie features stars like 
Michael Keaton, Kim Basinger and the superb Jack Nichol- 
son, and is directed by Beetlejuice man Tim Burton. 


reckon the most outstanding thing about Batman is the incred 


I ible presentation. The way that the screens overlay each other 
in different shapes and sizes is just the right way to capture the 
feel of a comic book. Special FX have done the right thing in not 
trying to produce a 64 emulation of an Amiga game, but designing 
it to get the best out of the 64’s capabilities - and boy have they 
managed it! Fans of beat ’em ups, arcade adventures and the 
caped crusader himself have absolutely no excuse for missing 
this, other than a lobotomy! 


agcjtSi 









r '•s&u. 








■ 


KATi 


Imagine, C64 £9.95 cassette, £14.95 disk 

A nd now over to Murray 

Walker at the Wee Le Mans 
24-hour race . . . 


A ll the Batman stories I’ve 
ever seen have consisted 
of about 50% detective work 
and 50% fighting. Ocean’s 
license has taken this idea and 
worked it into a very playable 
arcade adventure. The arcade 
beat ’em up sections are fran- 
tic and exciting and the adven- 
ture overtones take a lot of 
concentration, without being 
too difficult, especially if you 
follow the clues (shh, quiet!). 
In all, another excellent license 
from them ‘oh so wundy’ 
people at Ocean that keeps all 
the atmosphere of the Dark 
Knight himself. Buy it NOW! 




si 





u p d a t 


III 

I 


\ 


' 


PRESENTATION 97% 

Wonderful windowing system 
gives the feeling of being 
involved in a comic. 

GRAPHICS 90% 

Sombre backdrops and very 
Brian Bolland sprites evoke just 
the right atmosphere. 

SOUND 87% 

Great reworking of the Batman 
theme and some very good 
effects. 

HOOKABILITY 94% 

The clues lead you gently in at 
first 

LASTABILITY 92% 

. . . but the sheer addictiveness 
of two separate games keeps 
you playing long after. 








\ 



An amazing arcade adventure 
and another feather for the 
already crowded Ocean hat. 


1 


ifi. 



ilifc 


■ 


BMHjfeMJgi m 










‘And there they go . . . and it’s 
Nigel Mansell in the lead ... no, 
Nigel’s just retired ... no, no 
that’s not Nigel it’s . . . erm . . . 
Nelson Piquet in the red Williams 
Honda. Yes, Nelson Piquet in the 
red Williams has taken the lead. Oh 
no, what a disaster, it looks like just 
when he was moving over to take 
the lead, Nelson Piquet has skid- 
ded off the track 
If you think Murray Walker is to 
racing what turkeys are to Christ- 
mas, chances are you’ll know all 
about the gruelling endurance 
demanded in a 24-hour race. 


This version of the biggy day 
and night experience has you tak- 
ing on four laps, each with three 
checkpoints. You’ve got to reach 
each checkpoint within a given 
time limit or you’re out of the race. 
You’ve got a couple of gears (don’t 
change up until you’re going 90 at 
least), top speed of 224 mph - and 
the rest is up to you. 

Oh yeah - get too close to the 
edge and you slow down. Get too 
close to the other guys and you’re 
in for a crash (bang, wallop) and a 
big loss of time. 

Pity Murray couldn’t make it. But 
then you can’t hurry a Murray, can 
you? {That's CRAP, Kati-Ed). 



A Are you ready to rock and roll? Grip that wheel and get ready to GO! 


0 % DO 0 % 1 0 % I 

i m- 9 vw v f 


0 f •=? 



A So - just how far did you get, Cameron? 



MW 

COR&O^I 


Nobody was expecting a pixel perfect conversion, 
but the 3D on this doesn’t even come up the standard 
of a budget game. The lurching track movement is 
bug-ridden from beginning to end - at top speed it 
virtually stops! - and there are sub-standard glitches 
practically everywhere. Worse still, the other cars make it just 
too difficult to get round the track (if you’re still bothered) ’cos 
the minute you come anywhere near them, they home in and 
make you crash. If you’re really in love with the coin-op, keep on 
playing that - this isn’t anything like it. 



I suppose it had to 
happen. After Bat- 
man and Robocop 
there just had to 
be a joker in 
Ocean’s pack. Well, boys and 
girls, this is it. If you were 
expecting 3D up to the stan- 
dard of Pitstop II or Buggy Boy 
forget it. Track movement 
speeds up and slows down all 
over the shop and the per- 
spective bars are so glitchy 
you feel like you’re going 
cross-eyed. The bare bones of 
the gameplay aren’t too bad 
but with an on-screen table 
that doesn’t even tell you what 
gear you’re in, and cars that 
you can drive through, the 
whole thing could do with 
some serious debugging. If I’d 
spent ten quid on this, I’d be 
hang-dog disappointed. 


conversion 


f 



r 




An Amiga version, hopefully sporting 
some much better graphics (please), 
is under development and should be 
coming out later on this year. It’ll put 
you back £24.95 


u p d a t 


PRESENTATION 38% 

Not very helpful - no highscore 
table and nothing on screen to 
tell you what gear you’re in. 

GRAPHICS 30% 

Appallingly glitchy 3D track 
movement and buggy sprites. 
3D backgrounds are good 
though. 

SOUND 52% 

Title tune and usual broom, 
broom effects. 

HOOKABILITY 50% 

Even the fact that it’s Wee Le 
Mans can’t stop the 3D from put- 
ting you off. 

LASTABILITY 27% 

Unless you’ve got no other 
games in your collection, you 
won’t keep coming back to this. 


OVERALL 
40 % 


A very disappointing conver- 
sion from a software house 
with far higher standards. 






ZZAP! MARCH 1 989 


3 3 















if 


11 













1 


PA&T' 


Yaaaay! At long last we’ve got a Letter of the Month! I’ve been 
asking for different views on computer issues, and I think this one 
genuinely sheds a new light on attempts to stop piracy. Apart from 
that, we’ve received another sackful of scribblings from banana- 
lovers, a RASH letter and several cartoons - all from certifiable 
loonies. You’ve probably also noticed (unless you’ve got a bucket 
on your head) that I’ve revealed my identity to the world - well, 
almost. It’s as good as you’ll get, for now. 


IK MKEI lUW KMI 


YO HO HO PREVENTIOH KIT 


.. t v 




Dear Lloyd, 


sir 


&£fd 


I am pleased to see that shops and firms all over the place have 
started to take some measures against piracy, in that they are 
at last re-releasing older games. Although this may be done for 
competitive reasons it has many benefits for the industry as a 
whole. Since many older games are budget price now, it’s 
possible to fill the gaps in your games collection without 
resorting to piracy! 

Many new games are being reduced in price now - 
sometimes because they are generally considered to be 'not 
so good’, and sometimes because of competition from 
neighbouring shops. Whatever the reasons, these measures 
can only reduce the amount of piracy. The ‘I can’t afford them 
argument’ is obviously weakened, too. 

Why didn’t you print the Christmas Special sorta nearer 
Christmas? Do you lose that many sales by not publishing in 
November? 

Stephen Fenton, Staffordshire 


Dear Lloyd, 

I would like to congratulate the budget 
companies for doing a top rate job. The 
majority of the budget releases nowadays 
were once selling for £9.95 or more. A rip 
off or what? As many games are being 
bought by the budget companies, all I ever 
buy now are budget titles. This may seem a 
bit strange, but what is the point of buying 
a £1 0 game when in a few months it will sell 
for just £2 or £3? I hope that there will be 
many more quality re-releases, but does all 
this mean that the 64 software market is in 
steep decline and will soon only be 
supported by the odd few companies? 

S N Hardy, Sheffield 


The 64 market is as strong as it ever was, 
and will continue that way as long as there 
are loads of 64s around. Obviously, with the 
rise in popularity of budget games, the 
switch from full price to pocket money price 
is much quicker- often only a few months. 
As you say, it can only be good for the 
buyer, but I feel sorry for those people who 
buy the full-price product only to find it 
seven quid cheaper within 6 months . . . 

Meanwhile, there are a whole load of 
brilliant full-price products around that are 
unlikely to be converted to budget for a 
couple of years - and they’re well worth 
buying. 

LM 


a 


I agree with your points about rereleases, and they do prevent 
piracy in some small way, but some pirates copy for the sake 
ofitanyway- a kind of ‘look at me, I’vegota big d+++’ attitude. 
An interesting alternative view to rereleased games is given 
below, and replies from pirates will be welcomed for a future 
Rrap! 

The Christmas Issue came out in November because of 
advertising, which allowed us to have so many pages! It’ll 
probably be the same next year, too . . 

LM 


: -S4 


Kill 


H 




■SIS 






Will EVERTBOCK JiST SHUT THE F*** BP!!! 


Dear Lloyd, 

I am in great despair so I thought I 
must put pen to paper and write to 
you. I am absolutely fed up with 
little slimy worms complaining at 
every little detail they can get their 
fat gobs round. Why don’t they just 
shut their big traps and take up 
bomb disposal as a hobby? 

You can’t print one word without 
some fat toad putting pen to paper 


and writing a lengthy letter 
complaining about conversions, 
films tie-ins or the price of 
software. If they want something 
to complain about I suggest that 
you either show them in the 
direction of a mirror or show them 
to my house so I can tell them 
where to go. They make me sick. 
Robert Barington, Staffs. 


Mi EVERlMDir JUST SHUT 1HE F*«»P2!!! 


Dear Lloyd, 

Can all people who only write 
siimey letters (‘Oh, you’re so brill 
and I don’t know what to write’) 
and/or stupid things about slobber 
or Bananas please stop sending 
’em in to ZZAP!! If you don’t have 
anything interesting to write, then 
please don’t! So, ‘slobber*, 


‘shucks’, ‘Hooray’ Ms Rocky, 
‘Lick boots’ Leach and others, 
stop it! It’s a computer mag, 
y’know. 

Rebb, Holland. 


Anybody want to write in and 
complain about these letters? 

LM 


3 4 


ZZAP! MARCH 1989 








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A R.A.S.K. LETTER 

Dear Lloyd, 

Our society would not normally write to you, but under the circumstances we 
must protest at the cruel treatment of your editor. 

Mr Gordon Houghton (referred to by yo u and the other contributors as ‘ZZAPf’s 
answer to the EEC Butter Mountain’) has suffered enough. I am sure that Mr 
Houghton cannot be that rotund. One of our members recalls seeing him at the 
PC Show at Earls Court so September and I am told that there was still room to 
walk around on your stand. Surely if he was the size you claim people wouldn’t 
have been able to go about their business even if it was Newsfieid’s largest stand 
ever at the show. Aren’t you blowing everything a tad (or even a little bit) out of 
proportion? I am sure the poor man tortures himself because of your cruel 
comments. They may induce anorexic or suicidal tendencies ... ft would be 
simpler if you curtailed these silly antics immediately. 

Our member’s advice to Mr Houghton is to ignore these sick jibes. The world 
would be a very boring place if everyone looked the same. 

We, that is myself and our member, also advise Mr Houghton to go out and have 
a good meal - there must be a decent restaurant in Ludlow and I’m sure they 
would be happy to serve up that goldfish who writes the winner’s pages (Is his 
name really Ken?) with a portion of chips. 

Our member expects little better from your publication anyway. It seems that 
the ZZAP! team hate food. Why the sudden cruelty to bananas? They really just 
want a quiet life and want to be eaten. I don’t think they enjoy the excessive media 
exposure you have given them. And what about the incident with the NTCLF 
(Nuneton Tea Cup Liberation Front) who promised to set all tea cups free? That 
may have been many moons ago in ZZAP! but the tea cups are still waiting; they 
wiii never forget. Why was this incident hushed up? Have you, Mr Mangram, got 
something to hide? Where have all the tea cups gone? 

William Callaghan, Secretary, R.A.S.H. (now defunct) 

Our Fat Git Editor thanks you for a!! your support, Bill, but he ’s also announced 
that he’s going on a diet. We’ve decided therefore that the person who sends in 
the best diet will receive a £10 software voucher: mark your envelope ‘Hack Thick 
Pieces of Flab Off the Fat Man ’and send it to the usual address. Negotiations with 
the NTCLF and those who would have tea cups enslaved are vmy delicate at the 
moment, so we’re remaining tight-lipped. 

And, by the way, all the bananas we know are ecstatic about their new-found 
media exposure. 

LM 


rfoPfuNfH oC li Hi' 


/ \ 





Dear Lloyd, 

Do you know what I have gone an ’ 
done? Oh, my god . . . it’s just 
so .. . well, you know that 
competition that was in the 
Christmas ZZAP! that you had to 
draw a picture to win a Better Dead 
Than Alien ’ T-Shirt? Well, I mis- 
understood it and went and drew 
the picture of what clothes 
someone who drives big 
spaceships and blows Aliens 
heads off should wear!! 

It took me absolutely ages, so as 
some consolation could you print 
it? 

Daniel Egerton Cumbria. 






_ 


SLOBBER II 

Dear Lloyd, 

SLOBBER II: the awakening. 

Arthur Jones, Lincolnshire. 

Bleuch II: the reply. 

LM 




BITiiR END 

►ear Lloyd, 

I have a question for many programmers. Why don’t 
they make decent ending screens in arcade 
adventures? 

Programmers put so much time and effort into J§ 
producing fine program with fantastic graphicsf^^J 
yet when it comes to the screen that you would expect 
a treat for completing the game, it is often a big let- 
down. 

Let me give you a couple of examples of what I am 
talking about. Ghosts ’ n ’ Goblins— an excellent game 
with brilliant graphics — yet the ending screen is a 
pathetic, colourless, pint-sized knight running across 
the screen towards a similar looking maiden. 

Another example is The Last Ninja. This game 
consists of six difficult but compelling levels of brilliant 
graphic animation, stunning backdrops and fine 
gameplay. It is almost impossible to complete, (I 
couldn’t have done It without your map!) yet if you do 
manage to complete the game after countless hours 
of trying, what do you get for a reward? A black screen 
with the words ‘THE QUEST CONTINUES’ or 
something stupid like that. I saw this pitiful ending 
screen, switched the computer off and thought ‘ Wh 
a waste of time*. 

I suppose that in reply you will say that the pleasure 
should be the satisfaction of completing the game, and 
this is true, but I believe that if there were more ending 
screens such as Impossible Mission’s , then the game 
would sooner entice the player to have another go just 
to see that classic ending screen again. 

Bret Goborit, Adelaide, Australia. 


lat 


I entirely agree with you. Some of the pleasure is in 
working your way through the game - but much more 
could be made of an ending screen - even if the 
programmers had to go to the extent of adding an 
extra short load to make it something really special. 
LM 


And so, as the sun sets slowly in the er . . . west . . . we come to the 
end of another . . . er . . . Rrap. I’ll try and squeeze more pages out 
of the Fat Man next month - until then, carry on sending those crusty 
epistles to the usual address: Lloyd Mangram, ZZAP! Rrap, PO 
Box 10, LUDLOW, Shropshire, SY8 1DB. Remember - eat more 
chocolate, be nice to people and avoid dark alleyways and fishy 
smells: you won’t go far wrong. Baaaaaa. 


ZZAP! MARCH 1 989 


3 5 







and win this fab remote 
control buggy-thingy 

20 copies of Crazy Cars up for grabs, too! 
Woooaaaah! 


Sitting at home bored of staring 
at the wall? Wouldn't you rather 
be doing something excitingl 
Something a little more 
adventurous ? Something 
wisibly wonderful and 
wumbunctious? 

Well, now you can, sweeties, 
because here at ZZAP! Towers 
we've got one of them remote 
control buggies (like wot you 
can see in the pic) that go 
zooooooom and whiiiiizzzzz 
and KER-SMASHM. But only if 
you're one of those silly types 
that play with it /nside the 
house. 

If you go outside and find a bit 
of spare ground (it can be a 
garden, a street, or the back of a 
hippo), you'll discover just how 
pleasurable and excitatious 
having your own buggy-thingy 
can be. Go 000 / 7 / as it rips away 
into the distance (max speed 
25km/h); go aaah! as it spins 
around and races back, 
engaging its 4WD Turbo boost; 
go nygaah waaagh hiyaaa! if 
you're a fan of Kati Hamza; go 
away if you don't want to enter 
this competition. 


So, wot's this gadgi car got, 
then? Here's just a few of the 
things to deiectate and eructate 
your sensory organs: 

• Double wishbone front suspension 

• Full time 4WD with high-grip tyres 

• Polycarbonate impact bumper 

• Swing rear axle suspension 

• Twin motor and air duct 

• Genuine turbo performance for super 
high-speed racing 

Not only will the winner get this 
luvly luvly piece of . . . er . . . 
car; BUT ALSO (!!!) they'll get a 
free copy of Crazy Cars as well. 
Wooooh! 20 equally turbo- 
charged reader types will get 
copies of the game as runners 
up. 

So, ze q vestion iss, vot haf you 
to do to vin, ja? Veil ... er . . . 
Well, it's like this. We want you 
to tell us who you think is the 
craziest member of the ZZAP! 
team, and why - buuuuut in no 
more than 20 words!. Right - 
that's it. Fill in the form and send 
it off to us before March 14th. 
Easy peasy lemon squeazy, as 
Steve Jarratt used to say. 


Name .. 
Address 


Postcode 

The craziest member of the ZZAP! team is: 
Because 


©MAf^'e 9 







(What are Boots 



Your mission > Buy any Spectrum, 
Commodore or Amstrad game for 
£7.95 or more. 

Your prize > A budget game, 
worth up to £2.99, completely free. 
(To be chosen from any title in 
stock.) To start > enter Boots. 


A better buy at 



SUBJECT TO AVAILABILITY IN LARGER STORES ONLY. OFFER RUNS FROM FEBRUARY 13-MARCH 4 1989. 









FREE! - AMEGAS - by Players 


_____ 


FREE! - INSANITY FIGHT - by Microdeal 





FREE! - ART OF CHESS - by SPA 


FREE! - MERCENARY COMP - by Novagen 




FREE! - BARBARIAN, ULT WARRIOR - by Palace 


FREE!- BUGGY BOY - by Elite 


FREE! - IKARI WARRIORS - by Elite 




FREE! - WIZBALL - by Ocean 


FREE! - TERRORPODS - by Psygnosis 


FREE!- THUNDERCATS - by Elite 



Commodore 


+VAT= 

£399 

INCLUDES 
FREE UK 
DELIVERY 

The Amiga 500 is one of a new breed of technologically 
advanced computers, which are now emerging as the new 
standard for home computing, based around the new Motorola 
68000 chip. The A500 has 512K RAM and a 1Mbyte double 
sided disk drive built-in. It can be connected directly to a wide 
range of monitors, or to a domestic TV set through a TV 
modulator. Designed with the user in mind, the A500 features a 
user friendly WIMP environment and comes supplied with a free 
mouse. And, when you buy your Amiga from Silica Shop, the 
UK’s Nol Amiga specialists, you will experience an after sales 
service that is second to none, including a technical support 
helpline and free newsletters and price lists. Return the coupon 
below for our current information pack, which will give details of 
the Silica service and the very latest Silica Amiga offers. e&oe. 




WHY SILICA SHOP? 


Before you decide when to buy your new Commodore Amiga computer, 
we suggest you consider very carefully WHERE you buy it. There are 
MANY companies who can offer you a computer, a few peripherals and 
the top ten selling titles There are FEWER companies who can offer a 
wide range of products for your computer as well as expert advice and 
help when you need it. There is ONLY ONE company who can provide 
the largest range of Amiga related products in the UK, a full time Amiga 
specialist technical helpline and in-depth after sales support, including 
free newsletters and brochures delivered to your door for as long as you 
require after you purchase your computer That one company is Silica 
Shop We have been established in the home computer field for ten years 
and can now claim to meet our customers requirements with an accuracy 
and understanding which is second to none Here are just some of the 
things we can offer you: 

THE FULL STOCK RANGE: The largest range of Amiga 
related peripherals, accessories, books and software in the UK. 

AFTER SALES SUPPORT: The staff at Silica Shop are 
dedicated to help you to get the best from your Amiga. 

FREE NEWSLETTERS: Mailed direct to your home as 
soon as we print them, featuring offers and latest releases. 

FREE OVERNIGHT DELIVERY: On all hardware orders 
shipped to Silica Shop customers within the UK mainland. 

PRICE MATCH PROMISE: We will normally match our 
competitors offers on a 'same product same price’ basis. 

FREE TECHNICAL HELPLINE: Full time team of Amiga 
technical experts to help you with your technical queries. 

But don’t just take our word for it. Complete and return the 
coupon below for our latest Amiga literature and begin to 
experience the Silica Shop specialist Amiga service. 



.iT,....,, — .. ,, 

N, IrlliUt.i’ji 

A500 Computer £399.99 

TV Modulator £24.99 

Photon Paint £69.95 

TenStar Pack £229.50 

TOTAL RRP: £724.43 

LESS DISCOUNT: £325.43 

PACK PRICE %•. £399 


FREE FROM SILICA 


When you buy the Amiga 500 from Silica Shop, you will not only 
get a high power, value for money computer, we will also give 
you some spectacular free gifts. First of all, we are now including 
a TV modulator with every A500 stand alone keyboard, so you 
can plug your Amiga straight into your TV at home (the 
modulator is not included with the A500+A1084S pack as it is not 
required for use with monitors). Secondly, we have added a free 
copy of Photon Paint, an advanced graphics package with ari 
RRP of £69.95. Last (and by no means least!), so that you can be 
up and running straight away, we are giving away the sensational 
TENSTAR GAMES PACK with every A500 purchased at Silica 
Shop. This pack features ten top Amiga titles which have a 
combined RRP of nearly £230! Return the coupon tor details. 



IjiJilWilHil 


A500 Computer £399.99 

1084S Colour Monitor £299.99 
Photon Paint £69.95 

TenStar Pack £229.50 

TOTAL RRP: £999.43 

LESS DISCOUNT: £350.43 

PACK PRICE t: £649 


FREE TEHSTAR PACK 


When you buy your Amiga 500 
from Silica Shop, we want to 
make sure you get the best 
deal possible. That is why we 
are giving away the TENSTAR 
GAMES PACK worth nearly 
£230, absolutely FREE with 
every A500 purchased from us. 
The TenStar Games Pack inc- 
ludes ten titles for the A500, 
each individually packaged in 
its own casing with instructions. 


Amegas 
Art Of Chess 
Barbarian, Uit Warrior 
Buggy Boy 
Ikari Warriors 
Insanity Fight 
Mercenary Comp 
Terrorpods 
Thundercats 
Wizball 


TOTAL RRP: £229.50 


£14.95 

£24.95 

£19.95 

£24.95 

£24.95 

£24.95 

£19.95 

£24.95 

£24.95 

£24.95 

£229.50 

INC VAT 



If you already own an Amiga computer and would like to be registered on our mailing list as an 
Amiga user, let us know. We will be pleased to send you copies of our price lists and newsletters 
FREE OF CHARGE as they become available. Complete the coupon and return it to our Sidcup 
branch and begin experiencing a specialist Amiga service that is second to none 


Silica Shop Ltd,ZAP 64 0389, 1-4 The Mews, Hatherley Road, Sidcup, Kent DA 14 4DX 

PLEASE SEND ME FREE LITERATURE ON THE AMIGA 


SILICA SHOP: 


SIDCUP (& Mail Order) 01-309 1111 

1-4 The Mews, Hatherley Road, Sidcup, Kent, DAI 4 4DX 
OPEN: MON-SAT 9am - 5.30pm LATE NIGHT: FRIDAY 9am - 7pm 

LONDON 01-580 4000 

52 Tottenham Court Road, London, W1POBA 
OPEN: MON-SAT 9.30am - 6.00pm LATE NIGHT: NONE 

LONDON 01-629 1234 ext 3914 

Self ridges (1st floor), Oxford Street, London, W1A TAB 
OPEN: MON-SAT 9am - 6 00pm LATE NIGHT: THURSDAY 9am - 8pm 


I 

I 


Mr/Mrs/Ms: Initials: Surname: 


Address: 



Postcode: 


Do you already own a computer 
If so, which one do you own? 



I 

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720 (US Gold) 

793,880 Spiro Harvey, Wellington, New Zealand 
646,050 Phillip Davies, Pencoed, Mid Glam 
550,490 Daniel Briggs, Torrensville, S Australia 


ALIEN SYNDROME (Ace) 

223,610 D Emmins, Stratford, London El 5 

148,200 John Flower, Victoria, Australia 

134,300 Mike Thomas, Caerphilly, Mid Glam 


ARKANOID II - REVENGE OF DOH (Imagine) 

437,140 Keith David Boones Shrewsbury, Salop 
41 1 ,690 Scorrano Hassime, Orbe, Switzerland 

276,250 Mark Smith, Broxbourne, Herts 


ARMALYTE (Thalamus) 

13.621.700 Colin Refern, Rochdale, Lancs 

7.984.700 Marc Hodge, Selby, N Yorks 

5,622,000 Greame Agnew, Kilbarchan, Scotland 


BARBARIAN (Palace) 

518,900 Spiro Harvey, Wellington, New Zealand 

452,200 Martin Kelsey, Dore, Sheffield 

356,400 Adrian Davies, Burntwood, W Mids 


BARBARIAN II (Palace) 

289,000 John Turkington, Carrickfergus, N Ireland 
251 ,747 Matthew Phypers, Denby Village, Derby 
246,060 Alex Shaw, Worcester, Worcs 


BATTLE VALLEY (Rack-lt) 

1,990,775 Japmaster, Ettingshall Park, 
Wolverhampton 

1 ,986,700 Marc Spence, Leeds, W Yorks 

1,949,000 Darren Brookes, Long Eaton, Notts 


BEAT IT (Mastertronic) 

1 ,350,070 Peter Samaon, Victoria, Australia 
813,510 Dean James, W Bromwich, W Mids 
792,665 Alan Smith, Peckham, London 


BIONIC COMMANDO (Go) 

1 ,352,820 Marc Spence, Leeds, W yorks 
1,184,760 Wayne Fowler, Basildon, Essex 
1 , 1 20,420 James Kent, Ware, Herts 


BUBBLE BOBBLE (Firebird) 

8,692,430 Richard Pembridge, Wirral, Merseyside 
8,215,420 Simon Bettison, Sheffield, S Yorks 
8,120,740 Heather Bettison, Sheffield, S Yorks 


BUGGY BOY (Elite) 

149,640 Robert Pascoe, Truro, Cornwall 
125,670 Daniel Moxey, Lowestoft, Suffolk 
1 24,690 Jonothan Dood, Parklands, Northampton 


COMBAT SCHOOL (Ocean) 

447,920 Suhaib Kiani, Rawalpind, Pakistan 
375,430 Mark Fontana, Burton-on-Trent, Staffs 
325,980 Mark (The Carcus). Swindon, Wilts 


COSMIC CAUSEWAY (Gremlin Graphics) 

994,123 Ben Read, Penzance, Cornwall 

887,460 Gavan Flower, Wembee, Australia 
885,307 Antony Grasiewicz, Peterborough, 
Cambs 


CYBERNOID (Hewson) 

138,875 Wayne Fowler, Basildon, Essex 

124,800 Babak Fakhamzadeh, Delft, Holland 
97,365 Andreas Panopoulos, Athens, Greece 


DARK SIDE (Incentive) 

6,130,726 Kuddly Bix, York, N Yorks 

3,608,450 Justin -Moy, Crawley, Sussex . 

3,172,550 Jason Goodchild, Tattershall, Lines 


Pf -V ,! f -T 

W V 


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mmm, 



Another Challenge-less issue this month, as we await worthy opponents 
for the immense editor. Hurry up with those Speedball and Emlyn Hughes 
entries so that we can crush him together! Meanwhile, the scores bin is a 
bit empty at the moment - come on, you piffling Earth people, it’s well into 
the new year and you should be sending in the high scores you must have 
achieved on the games you all got for Christmas. Unless this ‘Santa Claus’ 
character didn’t bother with you this year . . . har, har! 


DRILLER (Incentive) 

3,498,450 Ged Keaveney, Huddersfield, W Yorks 
3,226,070 Kudly Bix, York, N Yorks 
2,063,760 Daniel Fisher, Chesterfield, Derbys 


NEBULUS (Hewson) 

201 ,240 Matthew Moriarty, Hurst Green, E Sussex 
166,370 Edward JD Jackson, Leeds, W Yorks 

154,400 Michael Garnett, Hatfield, Herts 


GREAT GIANA SISTERS (Go/Rainbow Arts) 

94,710 Richard Ramsey, Gilmerton, Edinburgh 

86,775 Steven Packer, Chelmsford, Essex 
84,525 Ged Keaveney, Huddersfield, W Yorks 


OPERATION WOLF (Ocean) 

188.500 Aidan Stevens, Witham, Essex 

1 72,000 Graeme Agnew, Kilbarchan, Scotland 

170.500 Louis Polycacpou, Edgeware, Middx 


GRYZOR (Ocean) 

2,802,200 Richard Lunn, Leeds, W Yorks 

1,253,300 Japmaster, Ettingshall Park, 
Wolverhampton 

892,700 David Pocock, S Coydon, Surrey 


OUT RUN (US Gold) 

92,31 8,105 Martin Lear, Huddersfield, W Yorks 

92,128,800 Mark Crossthwaite, Stockport, 
Cheshire 

87,720,606 Julian Hare, Hampton, Middx 


GUNSHIP (Microprose) 

750,026 D Mothersole, Bishop’s Stortford, Lancs 
327,670 Paul Koster, Olpe. Germany 
325,390 Matt Heaton, Berkhamstead, Herts 


PAC-LAND (Quicksilva) 

891 ,4101 Strong, Twickenham 

614,990 Jake E, West Bromwich, West Mids 

504,650 Graham Stevens, Tattersall, Lines 


HAWKEYE (Thalamus) 

2,695,550 Zap Treeby, Brixham, Devon 

2,520,800 Jonathan Green, Peterborough, Cambs 

2,456,250 Casey Gallacher, Calcot, Reading 


PLATOON (Ocean) 

1,162,100 Liam Dysrant, Harrington Square, 
London NW1 

1,060,800 David Pocock, S Croydon, Surrey 
1,010,650 Jeremy Webb, Blandford, Dorset 


HUNTER’S MOON (Thalamus) 

618,450 Lee Laurenson, Lerwick, Shetland 

472,150 Zsuzui Bettison, Sutton-in-Ashfield, 
Notts 

227,375 Matthew Upton, Elmley Castle, Worcs. 


PROHIBITION (Infogrames) 

$30,260 Robert. Pascoe, Truro, Cornwall 
$26,260 Stuart Wannop, Accrington, Lancs 
$22,155 Sebastian Stephen, Victoria, Australia 


IKARI WARRIORS (Elite) 

381 ,700 Neil Head, Stourbridge, W Mids 

379,400 Peter Stevens, Yoevil, Somerset 

356,100 Nick Frere, Doncaster, S Yorks 


PROJECT STEALTH FIGHTER (Microprose) 

65,040 AD Rogers, Exeter, Devon 

64,500 JK Hugget, Huddersfield, W Yorks 
37,140 JA Moore, Margaret River, W Australia 


IMPOSSIBLE MISSION II (US Gold) 

109,700 Neil Head, Stourbridge, W Mids 
108,600 Peter Srodecki, Dunstable, Beds 

104,000 Lee Smith, Southampton, Hampshire 


RE-BOUNDER (Gremlin Graphics) 

1 1 ,250,073 Craig Knight, Keyworth, Notts 
3,486,190 Webby, Chorley, Lancs 
2,470,584 Marc Hodge, Selby, N Yorks 


INTERNATIONAL KARATE + (System 3) 

543,300 John Farrow, Barrowford, Lancs 

51 1 ,900 Katamati, Hounslow, Middx 

497,700 Gareth Pollitt, Thirsk, N Yorks 


ROAD BLASTERS (US Gold) 

1 ,929,830 Neil White Craigentinny, Edinburgh 
1 ,801 ,190 David Neville, Brentwood, Essex 
1 ,606,090 Chris Taylor, Darlington, Co Durham 


IO (Rainbird) 

1 ,200,1 70 Jeremy Daalder, Adelaide, S Australia 
609,570 Brum Francesco Tagliamento, Italy 
496,290 Nick Kennedy, Gunnislake, Cornwall 


ROAD RUNNER (US Gold) 

3,009,456 FIA Alessie, Rotterdam. Holland 

1 ,022,100 Jason Faulkner, Cottesmore, Leics 
766,580 Glenn Black, Gainsborough, Lines 


LAST NINJA 2 (System 3) 

397,460 Louis Polycarpou, Edgeware, Middx 
294,830 R Sporkeslade, Wassenaar, Holland 

289,950 Stuart Taylor, Southbourne, 
Bournemouth 


ROLLING THUNDER (US Gold) 

4,474,735 Casey Gallacher, Calcot, Reading 
749,410 loan Pritchard, Powys, Wales 
730,520 Kelvin Clegg, Hayle, Cornwall 


SALAMANDER (Imagine) 

341 ,695 Simon ‘Ace’ Poots, Dromore, Co Down 

255,100 Daren Burke, Romford, Essex 

240,900 Robin Stowes, Dinas Powis, S Glam 


MEGA APOCALYPSE (Martech) 

21 1 ,730 Peter Clarke, Hartlepool, Cleveland 
204,340 Richard Ramsey, Gilmerton, Edinbugh 
197,260 Liam Dysrant, Harrington Square, 
London NW1 


SAMURAI WARRIOR (Firebird) 

1 ,827 Wayne Fowler, Basildon, Essex 
1 ,445 Tim Haines, Basildon, Essex 
854 Richard Granville, Heshunt, Herts 


MORPHEUS (Rainbird) 

1 ,321 ,485 Richard Pembridge, Wirral, Merseyside 
1 ,266,774 Zap Treeby, Brixham, Devon 
1 ,224,980 Gunars Berzins, Yagoona, Sydney 


SKATE ROCK SIMULATOR (Mastertronic) 

395,050 Stephen Bambrough, Heaton, Newcastle 
Upon Tyne 

326,380 Brian Hambley, Prescot, Merseyside 
294,270 Martin Lear, Huddersfield, W Yorks 






SLAMBALL (Americana) ' 

15,943,250 Dean Betts, Edenbridge, Kent 
1 1 ,078,440 G Leslie, Berwick upon Tweed, 
Northumberland 

9,203,820 Phillip Gravett, Whitehaven, Cumbria 


SLAP FIGHT (Imagine) 

803,425 Vilya Harvey, Perth, Australia 

800,950 Shawn Sutton, Southampton, Hants 

756,450 Richard Ramsey, Gilmerton, Edinburgh 


SPORE (Mastertronic) 

969,100 Neil White, Craigentinny, Edinburgh 
964,960 Matthew Holdaway, Coulsdon, Surrey 

955,460 Terry Redfern, Buxton, Derbys 


STAR PAWS (Software Projects) 

693,378 Kriss, Northolt, Middx 

647,226 Matthew Smith, Warrington, Cheshire 

641,592 K Daniels, Northolt, Middx 


TARGET RENEGADE (Imagine) 

436.700 Bret Crossley, Leeds, W Yorks 

426.700 Neil Maudling, Whitehaven, Cumbria 

340,900 Daniel Croll, New Malden, Surrey 


TETRIS (Mirrorsoft) 

78,986 Stuart Scattergood, Deeside, Clwyd 
40,455 Joan Tillotson, Halifax, W Yorks 

28,820 Michael Reineke, Ludinghausen, W 
Germany 


THING BOUNCES BACK (Gremlin Graphics) 

3,949,835 Casey Gallacher, Calcot, Reading 
3,769,925 Alan Wescombe, Swindon, Wilts 
2,053,532 William Callaghan, Tipton, W Mids 


THUNDERCATS (Elite) 

3,046,150 Robert Kisby, Horncastle, Lines 
2,640,600 Steven Alexander, Cullybackey, 
Ballymena 

2,566,922 Martin Lear, Huddersfield, W Yorks 


TOY BIZARRE (Activision) 

545,850 Bjorn Halen, Paipis, Finland 

329,550 Anil Khedun, Tottenham, London 
275,720 Michael Sharpe, Peterborough, Cambs 


TRAZ (Cascade) 

274,775 Simon Pile and Richard Maccall, Yatton, 
Bristol 

1 76,470 John Glynn, Newcastle, Staffs 

94,250 Kriss, Northolt, Middx 


URIDIUM + (Hewson) 

575,005 Tim Goldee, No Fixed Abode 
478,025 Neville Lewis. Port Talbot, S Wales 
335,350 Wessel Joubert, Belfast, RSA 


ZENJI (Firebird) 

66,250 Mark Crossthwaite, Stockport, Cheshire 
40,225 Mike Gillings, Portsmouth, Hants > 

39,700 Lisa O’Halloran, Victoria, Australia 




ZOLYX (Firebird) 

605,681 Edward Yu, Raynes Park, London 
524,318 Rob Housley, Thamesmead, London 
377,413 M Blaser, Cheadle, Cheshire 


ZYBEX (Zeppelin) 

445,150 Ged Keaveney, Huddersfield, W Yorks 

398.950 Steve Lee, Guidford, Surrey 

397.950 Marios Stylianides, London, SW16 


ZYNAPS (Hewson) 

1 ,093,200 Michael Collins, Castle Rea, Co 
Roscommon 

398,850 Steve Lee, Guildford, Surrey 

288,500 John Farrow, Barrowford, Lancs 






Available on: 

CBM 64/128 - c & d 

SPECTRUM 48/128K 
c&d 

AMSTRAD-c & d 
ATARI ST, AMIGA, 
IBM P.C. 


CARVE OUT A PATH OF SAVAGE DESTRUCTION AS YOU BATTLE TO 
STAMP YOUR SUPREMACY OVER A MULTITUDE OF OPPONENTS. 

Face Igor the Fearless and his rabid dog amongst the sacred Temples of 
Moscow. Don't be fooled by ladies of the night, Maria and Helga, streetwise 
and tonghened in the seedy underworld of Amsterdam. Match the conning 
guile of Miguel, master bullfighter and the unvanquished fighting bull Brutus 
in the splendid surroundings of the Barcelona bull ring. Trade blows with 
the awesome titan Hans and his drunken compatriot outside a German 
beerhouse. Finally confront the merciless terrorists of the Middle East 
amongst the battle tom ruins of Beirut. 

Tough and mean .... you’re the Human Killing Machine! 


Screen shots from Atari ST 






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PRESENTATION 82% 

Copious instructions, one c 
player option, and an adec 
loading system. 

GRAPHICS 90% 


The different characters are all 
adequately defined and ani- 
mated for their size, and the 
amount of things moving on 
screen is very impressive. 

SOUND 31% 

Simple jingles and poor spot FX 

HOOKABILITY 95% 

i Immediately playable and com 
pulsive 

INSTABILITY 92% 

512 levels to explore, but the 
going can get a little tedious. 

VALUE 90% 

A worthy purchase for Gaunlk 
junkies. 


OVERALL 93% 


A first rale conversi 
rate arcade Igarhe. 


expressed many a word, one of 
which was ‘competent’. Oh well. 

I remember my version of this 
being plagued by bugs- 1 couldn’t 
get it to load for ages. When I did, 
well, it was all right without being 
as good as the reviewers had 
made out. The two player game 
was the best - but what happened 
to being able to push each other 
around? It all got a bit boring too 
quickly. 

GH 


Over-Rated Game, then this would 
have to appear high on the list. The 
graphics are atrocious, the sound 
weak and the whole game dull. I 
felt conned by Gauntlet , not to say 
disappointed. 

ME 


The long awaited axe ’n’ zap ’em 
up was received with great cries of 
‘ooh’ and ‘aah’ in the windswept 
Towers. Funky vibe-man Jazza 
Razza called it ‘unbelievable' and 
‘a truly brilliant program that 
shouldn’t be missed at any cost’. 
Aciiieeeed Ricky Eddy wasn’t as 
‘ awestruck ’ as he expected to be, 
and hippy shakes man Gary F’enn 


(Gordon) The sound was about 
right, but the rest should come 
down 1 0% or so. It’s definitely 
worth compilation and budget 
value, though. 

(Maff) Everything way down to the 
low 50s. 


If awards were available for Most 


f f*RESENTAT ION 970 / 

I options scree r ?, PreheriSlv e 

I GRAPHICS 940 / 

I SOUND 96% 

I sound effects' es ^ qqalll y 

I HOOKABILITY 950 / 

I ,r >stan!iy D i av . . , 5,3 « 

I ifd£fici;ye P /dble and very 

/ « ASTAb, LITY9o»/ 

I X UE 99% 

overall 940/ I 


Thrust, this is one of my all-time 
budget faves. It’s got everything 
you could want: addictive action, 
variable difficulty levels and silly 
music. One to grab if you can find 


I first played this when it was only 
available as an import and 
thoroughly enjoyed it, so when it 
came out a budget release I was 
most pleased. Proof of the idea 
that cheap games need not look 
cheap. Buy it if you haven’t got it. 
ME 


t-xtrerneiy 
miss it. 


Thinking the graphics were fabul- 
ous, Jaz announced ‘the graphics 
are fabulous’; Gaz ‘The Man’ 
thought it ‘worth anybody’s time 
and money’; and Paul ‘Iron Head’ 
Sumner pronounced it ‘one of the 
best VFM budget releases’. 

Yeah! Great fun! I only ever played 
it on re-release but, along with 


(Gordon) Apart from a couple of 
marks down on sound, these 
marks are fine by me, mister! 


Firebird’s re-release of ye olde 
Activision classic caused quite a 
stir in the ZZAP! cauldron; stamp 
ing on turtles and picking up rub- 
bish proved to be dead good. 


as Gary Penn did, but its originality 
made it very appealing. A good 
alternative to licences and run-of- 
the-mill tie-ins, but a pity about the 
sound. 

ME 


Who are 39 Steps? Where are they 
now? Ah, the passing of time , . . 
Time was also important in this lit- 
tle cracker, which involved plotting 
a bank raid using various skilled 
members of a selectable team. 
Sounds boring? Think again: Jules 
revelled in the ‘great game 
beneath the seedy exterior’ and 
Paul ‘Killer’ Sumner thought it 
‘surprisingly enjoyable’. Topping 
the lot was Gary P’s comment: 
‘one of the most original, atmos- 
pheric and compulsive games 
ever to appear on the 64’. Praise 
indeedy-doody. 

As the review says, this is decep- 
tively simple to get into; but once 
you’re engrossed, the strategy 
involved is compelling. Unfortu- 
nately, I soon got bored of plan- 
ning (and rewinding the cassette) 


only to find I’d got something 
slightly wrong . . . Not an essen 
tial, but worth looking out for. 

GH 


(Gordon) Graphics and sound OK 
the rest down by 10% or so. It 
doesn’t have that addictive edge 


(Maff) The marks are fine by me, fat 
boy 


This is definitely an alternative pro- 
gram. I wouldn’t enthuse as much 


PRESENTATION 94% 

Sufficient documentation and an 
impressive, easy to use icon-dri- 
ven window system 

GRAPHICS 42% 

Lacklustre, but not essential 

SOUND 29% 

Abysmal rendition of The 
Sweeney tune and a few simple 
spot FX 

HOOKABILITY 89% 

Deceptively easy to get into, and 
compulsive from the first job 

LASTABILITY 92% 

Five increasingly difl'Cull'iobs \o 
crack. , 

VALUE 87% 

Ten quid isn't asking too much 
for the opportunity to burgle 
without the risk 


OVERALL 90% 


onuinal and absorbing .liter 
ive to gratuitous binary vio 





A NEWSFIELD PUBLICATION 



FANTASY, HORROR AND SCIENCE FICTION 



/ 


Five Staggering Issues of FEAR, 
the world's foremost periodical genre magazine 

Issue One: 

International Splatter Punks Skipp & Spector Scream! • Director John Carpenter has seen 
them, and THEY LIVE! • Exclusive interviews with: Peter Straub, Neil Jordan, Ramsey 
Campbell & Stephen Gallagher ©Plus three great short stories from Shaun Hutson, 
Ramsey Campbell and Nicholas Royle 


> 


Issue Two: 

James Herbert is haunted by success! •Exclusive interviews with Dean R. Koontz, Clive 
Barker, Christopher Fowler, Shaun Hutson & Sheri Tepper • Features on Stephen King's 
Dark Tower and Zombies in the movies • Original fiction from: Brian Lumley, Kim 
Newman & Stephen Laws 

Issue Three: 

Hellraiser II: Hellhound revealed — the inside story! • Exclusive interviews with: Robert 
R. McCammon, David Gemmell, Alan Moore, Guy N. Smith, Guy Magar, Brian Lumley & 
Clive Barker • Fiction from: Pete (Hellhound) Atkins, Ian Watson & Don Webb 


Issue Four: 

World Exclusive! Ray Bradbury (part one) reveals his innermost secrets • Interviews with: 
Raymond E. Feist, David Cronenberg, Wes Craven & David Lloyd • Features on: Richard 
Christian Matheson, David J. Schow, Chet Williamson & director Chuck Russell plus Jack 
the Ripper filmography (part one) •Fiction by: John Brunner, Nicholas Royle & Simon 
Clark 

COMING IN ISSUE FIVE (February 1989) 

FEAR visits Elm Street — massive full-colour souvenir guide, plus an interview with 
Robert Englund • Interviews with: Tim (Batman) Burton, Stephen R. Donaldson, Graham 
Masterton, Douglas E. Winter, Ray Bradbury (part two), Jonathan Carroll, Iron Maiden & 
SFX wiz, Mick Garris® plus more great fiction ( as yet unrevealed!) 


Bi-monthly £2-50 





1 



LONG LAST 
due to customer 
demand the VideoVault 
have a fantastic printer 
an amazing low price, of only £ 99.95 
LOOK AT ALL THESE AMAZING FEATURES: 




HUSH PRATER W 5 Video Vault 




FAST - Bidirectional text printing at a quick 80 characters 
per second. 

QUIET - less than 56DB noise (in case you need to hear a 
pin drop). 

VERSATILE - Under control from you computer print line 
can be set for double size characters at 40 per line or half 
size characters at 160 per line, linespacing can be 
programmed to 4.5, 6 or 9 line to the inch. 

Standard unit less than three pounds in weight including 
100ft of paper roll. 

ECONOMICAL - Uses low cost thermal paper, sharp tear 
bar permits economy tear off paper lengths - use only 
what you need no ribbons to run out or replace. 


☆ 

☆ 

☆ 

☆ 


TRADE $ 

OVERSEAS 

enquiries 

most 

welcome 







41 










6 



I 

I 

I 

I 

I 

I 


RELIABLE - A full 12 months warranty. 

Manual controls - power on/off, linefeed. 

Print modes text - bidirectional, graphics 
-unidirectional. 

Print characteristics - alphanumeric. 

80 characters per line. 

40 characters per line in Expanded Mode. 

160 characters per line in Condensed Mode. 

Graphic -dot addressable. . 

4800 dots per square inch (60 vertical by 80 horizontal) 

Self test build in standard, activated by holding 
down linefeed switch with power off and then 
turning power on. 


How to order your Hush Printer 

Please supply me with Hush Printers, commodore 64 

model, at a total cost of £99.95 each including P+P and VAT. 

(Overseas orders add £10.00 post charges). 

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S.D.C. ORDER FORM (ZZAP MARCH ISSUE) 

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Please make cheques or postal orders payable to S.D.C. 

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Elsewhere please add £1.00 extra pet tape 


- < 


(My £4.99 

WHO DARES WINS II, DROP ZONE, 
WIZARDS LAIR, THING ON A SPRING 










VALEWTiNEg 


in frilly shirts with boxes of lizard giblets tied up in 
gnome skins, trying to woo yer average bile-faced she- 
troll through her stomach. What about my flipping 
stomach, that's what I want to know. It's been upset 
ever since I swigged that second bottle of slime, 
imported from Spain by Uncle Ripperbile. Must have 
been something fresh in it. Bleah ! What do i care about 
blinking she-trolls- stick them headfirst in a trough of 
rotting cabbage, that's the way to bring them round. 


All I want is the quiet life, pulling the wings off my 
pet flies, throwing up where I want to . . . oh yeah, and 
the odd computer game. Just to make me even 


more depressed, we haven't even had a proper text 

' auak 


adventure in. I expect we'll havean earthquake next- 
either that or billy-goats will become extinct. Just my 
luck. Still, your average homicidal troll can have a lot of 
throat-slashing fun with a couple of RPGs - especially 
ones as gory as these. Fab. 

Right that's it. I'm off to club a Couple of goats. 


TrtB LCGCND OF WACKSUVCR 


Epyx/US Gold, C64 £14.99 disk only 


A It’s up to you to stop the baron -1 can’t 


now 


eing a 
cosmopolitan 


sort of trol Ll've 
ite a f< 


met quite a fe 
monsters i 
time-drac 
ores (phwo^r! 


Evans, serpe 


sort of thing. A real society 
bloke, me. Still, I've gottojiand 
it ta vou - I've never met 

as 




stink), 


*53 


Bantross 




anything as disgusting as a 
Screaming Nug, a Brain Spate 
or a Bowel Root. Bleuchjv 
You meet a lot of f^ose sort 
of creatures when you're the 
only peasant on the planet 

>uglr 


irave eno uqh to save I 


the world. Oh yeah, that'syour 
mission: that nefarious, nasty, 
boil-ridden wicked person, 
Baron Taraqas, has found 
Blacksilver (magic with the 
power to destroy) and is 
planning to use it against the 
cute, gorgeous, wonderful, 
beautiful Princess Aylea, 
guardian of peace. Trust those 
spoilsports at Epyx not to let 
you fight for the Baron - no, 
they have to go and force you 
to play for the icky, goody-two- 
shoes Princess instead. I ask 
you. Yeuch! 

First things first: you've got 
tolookfor Aylea's brother and 
hand ovejUhe token she left 
you in a dream. Off you 30 then 
through an overhead view 
landscape ( Ultima-style ) 
pulping monsters and visiting 
castles, 3D dungeons 
(eventually) and townk If 
you've got the dosh yoii can 
get rid of most of it at 
equipment stores, rhe^jic stalls 
and gambling shops 
(phwoarf). SometjjBjes you can 
even get into a bit of extra 


money by working for a 
villager for a day, out you've 


got to be careful not to make 
enemies. Collaborate with 
prisoners or fail to pay your 
debts and - kaput! Goodnight 
Josephine. 

All possible actions are 
always displayed on the 
screen: if you pick speaking or 
fighting options, you've got 


ZZAP! MARCH 1989 


<J} 


. r— 






; 



1 

' I 








\ 



several further choices still. Not 


as involv 

Ultima g^mes, but sj 
deep. 

There' 
puzzles 
get you 
wo 


f the 

I pretty 

II of 
lenty to 

omthe 
keitto 


convince< 
eats the UltD 
\\.h loads of pi 
uge environ; 
explore and plenty 
monsters, you'd be star! 




▲ You can’t be nasty in a place like this - worse luck! 



€RT€R COBMfiMD i Mtit §t€8T 
€HT€R COHHUHD : SFCHIt 

mo Response 


QUESTR0W JL 



SSI/US Gold, Amiga £24.99 

•ell, spit in my 
billy-goat's eye 
if this isn't 
another RPG 
that's been 
around on the 
64 for a mega 
long time. That 
hard-hatted 
Phillippa woman gave it 81 % 
last summer, probably just 
around the time when six 
gnomes on their way to a 
garden convention decided to 
shelter under my bridge. Dead 
good banquet, that. 

Er . . . yeah, right. Let's do a 
recap of what this here story's 
all about. Back in the good old 
days when evil was allowed to 


run unchecked in Landor, six 
mad sorcerors got together to 
produce a very nasty book - a 
magic book, to be precise. All 
you have to do is go back in 
time and make sure it's never 
created. Easy, eh? 

The action is displayed with 
full overhead view pretty much 
Ultima - style except that you 
only ever control one character 
and all your options (fight, 
climb, use magic, loot, wear 
etc) are always displayed on 
screen. Basically, you leg it 
round a countryside of 
swamps, forests and 
mountains bashing some 
pretty ugly monsters (vipods, 
mutant carps, stink worms, 
jelly nymphs) and looking for 
food. Towns (where you can 


gamble, buy food, spells and a 
whole load of other gadgi 
items), cathedrals, tombs and 
3D dungeons are dotted 
around the place - but your 
main, well-hard, mega- 
objective isto gettothe Hall of 
Visions for a bit of advice. 

Easier said than done, that. 
For a start, you haven't got a 
map (though it's not difficult 
to make your own) and worse 
still, it's pretty hard going if 
you try and fight everything 
right from the word go. The 
more puzzles you solve, the 
higher your character rating, 
the more advanced magic, ~ 
weapons (fancy things like a 
fauchard, whatever that is) 
and means of transport (llama, 
ships, eagle) you can buy. 

T rouble is, you may not survive 
that long. Your best plan 
(apart from to stop for a slime- 
break and a fried lizard leg) is to 
suss out which creatures are 
easy to kill and get the hell out 


▼ Well - would you enter that place? Not even a tough old troll like me goes in unarmed . . . 





ZZAR! MARCH 1989 


Pisnount 
End Gane 

Fiffh t 

Game Speed 
Inventory 
Load Gane 
Hasric 
Speak 
Use Iten 
Hear 
Xahine 


H.P. 

Food 

Gold 


199 

179 

€m BP Hr 


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Mill you enter? 


>No 


Yes 



staring mad if you didn't sell 
your grandmother, trade in 
your Valentine or stick your 
brother in a bucket of slime to 
give this a go. 

The low-down is this: if you \ 
want something to really take 
your mind off those damp, 
depressing billy-goat-less 
nights, singing miserable songs 
about lizards to yourself, or if 
you're just after a dead cool 
game, get hold of a copy of this 
- it's a lot better than a poke in 
the eye with a pointed stick. 


ATMOSPHERE 

75% 

PUZZLE FACTOR 

80% 

INtERACTION , 
LAST ABILITY 

62% 

93% 

OVERALL 

87% 


of it when any others appear. 
Oh yeah - and buying 
information out of the odd 
helpful, friendly troll might do 
you a bit of good. After some 
of the portrayals of trolls we've 
had in recent games. I'm pretty 
chuffed atthese; they even got 
the colour right - a very 
fetching shade of green. 
Luverly. 

Whaddya think of it so far 
then? Sounds pretty much like 
Ultima IV. Not exactly, Ashley 
(he's my pet fly). For a start, the 
fighting and speaking options 
are pretty limited (just bash 
and listen) and they could have 
included at least a basic map. I 
could have tangoed to a bit 
more sound as well. Minimal 
spot effects aren't much when 
you've got all those bits of wire 
soldered together inside the 
Amiga just so you can have 
loadsa notes. 

Still, the graphics aren't 'arf 
bad for an RPG and all that 
bashing, munching and 
trading does get pretty 
addictive - especially if you 
cheat (I did hur, hur, take a look 
at the Vale Of Hope). Once 
you've got into the puzzles 
(which might take up an' 
afternoon^ lizard hunt) it 
really starts to get froody. OK, 
so it's not the most involved 
RPG you've ever seen, but it is 
good fun. And I can tell you, 
after a week of bile and 
stomach bug down under 
Ludlow Bridge, you can forget 
about gnome pavlova, billy- 

? |oat pie and lizard stew - it's 
un that really counts. Er . . 
burp . . . 


ATMOSPHERE 

80% 

PUZZLE FACTOR 

70% 

INTERACTION 

59% 

LAST ABILITY 

93% 

flVERALL 

80% 

















LORD OF THE RINGS 

MELBOURNE HOUSE 


SOLID SOLUTIONS 

Believe it or not, we're coming 
near to the end of the Lord Of 
The Rings solution. If you don't 
write and tell me what game 
you'd like to see solved next I'll 
pick one of the oldest most 
uninteresting games around - 
just to annoy you. So get 
thinking, wimp-faces. 

Meanwhile (da daaa) the next 
exciting instalment follows . . . 

You're underground but you 
don't need a lamp because 
Gandalf is glowing (what a 
weirdo) so make sure that he 
doesn't wander off or you lose 
him. Climb the wide stairs and go 
E three times through various 
passageways until you reach the 
bare room. Got stuck in the maze 
yet? Good job you've got li'l old 
Chuck to help you out: go down, 
up, down, south and down. OK? 

If you got that right, you 
should now be in a corridorfilled 
with animal heads and blocked 
by a stone slab. Whatever you do, 


don't push the pig or the lion, 
just PUSH WHALE to open the 
slab (pushing the unicorn closes 
it). Go east twice and you'll be in 
the lofty corridor. Move north 
and wait for Pippin to pick up the 
stone and throw it in the well. 
Go east again and then up into 
the huge passageway. 

Head south until you hit the 
large hall. Examine the statue to 
the west, then ignore the E and 
NE exits and head back N, then E 
through the door. You should be 
in the large square room with an 
exit to the east through which 
Gandalf won't let you go yet. 
Examine the book and a block 
and as soon as you hear the 
noise, close the door. When the 
ores enter, ATTACK ORCS WITH 
SWORD and watch everybody 
join in. When they're finally dead 
(and serve them right too, I hate 
ores), you can go east. Gandalf 
suddenly rushes off but be 
careful to take heed of his advice 
- ie, go east and down through 
the set of bare rooms, down 
again and then south and wait 
for Gandalf. He's the one with 
the light, remember. 

That's it for this month folks. 
More next munf. 



Chuck churns out another 
choicy bag of chirpy 
chitterlings. Well, OK, I 
had a bit of help from 
Julian Loveday for his tips 
on some of the newest 
adventures out. A £30 
software voucher on its 
way. 


INGRID'S BACK: to blow up the 
steamroller, give it some food. 
To retrieve the filofax from the 
changing room, hide behind 
lounger, then waitfor Jasper. For 
the combination to the safe, hide 
behind the curtain. 

FISH: to retrieve the gargoyle, 


find some cord and something to 
stand on. If you don't want to get 
nabbed by the hippies, turn off 
the light when you go pastthem. 
LANCELOT: to defeat the army 
at Tintagel, put coals in the 
cauldron and then put coals on 
the pile in the ship. 

JINXTER: to get out of the cell, 
first wake Xam. Tie rope to 
manacles, put candle in milk 
bottle, strike match, light candle 
with match, but bottle under 
rope, north (into dumb waiter) 
and wait until the rope burns and 
the outer hatch opens. (Michael 
Newman) 

QUESTRON ll:to make a lot of 
money really quickly, put all your 
gold in the bank and allow 
yourself to be killed. When 
you're resurrected the money 
you deposited should still be in 
the bank. You can keep doing 
this until you've collected as 
much money as you want. 
QUEST FOR THE GOLDEN 
EGGCUP: wave wand at crevasse. 
Give bottle to Wongo. 
S.M.A.S.H.E.D.: search under the 
seat in the jeep. 

POOL OF RADIANCE: go to the 

room containing Ohio, the 
wizard. Then move to the room 
coninting Ohio's friend, the 
shopkeeper and say 'Ohio'. He 
will give you a potion for Ohio. 
(Leign Harman) 



These are all very nice, cuddly people - make sure you treat them 
right, or Til beat you up. 


Heroes of Karn, Bored of the Rings, Gremlins, 
Voodoo Castle, Zim Zala Bim, Mugsy's Revenge, 
Tropical Adventure, Dracula, Holy Grail, The Pawn, 
Return to Oz, Masters of the Universe, Robin of 
Sherwood, Fourth Protocol, Price of Magik. 
Christophe Brassart, 67 rue de I'Abbe Lemire, 59200 
TOURCOING, France. 

Tower of Despair, Dracula, Adventureland, Zim Zala 
Bim, Castle ot Terror, Time Tunnel, Eureka. 

John Paterson, 8 Bracadale Road, Baillieston, 
Glasgow G69 
Tel: 041 771 7729 

Mordons Quest, Spiderman, Hacker 

Nigel 'Nemesis' Richardson 
Tel: 01 360 8325 

The Golden Baton, Worm in Paradise, Hobbit, Fourth 
Protocol (Pt 3 only). 

Andrew Blackman, 133 Ashen Drive, Dartford, Kent 
DAI 3LY. Tel: 0322 76887 5.30-8.30pm 

Dungeon Adventure, Lord of the Rings, Quest forthe 
Holy Grail, Hampstead, Lords of Time, Inca Curse, 
Espionage Island, Planet of Death 

David Lemon, 14 Norton Place, Dunfermline, Fife 
KY11 4RH Tel: 0383 728353 after 6pm Mon-Fri 

Leather Goddesses of Phobos, Zork III, Terrormolinos, 
Never Ending Story, Heroes of Karn, Mission 1, 
Gremlins, Robin ot Sherwood 

Ron McKenzie, 3 Silverstream, Freystrop, 
Haverfordwest, Dyfed SA61 2SN 

Adventureland, SubSunk, Heroes of Karn, Empire of 
Karn, Munroe Manor, Hacker, Classic Adventure, all 
early Infocom titles, Jinxter, Guild Of Thieves, 
Plundered Hearts, Dracula, Hitchhiker's Guide, 
Mindshadow, Trager Sanction, Wishbringer, Trinity, 
The Pawn. 

Chris Fleming, 235 Meola Road, Pt Chev, Auckland, N 
Zealand. Tel: 867074 

Voodoo Castle, Heroes of Karn, Pirate Adventure, 
Ten Little Indians, Hobbit, Lost City, Gremlins, Wizard 
of Akyrz, Quest forthe Holy Grail, Zim Sala bim, Island 
Adventure, Castle Dracula. 

Paul Flanagan, 6 Corry, Belleek, Co Fermanagh, N 
Ireland. Tel: 036565 594 

' The Hobbit, Erik the Viking, Castle of Terror, Eureka, 
Voodoo Castle, The Count, Heroes of Karn, Empire of 
Karn, Zork I, Zork III, Exodus, Ultima III, The Boggit, 
Lords of Time, Neverending story, The Hulk, Temple 
of Terror, Ultima IV, Seabase Delta, Kentilla, Valkyrie 
17, Sherlock, The fourth protocol, The Helm, Wizard 
of Akyrz, Perseus and Andromeda, Lord of the rings 
(part 1), Emerald Isle, Quest for the Holy Grail, 
Hacker, Colossal Cave. 

Steven Kelly, 4 South View, Whins Lane, 
Simonstone, Burnley, Lancs BB12 7QU. Tel: 0282 
74765 (between 6pm and 10 pm) 

The Hobbit, Seabase Delta, Kentilla, Zzzz, Spytrek, 
Robo City, Imagination, Demon Knight, Kobyashi 
Naru, Tower of Despair, Time Tunnel, Citadel of 
Chaos, Eureka, Sorceror of Claymorgue Castle, The 
Quest For The Holy Grail, Rigel's Revenge, See-ka of 
Assiah (part one), Football Frenzy, Velnor's Lair 
Paul Hardy, 33 Fir Tree drive, Wales, Sheffield S31 
8LZ. 

Hitchhiker's Guide, Zork I, Zork II, Planetfall, Leather 
Goddesses, Cutthroats, Infidel, Stationfall. 

Dave Rogers, 15 Elm Terrace, Westfield, Radstock, 
Bath, Avon BA3 3XP. 

Amazon, Borrowed Time, Castle of Terror, Castle 
Adventure, Computer Adventure, Dracula part 1, 
Grand Larceny, Haunted House, Himalayan 
Adventure, Labyrinth, Mad Mummy, Mindshadow, 
Murder on the Waterfront, Never ending story, 
Ninja, Raka-tua Volcano, Scroll of Akhbar, Seabase 
Delta, Silver Mountain, Subsunk, The Boggit, The 
Dallas quest, The Hobbit, Ultima IV, Voodoo Castle, 
Zork I, Zork II, Zork III, Zzzz. 

Mario Moeller, 38 Greenvale Drive, Greenvale, 3047, 
Vic. Australia. 

Ultima IV, The Bard's Tale, Voodoo Castle, Phantasie 
I, Never Ending Story, Dracula, The Prince of Magic, 
Borrowed Time, The Pawn, Seabase Delta, Deadline, 
Zork III, Wishbringer. 

Derek Wong, 42 Ingram Road, Thornton Heath, 
Surrey, CR4 8EB. 

Hitchhiker's Guide, The Hobbit, Lord of the Rings, 
The Shadows of Mordor, Guild of Thieves, Jinxter. 

Warren Lee Melia, 1 Thornhill Avenue, Rishton, 
Blackburn, Lancs, BB1 4EZ. 

Jack The Ripper, Dracula, Kayleth, Mindshadow, 
Never Ending story. 

Derek Scott, 42 South Parade, Leven, North 
Humberside HU1 7 5U. 

Starcross, Suspended, Suspect, Leather Goddesses, 
Zork I, Zork II, Zork III, Deadline, Planetfall, Infidel, 
Cutthroats, Ballyhoo, Lurking Horror, Seastalker, 


Bureaucracy, Trinity, Moonmist, Hollywood Hijinx, 
Hitchhiker’s Guide, Wishbringer, Sorcerer, 
Spellbreaker, Enchanter, The Pawn, Ultima I, Ultima 
III, Ultima IV, Sherlock, Gremlins, The Hulk, 
Terrormolinos, The Fourth Protocol, The Hobbit. 

Billy Kavanagh, 49 Drake Hall, Westhoughton, 
Bolton. BL5 2RA. 

Never Ending Story, Zzzz, Quest for the Holy Grail. 

Tony Kinnear, 49 Wainwright Avenue, Hutton, 
Brentwood, Essex, CM 13 2SZ. 

Bally Hoo, Bored of the Rings, Borrowed Time, 
Deadline, Emerald Isle, Enchanter, Eureka (German, 
Arthurian, Roman), Gremlins, Hitchhiker's Guide to 
the Galaxy, The Hobbit, Leather Goddesses of 
Phobos, Mind Shadow, Munroe Manor, Moonmist, 
Pirate Adventure, Planetfall, Planet of Death, Knight 
Ore Pt 1, Seastalker, Ship of Doom, Spell Breaker, 
Spiderman, Starcross, Stationfall, TassTimes, Lurking 
Horror, Tracer Sanction, Valkyrie 17, Very big cave 
adventure, Wishbringer, Worm in Paradise, Zork I, 
Zork II, Zork III. 

ian Gay, 18 Earsdon Close, Westdenton, Newcastle 
upon Tyne, NE5 2RL. 

SMASHED, Dracula, Frankenstein, Kentilla, Quest For 
The Holy Grail, Gnome Ranger I, II, Eureka II, IV, Zim 
Sala Bim, Cricket Crazy I. 

Scott West, 10 Charnock Dale Rd, Gleadless, 
Sheffield, SI 2 3HP. 

The Hobbit, Seastalker, Trinity, Leather Goddesses, 
•Beurocracy, Hitchhiker's Guide, Stationfall. 

Carl Kuttelwascher, 6 Robin Hill Drive, Camberley, 
Surrey. GUI 51 EG 

Enchanter, Zork I, II, III, Planetfall, Stationfall, 
Plundered Hearts, The Pawn, Shadowgate, 
Wishbringer, Leather Goddesses of Phobos, Ingrid's 
Back, Hollywood Hijinx. 

Julian Loveday, 23 Herbert Road, Emerson Park, 
Hornchurch, Essex, RM11 3LM. 

Heroes Of Karn, Empire of Karn, Dracula, Seabase 
Delta, Spiderman, Hulk, Zzzz, Quest for the Holy 
Grail, Lord of the Rings, Price of Magik, The Pawn, 
Twin Kingdom Valley. 

A Ridge, 4 Corwallis Avenue, Clifton, Bristol, BS8 4PP 

Twin Kingdom Valley, The Hobbit, Hitchhiker's 
Guide, Return To Eden, Terrormolinos, Dallas Quest, 
Jinxter, Deja Vu, Shadowgate, TheThree Muskateers, 
Pludered Hearts. 

Steven Coomber, 6 Maysfield Close, Portishead, 
Bristol. BS209RL. Tel: 0272 844218 (6-9pm) 

The Boggit, Hulk, Kayleth, Kobyashi Naru, Sherlock. 
William Stephenson, 10 Inchcolm Terrace, South 
Queensferry, West Lothian, Scotland. EH30 9NA 

Corruption, TassTimes in Tonetown, King's Quest III. 

Simon Ball, 1 A Castle Flats, South Street, Ashby-de- 
la-Zouch, Leicestershire, LE6 5BQ. Tel: 0530 415103 
(5-1 0pm) 

Zzzz, Kentilla, Seabase Delta, Token of Ghall, Pirate 
Adventure, Voodoo Castle, Spacy Odyssey, Buckaroo 
Banzai, Redhawk, Kwah, Colossaldventure, Dungeon 
Adventure, Impossible Mission, Adventureland, Lord 
of the Rings, Labyrinth, The Count, Rebel Planet, Sea 
of Blood, The Bard's Tale I and II, Jack the Ripper, 
Legacy of the Ancients, Frankenstein, Book Of The 
Dead, Temple OfTerror, Neverending Story, Deja Vu, 
Masters Ot The Universe, Fourth Protocol 
Paul Shields, 35 Threshelford, Basildon, Essex, SSI 6 
5UB. 

Zork II, Gnome Ranger, Knight Ore (part one). 

Steve Parker, 1 3 Elizabeth Road, Seaton, East Devon, 
EX12 2DS. 

Zork I, II and III, Hitchhikers Guide To The Galaxy, 
Knight Ore, Dragon World, Ultima 3, Infidel, 
Starcross, Seastalker, Cutthroats, Deadline, Sorceror, 
Suspect, Suspended, Transylvania, Ultima I, II and III, 
Ulysses and the Golden Fleece, Witness, Planetfall, 
Crowley, The Count, Ghost Town, Morgue, Strange 
Odyssey, Pirate Adventure, Pyramid Of Doom, 
Voodoo Castle, Adventureland, Mystery Funhouse, 
Mission Impossible, Sorceror of Claymorgue Castle, 
Golden Voyage, Alice In Wonderland, Cyborg, Blade 
of Blackpool, Death In the Caribbean, New 
Adventure, The Institute, Mask Of The Sun, 
Masquerade, Mindwheel, King's Quest, Questron, 
The Wizard and the Princess. 

Richard Verity, I Beack Road, Motueka, Nelson, New 
Zealand. Tel: New Zealand (0524) 88660. 

Zork I, II and III, Suspended, Starcross, Deadline, 
Gruds in Space, Hulk, Spiderman, Asylum, Dallas 
Quest, Wishbringer, Hollywood Hijinx, Rigel's 
Revenge. 

Mischa Schweitzer, Assumburg 9, 1121 EA 
Landsmeer, Holland. 

Knight Ore, Mindshadow, Bastow Manor, Dracula, 
Neverending Story. 

Jamie Gooding, 29 Ross Street, Surrey Hills, Victoria 
3127, Australia. 



fcfvi 6 u6CT\2*c Otf* (Z. 
IS uoAcrn/si6:l 


! MARCH 1939 


4 7 



EMPIRE 

STRIKES 

M'.BACK 


<& Eight highly sensitive light touch MICROSWITCHES 

Unique ergonomically designed control handle ^ Built in AUTO FIRE 
^Indestructible METAL SHAFT #?+2. +3 Selector Connector 
Four fire buttons ^ 12 month warranty^ Automatic Centering 


THE NEW ROYAL EDITION 




X 




#£AUTO FIRE 
^METAL SHAFT 

$|l2 MONTH WARRANTY 

ONLY.... 


MICROSWITCH JOYSTICK 


• Deluxe, robust construction. 

• Comfortable rugged hand-grip, 8 directional 
control with automatic centering. 

• Heavy duty base with strong stabilizing 
suction cups. 

• Highly sensitive light touch MICRO SWITCH 
fire buttons. • Built in AUTO FIRE function. 

• Ergonomically designed control handle with 
indestructable METAL SHAFT. 


Mach 1+ Joystick compatible with • Sinclair 2LX Spectrum 16K 48K 128K +3 • Amstrad computers 

• Commodore 64 & VIC 20 Computers • Commodore C16 & Plus 4 Computers (adaptor sold separately) 

• Atari 2600 & Atari 5200 Video Game Systems • Atari Home Computers 


All specifications and prices subject to change without notice 

Prices include VAT, postage & packing 
Delivery normally 14 days. 

Export orders at no extra cost. 

Dealer enquiries welcome. 




ACCESS 


eera 




0 0 - # # # » **' % s 


• Compatible with ZX Spectrum, 16k, 48k, 128k, +2, +3. 
Commodore 64, Vic 20, Amstrad, Atari, etc. 

• Four extremely sensitive fire buttons. 

• Uniquely styled hand grip. 

• Auto fire switch. • 12 months warranty. 

• +2 Selector Connector. 


Cheetah, products available from branches of Dixons 

LAlfeVf WH SMITH £ 

High St. Stores and all good computer 
shops or direct from Cheetah. 


Marketing 


CHEETAH MARKETING LTD 
Norbury House, Norbury Road, 
Fairwater, Cardiff CF5 3AS. 
Telephone: Cardiff (0222) 555525 
Telex: 497455 Fax: (0222) 555527 


eetah 


\ 






CHALLENGER 


ONLY 


&Two ultra sensitive 
fire buttons 
Ergonomically designed 
control handle 1 2 month 
warranty % Automatic 
centering &High impact 
^robust body Heavy duty 
base with strong stabilising 
suction cups Eight directional 
control # On table or in hand 
operation Compatible with 
ZX Spectrum 16k, 48k, 128k, 
Commodore 64, Vic 20, 
Amstrad, Atari, etc. 




■31 



ZZAP! 




■ ; a 




: 2 


















OPERATION WOLF (Ocean) 

Nik Clayton, alias Brontus, from Reading informs me that 
when using a NEOS mouse, you should hold down the 
left mouse button when switching on the machine. 
Selecting the joystick option in the game means that you 
can use the mouse and still have nine rounds of ammo. 
Cor! If this isn't enough, then Keon Smedts from Leuven 
in Belgium has supplied these pokes. Reset the machine 
and enter: 

POKE 36007,165 (RETURN) infinite time 
POKE 35107,173 (RETURN) infinite cartridges 
POKE 35103,165 (RETURN) infinite bullets 
POKE 34952,165 (RETURN) infinite bombs 
SYS 1 6960 when you're ready to kick . . . er, yes. 


I'M HERE AND I'M GRATE! 

Helloooo! Maff here, with my fantastic first tips section! As I sit 
here with loud music at my side, I wonder what I can say to you. 
I know! Helloooo! No, I've done that haven't I? Anyway, dis munf 

lap as well 


we've got a fantastic Soldier of Fortune map 


II as mega 


useful Elite and Bombuzal tips. Now, I can see that you're just 
dying to get to them cheaty bits, so let's GO! (Oh, by the way, the 
headline's a joke, har har!) 











\ 



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Entrance 

To 

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Entrance to 
'The Qotionless 
Pit - 



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Jo 

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EMPIRE STRIKES BACK, 
%»|(DomarkVI |J 


No ZZAP! tips section would be really complete without 
a word from Mick Mills and Al, so here is one — 
'Sasquatch'. Only joking! Har har! It's really a couple of 
pokes giving you infinite shields and/or towcables in the 
second Star Wars game. Reset the computer and type 
POKE 37048,1 6(RETURN) for infinite towcables and 
POKE 51917,173 (RETURN) for infinite shields. SYS 32704 
restarts. However, if you haven't got a reset switch and 
lack the necessary dexterity with a paper clip, then try 
this listing. The effect changes depending on which REM 
line you take out. 


■SeS BACK' BY MILK MILLS AND 

ro 272 '.READ B'.POKE 
1 ORT2<395 ORT2>l811 THEN 

S E P 0 K E », 2 » : S« 26 . 

141 ,11 1. 11 ' 76,2 ' , 

; c me 702 :REM INFINITE TOWCABI 


BOMBUZAL (Imageworks) 

Many thanx to aaaalll those people (too many to list) 
that sent in the super-froody codes for this mega puzzle 
game. Here are the 17 codes and their relevant levels: 


BOMB -000 
RACE - 008 
RATT — 016 
LISA - 024 
DAVE - 032 
IRON -040 


LEAD - 048 
WEED -056 
RING -064 
GIRL -072 
GOLD -080 
OPAL - 088 


SONG -096 
FIRE -104 
LAMP-112 
TREE -120 
SINK- 128 


Also, here is a list of codes that have other effects. Try 
them if you dare! Haaahahah! 


BIKE 

SPOT 

NOSE 

BIRD 

PALM 

EYES 

TAPE 

LOCK 

HAIR 

VASE 

SAFE 

SIGN 

PILL 

WORM 

MYTH 


GAPLUS (Silverbird) 

Little tip from Keon Smedts. Reset the machine, type POKE 32^ 
(RETURN) then SYS 4170 and you will have unlimited lives. Yay! 


ARMALYTE (Thalamus) 

Dead good game, Armalyte. Dead hard game, too. So 
what we have here is some of them lickle poke things 
from Barron Pugg to make it a bit easier. First, reset the 
machine and enter the following. 

POKE 60121, 96:POKE 40960,1 20: POKE 1024,120:POKE 
1025,169 (RETURN) 

POKE 1026,54: POKE 1027,133:POKE 1028,1 (RETURN) 
POKE 1029,76:POKE 1030,0:POKE 1031,160 (RETURN) 
SYS 1024 (RETURN) to restart with invincibility. 

Level one will appear as a mess, but the rest loads fine. 
Aaaaannnd secondly . . . 

Here's a listing from Zarch in Sheffield which enables 
you to listen to Martin Walker's fab 'n' triff in-game 
music without the other noises annoying you. Load up 
the qame, reset the 64 on the title screen then enter and 
RU 


30 SYS 


40 FOR Z 


50 GOTO 


ill I 


ELITE (Firebird) 




Wahay! Here it is! The cheat mode for Elite on the Amiga! 
First of aaaall, when the game asks you to enter the 
password, type in SARA (RETU RN), then the correct code. 
Start the game and press the asterisk (star) on the 
numeric keypad and HEY PRESTO! The hack screen! Now 
you can change values to add items to your inventory. 

NUMBER VALUE ITEM 


■ 






23 

24 
26 
28 
2C 
2F 
32 
34 
36 
38 
3C 
3F 
40 
47 

49 
4C 

50 
54 
5C 
63 
67 
69 
6C 
72 
75 
79 

83 

84 
88 
8C 


sjfi m 




■■ v. -- 


■ 

1 1 


02 
01 
01 
01 
01 
01 
01 
03 
01 
01 
01 
01 
01 
01 
01 
01 
01 
0 1 
01 
01 
01 
01 
01 
01 
01 
01 
01 
01 
01 
0 1 




m& 


Large Cargo Bay 
ECM System 
Pulse Laser 
Beam Laser 
Escape Capsule 
Energy Bomb 
Docking Computer 
Galactic Hyperdrive 
Mining Lasers 
Military Lasers 
ECM Jammer 
Cloaking Device 
Food 
Textiles 
Radioactives 
Slaves 

Liquor/Wines 

Narcotics 

Computers 

Machinery 

Alloys 

Firearms 

Furs 

Minerals 

Gold 

Platinum 

Gem-Stones 

Alien items 

Unhappy Refugees 

Thargoid Documents 


When you've altered all the settings you want, press 
ESCAPE to return to the game. Thanks to Andrew 
McGarrigle from South Yorkshire for that brillig tip. 












Well there you have it. Not bad for a first go. Short 
and sweet but with some nifty stuff. The first Me 
Tips cartographer of the month is Bacon for his 
map of Soldier of Fortune, buuuut he'll have to 
send us his address if he wants a prize, since' he 
didn't this time. Tipster of the month is Andrew 
McGarrigle for his Elite cheat (ha! Nearly poetry!). 
Well useful! Oh, by the way, if you've got any 
pokes, cheats, tips or maps even better than those 
this here month, send them tooo . . . ME TIPS, 
ZZAP! TOWERS, PO BOX 10, LUDLOW, SHROP- 
SHIRE, SY8 1DB. And remember to send your 
name and address or NO DOSH! 'Till next month 
Byeeeee! 


■ 







I 


Ever fancied owning your own 
Ken? Well, tough luck, matey, 
'cos Ken belongs to us at ZZAP! 
(Hey! I'm my own Fish , man! - 
Ken). Anyway, forget about our 
Results megastar, and 
concentrate, con-cen-trate on 
the title above you. The key 
words, for the slower members 
among you, are F-/-S-Hand A-Q- 
U-A-R-l-U-M. Right, that's the 
hard bit over with. To tie in with 
that zany, madcap, etc, etc 
game, Zak McKracken and the 
Alien Mindbenders, awarded 
one o' them Sizzlers in this very 
issue, Lucasfilm and US Gold 
have got together and decided 
to give you lot a freebie or 20. 

What are we on about? Well, 


one first prize winner will 
receive a genuine, top rate, fab 
'n'triff huuuge aquarium, full of 
all the bits and pieces that make 
an aquarium really aquarium- 
like. So, you'll get one of them 
oxygenators, and all them plant 
weed thingies, and the crappy 
stone castles, and something 
else ... er . . . oh yeah, that's it 
-there'll be loads of FISH. Not 
the battered variety, nor again 
the kind you find lying around a 
fishmongers in the 'Fish Bits' 
bargain bucket. Nope, we mean 
real life tropical-types with 
shimmering fins^d gorgeous 
gills and all the other 
appendages that make fish 
exciting to watch and make 


[UCASFILM 


friends with. Of course, there are 
the little brown sausages, too - 
but doesn't one look into those 
fishy eyes compensate for all 
that? 

Anyway, that - along with a 
copy of the game - is the first 
prize. 20 runners up will simply 
get a disk copy (for 'tis disk only, 
I'm afraid) of that fruity, 
madcap, zany program - and 
you can specify whether you 
want the 64 or Amiga version. 




Now the hard bit. Luckily, 
we've got a fish expert in the 
office (Ken), who's supplied us 
with a question. Seeing as he 
hasn't got a mystery fish corner 
in this month's results, he's 
supplied us with the description 
of a fish (below); all you've got 
to do is identify it. Easy, huh? 
Send them answers in before 
March 14th, or there'll be no 
slimy-scaled creatures in your 
household. 







THE FISH 

This is the most popular food fish in 
the world. It hangs around in shoals 
in both temperate and arctic waters 
on both sides of the Atlantic, and 
often makes long migrations in 
search of food at spawning time. It 


has three dorsal fins and two anal 
fins, and is a scavenger - ie, it'll eat 
almost anything - but mainly 
concentrates on molluscs and 
crustaceans. The females are prolific 
spawners, often expelling millions 
of eggs at a time. Finally, its name 
consists of only three letters. 



name: .. 
address 


i think the fish is a 


my computer is 


■m 

a 

t 

a 

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-+ £5.00 post and packing 

The Commodore MPS1200P printer presents the state of the art in dox matrix printers, with all the features of a printer that 
would cost much more. The MPS1200P is designed to be like three printers in one. It can act just like an Epson FX printer, or 
with the flip of a switch, it can act just like an IBM Graphics Printer with IBM Group II-I character set (Danish/Norwegian 
character set) support. It can also print all the characters available with the Amiga in the Amiga configuration.The MPS1200P 
is capable of all the printing functions you would expect, as well as some additional features you may not expect. 

MPS 1500C COLOUR PRINTER £1 no no 

A. TECHNICAL CHARACTERISTICS fecund poking 

PRINTING TECHNIQUE Impact dot matrix (9-needle print head). F F 6 

DRAFT MODE - matrix: 9 vertical dots x (5 + 4) horizontal dots; - print speed: 120 char/s, at 10/char in 

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PRINTING DIRECTION bi-directional, with optimised head movement 

PRINT PITHES 10 char/in to 24/char/in programmable from line, and in SET-UP mode 

LINE FEED - l/6in (4.23 mm), 1/8 (3.17 mm) and 7/72 in (2.4 mm); — n/216 in and n/72 in. 

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MAX. PRINT LINE LENGTH 40 top 192 characters, according to print pitch selected. 


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Icontroller is semi permanently 
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Icontroller leaves hands on the 
keyboard while executing Icon 
commands with your fingertips. 



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Compatible with Spectrum (with 
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Simply plug it into the expansion port on your CBM 128 and 512K Bytes of 
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The Commodre 1351 Mouse is controller designed for use wth the CBM 64/128. 

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Compatible with Spectrum. 
Commodore. Atari 2600 Video 
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PRINTER 

Compatible with most 
makes of Commodore 
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variety of fonts including 
graphics and near letter quality, reverse printing, italics, 
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Compatible with Atari. 
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£ 13.99 



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Compatible with Atari Computers. 
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Compatible with Commodore 64 and 
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(with adaptor). 

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JOYSTICK 

Compatible with Commodore 64 
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OFFER APPLIES TO U.K. ONLY. OVERSEAS ORDERS CHARGED AT OVERSEAS RATE. 



















glHHHPH 

'•T' ■wrm 

SI 


TZjTff 5 

m p*f‘ 4#hy 




ore awa||! of each local trap. facf 
fferent typecif trap can have a i 
ffeript proximity trigger dis- 
ince - and, of course, the most 
>ef ul equipment will force you to 
et tie closest before revealing its 


ment, today I Ic 
of MORPHEUS- 
to get back and 
for some time ( 
to play games, | 
AB's own tips ii 
magazine it se^ 
rip^forangthm 


Decern 


ZZAPfffi 
to the ck 
le ROBO 


cember 

^jrovements, 
-kage up a demo 


<?heamig wouldn't irr^pc 
hee!) I always ^member 
Cooper (TJ^mt*supre 
sounds like a new snack 


it was tim 


five tele] 


e who h 


lied in the end. 

; . . . well, virgin 
ing letter. A few 
i like Activision 
t in touch amlare 
ots of musical 
idn't reply at all, 


at least they n 
As for the rc 
sent me a chai 
other compan 
and Thalamus 
commissioning 
work. The resl 


ent at the corners . . be 
at happens to people 
ely try to produce some 
/andlPlriginat in the 
- department. Merry 
i, Andrew! (Mind you, b 
his appears in print it will 
iry, so perhaps that 
nappy Valentine's Day, 
py February anyway!) 


alongside, it's^yrtains (pulfthe 
other onebso now it's time to add 


doesn't get an 
response. J.'m o 
through on the 

SSSJBS 


ain cells. First, ail the pro 
were made much smaller , 
remote triggering by hit 
ps with your own bullets 
fiporarily removed (this 

:h more cautiously, and be 


t to prove thfcj 


ink the 


After yesterda 


a leveyn 




\W* 7 ' i 

I 











































' 


Ipil 








?: 7r*W3j. w '::-m*rr:. ; -m* • 

Well, that was quick wasn't it? 
Another year has started since the 
last diary entry. Sorry, I'm afraid I 
was chained to the comfy chair on 
Christmas Day. How many of YOU 
were progra rnmi ng then ? 

The festive season seemed as 
usual to provide a pitched ratings 
battle between the four TV chan- 
nels, with eac^ side tweaking its 
ItMdCifed programme starting 
jtimes so that watching 'The Em pice 
Strikes Back would always mean 
missing the start of something elsff 
good on the othier side. Even those 
lucky enough to have a video rec- 
order are now foiled by the 'three 
good films at once' pipy. It must j 
takjfc m$hths to organise mayhem 
on sue h a vast scale - and all so that 
in January the executives can see* 
which channel ended up with 
biggest fatings in thelucky dip 1 

My prize for the 'turkey' of 
yuletide film viewing must be 
award to Walt Disney's 'Black 
Hole'. How many times did YOUl 
spot the strings suspending that 
ridiculous robot? (And his battered 
chum!] As for fj§e inter- robot 
aggression and rivalry, and the i if] 
philosophical utterings - perha ps 
someone should have insisted t hit 
those involved read a little Isaac 
Asimov, He is, aifter ail, the definfl 
tive author of pTELUGENT robot 
stories, and th# oft quoted Three { 
taws ofRobotics. At least thespate 
of second rate fjie nee Fiction filnm 
that poured out after the success 
of Star War s proved that it is o n ly 
GOOD science fiction that makes 
real money at the box office. 
People vote with their wallets (ar|d 
I don't mean bribing election of® 

4 P# st ppjfll 


MONITOR now moves a square' at 
a time, and only in four directions 
This proved a much better form of 
control , as it also ensure s that your 


Continuing wr 
patterns, thing 
ning to take sf 
ling down a co 
has to take in t 
ment of any tr 
determine the 
Ing destruefior 


eirs always 


use that, wprd m I i^ 
just as I want e d - a hybrid of shoot 
'em up and board game. You can 
stopand con s id|r the current posi- 
tions Of the e nemy, or just plou g h 
in there with your fingers crossed! 
This can prove tricky with certain 

makes of joystick -i it may be best 

x/AAAAHhrl 




often perfectly posrtiofff^ Just out 
of range of the player's bullets, bq| 
ready to hit anything that moves 


that, theydon't get paid very often 
at alff With t h at soberl n gth ou g ht 
lt S time to press on regardless By 


>ecembef 

now evolv 


^trateq 
imttw 
looraf 
re' to cl 
seem a 
ly! Give 
opening 


ecffbf 
jo min 


(reasonable for localised security 
systems) they may still be yvaitinc 
If ||pu retumthat way agiin, but 
wit Ira II the on screen action you ' 
not be worrying lob mucft*about 

wiat! #, 

in fact, thenew 


some interesting gamepiay to 


leir stock 


comde with Was weiiasmore 
solid objects like walls. This pre- 


have you bought? And after the 


ot sure if th 


- i . mm 

rcade co 


isive sales 


perhaps I'd better 


AAAGH! ! Please! NO! 


that I'J) bepjayi 
months time be 


i game in three 

► forking out 1 
in this 


a week off, I' Must itching to ge 

the next modules into place (or 
maybe I'm just itching?) Cheerio, 




’fk-r «. f v 

r# 

f, 

?*? 


i f 

m * H 

iSflNEflBI ML* # ffl 


breed of aii 

e 

IT- 

Sly.: 

that|mpjpi 

fi 


protect itse 

If 



























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17.95 

14.95 

28.95 

17.95 
17.95 
14.35 
16.45 
13.25 
16.45 
16.45 

.. 8.99 
. 4.99 
. 4.99 


C64/1 28 SOFTWARE 

10 GREAT GAMES II 7.99 11.99 

19 BOOT CAMP 6.99 10.50 

1 943 BATTLE OF MIDWAY 7.99 1 1 .99 

4x4 OFF ROAD RACING 7.99 11.99 

AFTERBURNER 7.99 1 1 .99 

ALIEN SYNDROME 7.25 9.00 

ARMALYTE 6.99 9.50 

ARTURA 7.99 1 1 .99 

BARBARIAN II 6.99 9.99 

BATMAN 6.99 10.50 

BLACK TIGER 7.99 11.99 

BOMBUZAL 6.99 9.45 

BUBBLE BOBBLE 6.55 9.75 

BUTCHER HILL 7.99 11.99 

CAPTAI N BLOOD 6.99 1 0. 50 

COLOSSUS CHESS 4 7.99 1 1 .99 

CORRUPTION 14.95 

CYBERNOID II 7.99 11.99 

D. THOMPSON OLYM CHALL 6.99 10.50 

DRAGON NINJA 6.99 1 0.50 

EMLYN HUGHES INTSOCCE 7.25 11.20 

EXPLODING FIST 7.25 9.99 

FINAL ASSAULT 7.99 1 1 .99 

FLIGHT ACE 11.20 11.20 

FLIGHT SIMULATOR II 19.95 28.95 

FOOTBALL DIRECTOR II 14.95 14.95 

FOOTBALL DIRECTOR 6.55 

FOOTBALL MANAGER II 6.99 1 0.50 

GAME SET & MATCH 9.25 1 3.50 

GAMES WINTER EDITION 7.99 11.99 

G. LINEKER HOT SHOT 7.99 1 1 .99 

G. LINEKER SUPER SKILLS ... 7.99 1 1 .99 

GOLD SILVER BRONZE 11.99 14.99 

GUERILLA WAR 6.99 10.50 

GUNSHIP 11.20 14.95 

HAWKEYE 6.99 9.45 

HEROES OF LANCE 17.95 

HISTORY IN MAKING 19.99 24.99 

INGRIDS BACK 11.20 11.20 

INTENSITY 7.25 9.99 

KENNEDY APPROACH 6.99 10.50 

LANCELOT 11.20 11.20 

LAST NINJA II 9.75 11.20 

LEADERBOARD FAM COURSE 4.99 6.99 

LEADERBOARD COLLECTION 11.99 14.99 

LED STORM 7.99 11.99 

MARAUDER 7.99 1 1 .99 

MENACE 9.75 11.20 

JOYSTICKS 

CHEETAH 125 PLUS 6.95 

CHEETAH MACH 1 10.95 

COMP PRO 5000 12.95 


C84/1 28 SOFTWARE 


MICRO SOCCER 

11.20 

14.95 

MINI GOLF 

7.25 

11.20 

MINI OFFICE II 

12.75 

14.95 

MOTOR MASSACRE 

7.99 

11.99 

NAVCOM 6 

7.25 

9.99 

NEUROMANCER 


12.99 

NIGHT RAIDER 

7.99 

11.99 

OPERATION WOLF 

6.50 

10.50 

POOLS OF RADIANCE 


17.95 

PRESIDENT IS MISSING 

7.25 

9.75 

PRO SOCCER SIM 

6.99 

10.50 

PROJECT STEALTH FIGHTER 

11.20 

14.95 

QUESTION OF SPORT 

.11.20 

14.95 

R-TYPE 

.7.99 

11.99 

RAMBO III 

.6.99 

10.50 

RED STOTM RISING 

. 1 1 .20 

14.95 

RETURN OF JEDI 

.6.99 

10.50 

ROBOCOP 

.6.99 

10.50 

ROY OF ROVERS 

.7.99 

11.99 

SALAMANDER 

.6.55 

11.20 

SAMURAI WARRIOR 

.6.55 

11.20 

SAVAGE 

.6.99 

10.50 

SDI 

.7.99 

11.99 

SHILOH 


17.95 

SILENT SERVICE 

.7.25 

11.20 

SOLDIER OF UGHT 

.6.99 

11.20 

SPITTING IMAGE 

.7.25 

9.75 

STAR RAY 


10.50 

STEALTH MISSION 


28.95 

SUPERMAN OF STEEL 

.7.25 

11.20 

TECHNOCOP 

.7.99 

11.99 

THE DEEP 

.7.99 

11.99 

THUNDERBLADE 

.7.99 

11.99 

TIGER ROAD 

.7.99 

11.99 

TIME & MAGIK 

.10.50 

10.50 

TIMES OF LORE 

.7.25 

9.75 

TOTAL ECLIPSE 

.7.25 

9.75 

TRACKSUIT MANAGER 

.7.25 


TRIV PURSUIT NEW BEGIN ... 

.11.20 

14.95 

TYPHOON 

.6.55 

9.75 

ULTIMA 1 OR III OR IV 


14.95 

ULTIMA V 


19.95 

ULTIMATE GOLF 

.7.99 

11.99 

UNTOUCHABLES 

.6.99 

10.50 

UP PERISCOPE 


14.95 

VICTORY ROAD 

.6.55 

9.75 

WEC LE MANS 

.6.99 

10.50 

WESTERN EUROPE SCENERY DISK 


14.95 


mvCTirirc 

COMP PRO 5000 CLEAR 13.95 

COMP PRO 5000 EXTRA 14.95 

SPEEDKING 10.99 


AMIGA SOFTWARE 

LUXOR 11.20 

MANHATTAN DEALERS 16.45 

MENACE 13.25 

MIN GOLF 13.25 

MOTOR MASSACRE 14.35 

NAVCOM6 16.45 

NEBULUS 13.25 

NIGHT RAIDER 14.35 

OPERATION WOLF 16.45 

PACMANIA 13.25 

PIONEER 16.45 

POOLS OF RADIANCE 17.95 

PRO SOCCER SIM 13.25 

PURPLE SATURN DAY 16.45 

R-TYPE 17.95 

RETURN OF JEDI 13.25 

ROBOCOP 16.45 

ROCKET RANGER 21.95 

CEX VIXENS FROM OUTER SPACE 17.95 

SHOOT EM UP CONST SET 16.45 

SILENT SERVICE 17.95 

SPACE HARRIER 16.45 

SPEEDBALL 16.45 

STAR RAY 16.45 

STARGLIDER II 16.45 

SUPERHANG ON 17.95 

SUPERMAN OF STEEL 16:45 

TECHNO COP 14.35 

THE DEEP 17.95 

THE KRISTAL 21 .95 

THEMUNSTERS 16.45 

THUNDERBLADE 17.95 

TIGER ROAD 14.35 

IME& MAGIC 13.25 

TRACKSUIT MANAGER 13.25 

TRIV PUR NEW BEGIN 13.25 ■ 

TURBO CUP 13.25 

TURBO TRAX 16.45 

TV SPORTS FOOTBALL 21 .95 

ULTIMATE GOLF 14.35 

UNIVERSAL MILITARY SIM 16.45 

VETERAN 11.20 

VICTORY ROAD 16.45 

WEC LE MANS 16.45 

WEIRD DREAMS 16.45 

WEST EUROPE SCENERY DISK .... 14.95 

WHO FRAMED ROGER RABBIT 21 .95 

JOYSTICKS 

SPEEDKING WITH AUTOFIRE 1 1 .99 

RAM DELTA 7.99 

CRUISER 8.99 


Please make cheqes or postal orders payable to WORLDWIDE SOFTWARE. All prices include postage & packing in UK. 
Overseas please add £1.50 per cass/disk for AIR MAIL delivery. Credit card orders accepted by phone or mail. 

Galashiels: (0896) 57004 (24 hours) Nottingham: (0602) 480779 (24 hours) 

Advertised prices are for mail and telephone orders. 









New looks abound once again, folks, as we enter the realm of the cheapo- 
games! In this section we will attempt to give a concise yet informative view 
of the month’s budget releases. So without further ado, take itawayKati, Maff 
and Gordo! 


STEEL 

Rack-lt, £2.99 

Reviewer: Maff 


Ljot on the heels of their recent 
rl Silver Medal success, the 
authors of the excellent Slayer have 
come up withStee/.The action takes 
place in a huge complex of corridors 
(ideal for mapping) filled with a 
myriad of nasty robots hovering 
around VINCent style (you have 
seen The Black Hole haven’t you?). 
You must traverse the corridors 
moving power units and operating 
signals via a sub-game rather like 


the last stage of Phoenix. 

The graphics in Steel are excel- 
lent, with a whole host of colourful 
and metallic backdrops. The 
gameplay is rather strange, though, 
but it’s fast and compelling. I found 
myself coming back for another 
thrash every now and then. Not 
quite as good as Slayer , but still a 
good game. 

OVERALL 82% 




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CAMELOT WARRIORS 


ronic, £1 .99 

r: Kati 


■MM 




ust when you thought it was 
safe to go back in the cup- 
l,it looks like there are a couple 
of things you forgot to do. That little 
matter of restoring four missing ele- 
ments to their guardiansand releas- 
ing the world from the power of evil, 
for example. Yeah - that 
Basically, it’s a case of moving 
about a very pretty platform environ- 
ment of lakes, caverns and woods, 
looking for the four objects and 
avoiding some pretty nasty thingies 
- hippos, poisonous plants and 




walking shrubs (eek!). 

OK so it’s old-fashioned (no in- 
game music either) but that wouldn’t 
stop it being good, clean, whiter 
than white fun. Trouble is, it’s just a 
teeny tadette too difficult. One false 
step, the hippo walks into your foot 
and, hey presto, you’re Camelot 
sauerkraut. Dead annoying. So, 
unless you like your platforms pretty 
pervy this may not be the one for 


ft 


■; i • 


OVERALL 



GHOST HUNTERS 


Code Masters, £2.99 

Reviewer: Maff 






P um-dum-diddley-dum-dum 
dum-dum - who you gonna 
call? GHOST HUNTERS! All right, 
maybe not. This game from those 
cheapo giants at Code Masters has 
you running around in a haunted 
mansion attempting to rescue your 
kidnapped brother. All manner of 
ghostly hazards are in your way, 
some of which can be zapped with 
your special weapon (oo-er), but 
leave them too long and your 
lifeforce drains away. 


^ . ■§ 

I can’t say that I understand the i 


Sf that I 

Code Masters marketing 
philosophy. I mean, at £1 .99 Ghost 
Hunters would have been remarka- 
bly average, but at £2.99 it’s out of 
it? range, and the poor quality is 
compounded. The gameplay is 
pretty naff due to the frustratingly 
tricky control method, with the gun- 
sight whizzing all over the shop. 
Only one for dedicated Darting fans, 
I’m afraid. 

OVERALL 35% 


i 









PASTEMAN PAT 

Silverbird, £1 .99 

Reviewer: Maff 


Q oh, the dirty doings of busi- 
ness competition, eh? Pat, the 
finest bill sticker in town, is having a 
hard time keeping his work up to 
scratch, since his rival, Nasty Nor- 
ville, is going around messing his 
posters up. Pat must use his brush, 
ladder and sloppy paste to slide the 
panels back into place. However, 
Norville and his henchmen throw 
things at Pat to try and get him to f al I 
off the ladder and put a stop to his 


■■ ■ ■■ ■■ ■ 1 — i 

work. 

The idea of a sliding-block puzzle 
game is hardly original, and Paste- 
man Pat is one of the worst I’ve ever 
played. The viewing area is very 
small, the control poor, the graphics 
confusing and the gameplay frus- 
trating. Not much for puzzle fans 
here, I’m afraid. My advice is to go 
for Zenji , or save your money for Tet- 
ris. 

OVERALL 19% 




SUPER STUNT MAN 

Code Masters, £2.99 

Reviewer: Maff 


R elive the days of Hollywood an’ 
all vat an’ evenin' . . . that’s 
the prospect promised by Code 
Masters ’ latest ‘ release’ . The action 
in Super Stunt /Wan takes place over 
a vertically scrolling landscape with 
you driving a mega-speedy stunt 
car. Along the route you must 
negotiate your way over jumps, 
through rocks and around pools, all 
the while dodging other cars. The 
director of the film is an impatient 
man, however, and only allows you 


three takes - so you’d better get 
your ‘act ’together. Haw, haw! (Shut 
up, Maff- Gordo). 

How can I put my opinion on this 
game simply? I know . . . it’s RUB- 
BISH! The graphics are naff, the 
sound weak and the gameplay bor- 
ing. What more can be wrong? Well, 
there’s the bad control method, the 
delays ... etc etc. A poor release 
even at three quid. AVOID! 

OVERALL 21 % 


GRIBBLY’S SPECIAL DAY OUT 

Rack-lt, £2.99 (Rerelease) 

Reviewer: Maff 


ong counted as a classic 64 
game, Andy Braybrook’s cute 
’n ’ cuddly masterpiece is now avail- 
able at a thoroughly reasonable 
price. For those five people unfamil- 
iar with the plot of the game, here’s 
a brief rundown . . . 

Gribbly is a one-footed character 
that lives on the planet Blabgo. Also 
on the planet lives Seon, the evil 
mutant Blabgorian, who likes 
nothing more than kidnapping little 
gribblets. You must find all the 


gribblets and hide them in a cave 
before Seon can take them. 

Gribbly’s Day Out has lost none of 
its charm since its release in mid- 
1985 and now that the scroll 
routines have been polished up a bit, 
it even keeps up with today’s prog- 
ramming standards. Even if you’ve 
got the original, buy this anyway. 
Only joking. Harhar! (Shut up again, 
Maff -Gordo). 

OVERALL 89% 





TERRAFIGHTER 

Zeppelin, £1.99 

Reviewer: Maff 


T errafighter \s a horizontally 
scrolling shoot ’em up (original, 
eh?), consisting of three stages. The 
first stage requires you to destroy 
eight reactors whilst dodging alien 
craft, the second contains wave 
after wave of enemy craft to be 
destroyed and the third stage pits 
you against the alien command ship 
- and yep, you’ve got to kill that as 
well. 


The graphics and sound of Ter- 
rafighter are of the typical budget 
shoot ’em up standard and there 
isn’t much in the way of original 
gameplay, but nonetheless it’s still a 
fair enough blast. Sometimes the 
control feels a little odd, making 
playing difficult, but if you can live 
with this and you’re nearly skint then 
it’s worth a look. 

OVERALL 63% 







Rack-lt, £2 


— 




‘ ' " "*• r!: '’ 

I t was yer average day on yer 
average alien fighter base. The 
sun burned green in the purple 
sky and the astra-terrestrial army 
was going through its daily nose- 
picking ritual when a blazing 
fighter plummetted from the sky. 
The pilot was still alive - but she 
looked a mess. A real mess. All she 
could do was mutter one word - 
Zamzara. 

OK slime-face, here comes the 
mega-question. Are you alien 
enough to brave the enemy- 
infested planet Zamzara yourself? 
256 scrolling screens inhabited by 
belching missile pods and the sort 
of monsters you’d rather get eaten 
by than have to look at? With only 
a machine gun and a limited 


ife 


... ... 


■ . 


supply of mega-weapons to your 
name? 

Whaddya mean you can’t, 
you’ve got to feed your pet okapi? 


A Fancy some fried prawns, Dennis? 


There I was thinking what a shame it was that you 
don’t seem to see that many good budget games 
anymore (and other equally depressing things) when 
Zamzara comes along and ruins my theory. The 
animation on some of the aliens is dead good and 
the main sprite looks exactly like the lizard hero in the film Enemy 
Mine. Some of the special weapons are really unusual and the 
gameplay throughout is brilliantly designed. If you’ve got three 
quid spare, spend it on this - it’s one of the best budget games 
around at the mo. 


A That ugly head is about to make 
alien soup out of you 


Cor blimey, take a 
look at those 
graphics! Not arf 
bad for a cheapo 
budget game, 
huh? What about the rest of it 
then? Does the gameplay 
match up to the mega-cool 
alien image? Yep, it most 
certainly does. The scrolling’s 
dead smooth, there are loadsa 
different weapons, enough 
aliens to keep your bazooka 
smoking till next Sunday and 
the action’s everso tough. Get 
this or spend the three quid on 
having your head examined. 


PRESENTATION 65% 

Game over tune and highscore 
table. Well, what more do you 
want? 

GRAPHICS 80% 

Slick ’n’ trendy with animated 
alien sprites. 

SOUND 78% 

Haunting title tune, echoing in- 
game effects. 

HOOKABILITY 93% 

Immediately addictive. 

LASTAE3ILITY 92% 

It gets pretty tough so you’ll need 
to keep in practice. 

OVERALL 


Another dead good game from 
Rack-lt. 


MASTER BLASTER 

Zeppelin, £1.99 

Reviewer: Maff 


T his game gets no marks for orig- 
inality, as it’s extremely similar 
to a certain game featuring rotating 
ships and asteroids that I could 
mention. No, I didn’t say that, not 
me, never in the world. Okay, I did. 
The plot places you in the role of a 
defender who must clear the solar 
system of bothersome asteroids - 
the gameplay, however, consists of 
whirling about the screen blasting 
rocks to bits. If you’re really good 


then you get to dock with the mother 
ship. Er . . . and that’s about it 
really. 

The graphics in Master Blaster are 
rather weak, but the major failing is 
the contrived and repetitive gamep- 
lay. Zeppelin for once seem to have 
leapt on the ‘current license trend’ 
bandwagon, and it just hasn’t 
worked. A poor release for a com- 
pany with such high standards. 

OVERALL 37% 



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*- -**- '■*-" - ^ - - J* Jj 






PETER PACKRAT 


Silverbird, £1.99 

Reviewer: Kati 


R 


ememberthe Peter Packrat 
arcade machine? Nope, nor 
do I - but believe it or not there was 
one. Funny old world, eh? 

Right - so you’ve heard of a pack 
and you’ve heard of a rat. Come on 
then, what’s a packrat? 

Er . . . yeah well, whatever it is, it 
likes collecting things. Climbing 
down ladders, sliding down walls, 
squeezing through tubes, negotiat- 
ing sticky spiderwebs, trampolining, 
avoiding baddies and swimming to 


collect things, to be exact. If he 
makes it back to his house with all 
the right objects from a level, he’s a 
hero. If not, he’s . . . well, he’s not. 

I have to admit this doesn’t look 
like much - the monotone graphics 
aren’t exactly the sort to bowl you 
over and the idea’s hardly original - 
but the gameplay itself is a lorra lorra 
fun. No frills, no fancy bits with 
knobs on, just good, plain fun. 
Check it out. 

OVERALL 76% 



! MARCH 1 909 


6 3 










ROCK ’ll’ BOLT 

Ricochet, £1.99 (Rerelease) 

Reviewer: Gordon 


ouie the construction worker is 
in a bit of a mess - he’s got 1 00 
levels of girders to bolt down, each 
level a maze of moving steel and 
tricky walkways. For every girder he 
bolts down, he’s given some money. 
If he has to un-bolt a girder, more 
cash is deducted from him than he 
was awarded - so screw carefully, 
as they say where I come from. 

It’s not the hardest puzzle game 
ever released - the first few levels 
are a bit of a doddle - but it’ll 


definitely keep you interested, 
because there are so many different 
aspects. Quick thinking and a com- 
bination of strategy and a logical 
approach are needed, especially on 
the later levels, where the layouts 
run over several complex screens. 

It didn’t get all that good a recep- 
tion from ZZAP! first time round, but 
I really enjoyed it. At this price, it’s 
well worth checking out. 

OVERALL 89% 


JOCKY WILSON’S DARTS 
CHALLENGE 

Zeppelin, £2.99 

Reviewer: Kati 


night at the boozer playing 
darts and wishing I was 
Jocky Wilson isn’t exactly number 
I one on my list of favourite pastimes 
(I hate those shirts for a start) but if 
it’s yours, at least you can’t hit your 
mates in the eye with a dart when 
you’re playing this. 

There are tournament, round the 
clock (hit the numbers from 1 -20 in 
sequence) and head to head options 
and you can play with up to three 
friends. A cursor sort of hovers over 


£8 


the board and it’s up to you to place 
it and shoot before it moves off 
again - easy? Er . . . no. 

Presentation’s not bad (not much 
sound though) and the whole thing’s 
really quite well designed - if you like 
that sort of thing. I’m not into darts 
so I can take it or leave it, but a real 
fan could do a lot worse than get his 
chubby hands round this. Nice 
game, shame about the shirts . . . 

OVERALL 73% 


.. 


- . 



SUPER HERO 

Code Masters, £2.99 

Reviewer: Gordon 


thought that Super Hero would 
have people running round in cos- 
tumes like Superman or Batman, 
but NO! The Super Hero in this case 
is more along the lines of Greek 
mythology - you know, them that 
the gods bestow all them gifts on. 
The gods have a game in which a 
hero is selected to take part: he must 
solve a number of puzzles set in a 
large labyrinth. You take the part of 
the hero: the task is daunting but 
there may be items which help you 
on your way. 


The screenshots on the packag- 
ing didn’t look too bad, so I was 
expecting a fair isometric puzzle 
game. Instead what I found was a 
dull Knight Lore clone with mediocre 
sound, gameplay and graphics. The 
main character doesn’t look much 
like a hero, more like someone who 
has had a heavy weight dropped on 
their head! I can think of a good 
number of exploration games I’d 
rather play than this - but it might 
suit you. 

OVERALL 43% 



GOLF MASTER 

Rack— It, £2.99 

Reviewer: Kati 


o matter how hard I try, one 
f little word keeps worming its 
wriggly way into the sludgy mess 
right at the back of my mind. And 
that word is (wait for it) Leaderboard 
Golf Master isn’t such a bad little 
game but it don’t even come close 
to the best golf sim ever. It’s cer- 
tainly different, though. You pick 
your club and set up the strength 
and direction of your shot before the 
ball starts moving so there’s really 


very little skill involved. Just set your 
controls, press the button and 1 8 
holes later you’re a superstar (or 
maybe not). 

OK, so it’s quite fun for a while but 
in the long run Golf Master just 
doesn’t have enough complexity to 
last. If you haven’t already got 
Leaderboard ( where have you 
been?) get that for £2.99 instead. 

OVERALL 45% 




ZZAP! MARCH 1 989 











‘ % fill 

IIQIC 


A LEGEND IN GAMES SOFTWARE 


Take up your sword Lance Tyger and prepare for a deadly sortie into the bottomless depths of the Earth. 

Marauding aardvarks and monstrous beasts of every shape and size crouch in dismal shadow, thoughts of 
death riddle their evil minds. 

To survive in this world of dark and fear you must kill without mercy— or you yourself shall feel the tear of tooth 
and claw. 

TYGER TYGER . . . 

. . . Definitely not for the faint of heart! 

Telecomsoft, First Floor, 64-76 New Oxford St, London WC1A IPS. 

Firebird and Firebird Logo are trademarks of British Telecommunications PLC. 


Coming soon on . . . 

Commodore 64 cassette £9.99 

Commodore 64 disc £12.99 

Amstrad CPC cassette £8.99 

Amstrad CPC disc £14.99 

Spectrum cassette £7.99 




"V. 



SSIC 





DATELINE: City of London, 


England, November 1988 







Stockbrokers and merchant 1 
with time on their hands think they 
are pretty smart. Instead of wheeling 
and dealing on the stock Exchat 
they circulate free pirate copies of 
Activision’s yuppie game ‘Leisure 
Suit Larry’, and play it on their office 
computers during working 
Unfortunately for them, the pirate I 


contain a virus which eats up 
lard disks and squits on data. Fleet 
Street reports that the smart-arses 
are too afraid to use theirterminals in 
case they wipe millions of shares off 
the money market. This may explain 
the pathetic state oftheChancellor’s | 
economic I 


DATELINE: Chicago, 


USA, 1974 


Over 1 00 bemused lunch-hour shop- 
pers gather round a naked young 
man holding a sign that reads ‘com- 
puters are obscene ’ outside the IBM 
building. He tells the police doctor 


that computers are spying into our 
souls, and they must be stopped. 
After several hours’ discussion, the 
medic agrees with him and lets him 
go! 



Six years after returning home from 
Vietnam with an honourable dis- 
charge, ex-marine Tom Harper is 
arrested in illinois for being a deser- 
ter. The FBI computer has been fed 
the wrong data, but that doesn’t stop 


him getting beaten up. After he man- 
ages to get bailed out, Harper is 
arrested a further three times on the 
same charge, because nobody gives 
the order to change his computer file. 


■ 

v 


DATELINE: Published Information, 


USA, 1979 





General Sir John Hackett, barmy 
futurologist and author of ‘The Third 
World War’, lets slip a wee gem con- 
cerning the US ban on exporting 
computer systems to the Soviet 
Union. Alarmed that the Russians 
have got hold of a computerised aim- 


ing system that is better than half of 
NATO’s anti-aircraft guns, it tracks 
down the source of the leak to the 
Soviet Military Attache in 
Washington. The enterprising chap 
has hijacked the games chip from a 
coin-op ‘Space Invaders’ machine. 




. 


& 


Rex Red is a well-known television 
personality, and he orders a new king 
size bed to go with his ego. The Man- 
hattan department store assures him 
that their despatch computer will 
take care of everything. Rex Reed 
dumps his old bed and sleeps on the 
floor. 

Three months pass by, then the 
bed arrives, minus screws, slats and 
legs. After fifteen weeks, Reed goes 
back to the store to buy some sheets. 






He is arrested. When asked why, the 
store detective says ‘ For using a sto- 
len credit card. Rex Reed is dead.’ 
Eventually Reed proves that he is still 
alive, and returns home to find 
removal men waiting to reclaim his 
bed. Time magazine reports the 
store manager as saying ‘our com- 
puter believes that is customer is 
dead, we cannot change this, and as 
the order has not been completed we 
are reclaiming our goods.’ 











ttiW 


wiimiL 


DATELINE: Saint Louis, 


USA, 1977 


wmmmmm 





DATELINE: Johannesburg, 


South Africa, December 1988 



The managing editor of the St. Louis father to his children. ’ The computer 
Post-Dispatch is refused insurance is found guilty of character assassi- 
for his car. He takes the insurance nation, but it costs the poor pillar of 

company data bank to court for hav- society $4,000 in legal fees and a I 

ing him misfiled as ‘a hippie with a stomach ulcer to prove it. 
long beard, a drug user and a bad 



Liberty Life Insurance installs com- 
puter controlled steel security doors 
to protect its staff. Twenty-three year 
old Renata Espach is handing a 
document to an employee when the 


doors decide to go into emergency 
mode and crush her to death. The 
document is for a life insurance pol- 
icy. 









Harvey Matusow investigates a 
spectacular case of attempted mur- 
der. A brand new buick limo has been 
hurled into space and crashed onto 
the pavement four floors below 
nearly assassinating a local bank 
manager. The suspects are lined up 
and questioned, but they all have 


solid alibis. The guilty party is found 
to be an overworked computer, 
whose push-button mechanism has 
been jammed open by a full coin- 
box. It decided that the only empty 
parking space was the nearest 
empty lift shaft! 





'■ ' tv- 



tn-J* 


DATELINE: Edinburgh, 


Scotland, August 1985 


v; 




An artificial intelligence machine, 
nicknamed Cocky, is set up near the 
Panopticum during the Edinburgh 
Festival, and members of the public 
are invited to ask it simple 
mathematical and logical questions. 
A technophobe swaggers up to the 


26 year-old Mary Kennedy of Long 
,, ’island is hassled for 1 8 months by 
agents of the U.S. Customs Service, 
and is stripped naked to be searched 
i Inside and out every time she passes 


throul 

computer hlSTter^iwi^eown as an 
international drug smuggler. Mary 
Kennedy prefers to be known as Sis- 
ter Bernadette - she is a nun. 


DATELINE: Kopenhavn, 


Denmark, April 1979 


The first computerised ‘superloos’ 
are installed for the convenience of 
the hygiene-conscious Danes. After 
accepting donations of coins and 
bodily wastes, the automatic bogs 
clean out the poop-pit, disinfect the 
toilet seat, and spray the walls and 


floor. Unfortunately, after ten days of 
trouble-free operation they forget to 
let out the public before cleaning up. 
Maybe this could have been forecast 
from the public health installation’s 
acronym: K.FLA.P.? 


keyboard and types in ‘what is my 
name?’ As the operator has forgot- 
ten to exchange the working disc for 
the demo disc, the computer comes 
up with the appropriate response, 
‘F*** OFF JOCK’. 




k fl&*£5r 


rnmmnnnoc cu dcooioc o/vr? cooucc 

LUi ii luuuKiZ 0 1 i li iiJ i //\/ * 


TELEPHONE 
04574 66555 
04574 67761 
04574 69499 



AROUND ONE HOUR 


,OPE N 

day , 

, A 
Week 


While. 



^ t NEED YOUR COMPUTER REPAIRED FAST? 

FED UP OF WAITING WEEKS FOR YOUR COMPUTER 
TO ARRIVE? 

^THEN WAIT NO LONGER-send your computer to us for fast repairs 
We offer a full repair service on all these makes-Commodore 128, 

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We also have spare parts available by mail order. 

WE DON’T JUST REPAIR YOUR COMMODORE 64-we Check 
loading, sound, memory, in fact fully overhaul your computer 
for only £35.00-which includes VAT, postage + packing, 
insurance, parts and labour. NO HIDDEN EXTRAS. All other 
models please call us for a quote on the numbers below. 

HOW TO SEND YOUR COMPUTER 

Just pack your computer, including power supply, in suitable 
packaging and send itto the address below, enclosing your cheque 
to the value of £35.00-You can also pay by ACCESS/BARCLAYCARD 

Developed 

conventional power supplies. 

Just £29.00 + £1.75 p+p 


THE VIDEOVAULT 
COMPUTER COMPANION 








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OVER 5,000 r 

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Railway Street, Hadfield, Cheshire SK14 8AA. 

Telephone: 04574 66555/67761/69499 Head Office & Credit Card orders, queries. 

Manchester 061 -236 0376 while you wait repairs & spares centre only. delivered to your door by return post 


Copyright videovault Ltd No.786092 WE NOW HAVE FAX: (0) 4574 68946 


EDITION HOT OFF THE PRESS 

New bigger catalogue now available 
containing over 3,000 items including software 
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Just send 3xl9p stamps for your free copy. I 
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PREMIER MAIL ORDER 

FORMERLY TRYBRIDGE SOFTWARE 


TITLE 

CASS 

ACE OF ACES 2.95 

ACTION SERVICE 6 95 

AFTERBURNER 7.45 

AIRBORNE RANGER 128 9.95 

ALIEN SYNDROME 6.45 

AM. CIV. WAR 1,2 OR 3 
ANDYCAPP 2 95 

ANKH 1 00 

APOLL0 18 6 95 

ARCADE FORCE FOUR 7.95 

ARCHON COLLECTION 7.45 

ARCTIC FOX 6.95 

ARKANOID 2 REVENGE 6.00 

ARMALYTE 6 95 

ARMY MOVES ' 3 95 

ARTURA 6.95 

ATHENA 2 95 

BANGKOK KNIGHTS 3.95 

BARBARIAN PSYG. 6.95 

BARBARIAN 2 PALACE 6.95 

BARDS TALE 1 7.45 

BARDS TALE 2 OR 3 
BAT. 

BATMAN CAPED CRUS. 6.25 

BATTLEFRONT 

BATTLE IN NORM. 

BEST OF BEYOND 2.95 

BEST ELITE VOL 1 3.95 

BEST ELITE VOL 2 6.95 

BEYONDTHE ICE PAL 6.95 

BIONIC COMMANDO 7.45 

BLACKTIGER 7.45 

BOMBUZAL 6 45 

BOUNCES 2 00 

BUBBLE BOBBLE 5.95 

BUGGY BOY 6.95 

BUTCHER HILL 7.45 

CALIFORNIA GAMES 7.45 

CAPTAIN BLOOD 6 95 

CARRIER COMMAND 9.95 

CARRIERS AT WAR 
CAVEMAN UGHLYMPICS 7.45 

CHESSMASTER 2000 6.95 

CHUCK YEAGER 6.95 

CLASSIC COLLECTION 3.00 

COMBATGAME 6 95 

COMBAT SCHOOL 5 95 

COMET GAME 1 00 

COMMAND PERFORMANCE 8.95 

CONSULTANT 

CONVOY RAIDER 2 95 

CRAZY CARS 2 6 95 

CRAZY COMETS 2.95 

CYBERNOID 1 OR 2 7.45 

DALEY THOMPSON 88 6.50 

DANTES INFERNO 1.00 

DARK FUSION 6 95 

DARK SIDE 6 95 

DEATHLORD 

DEFLEKTOR 2 95 

DEJAVU 

DELTA 3 95 

DEREK BELLS LE MANS 7.45 

DOOMDARKS REVENGE 2.95 

DOUBLE DRAGON 6 95 

DOUBLE TAKE 2 95 

DRAGON NINJA 6 95 

DRAGONLAIR 2 95 

DRAGONSLAYER 5.95 

DRUID 2 00 

DYNAMIC DUO 6 45 

EARTH ORBIT STAT. 

ECHELON 7.45 

ELIMINATOR 7 45 

ELITE 6 PAX 1 ,2,OR 3 6.95 

EMLYN HUGHES FOOT 6.95 

EMPIRE 2.95 

EMPIRE STRIKES BACK 6.95 

ENLIGHTENMENT 2 95 

ESPIONAGE 6 95 

EUROPE ABLAZE 

EXPLODING FIST + 6.95 

4x40FF ROAD RACING 7.45 

4TH AND INCHES 7.45 

FAIR MEANS OR FOUL 6 95 

FAST BREAK 7 45 

FERNANDEZ MUST DIE 6.95 

FINAL COMMAND 
FISH 

FISTS & THROTTLES 8.45 

FIVE COMPUTER HITS 3.95 

FIVESTAR2 6 95 

FLIGHTACE 9.95 

FLINT5TONES 6.95 

FLYING SHARK 5.00 

FOXX FIGHTS BACK 6.95 

FOOTBALL DIRECTOR 6.45 

FI 5 STRIKE EAGLE 6.95 

FI 6 COMBAT PILOT 9 95 

FOOTBALL MANAGER 2.95 

FOOT. MANAGER 2 6.95 

FREDDY HARVEST 2.95 

FROSTBYTE 2 00 

FUTURE KNIGHT 2 00 

GAME OVER 2 6 95 

GAME SETA MATCH 8.95 

GAME SET A MATCH 2 8.95 

GARFIELD 6.50 

GAUNTLET 2 95 

GIANTS 10.45 

G.l. HERO 5 95 

G LINEKER HOTSHOT 7.45 

GOLD/SILV./BRONZE 10.45 

GRAND PRIX CIRCUIT 7.45 

GUERILLAWARS 6.45 

GUILD OF THIEVES 

GUNSHIP 995 

HALL OF MONTEZUMA 
HAWKEYE 6 95 

HEADCOACH 2.95 

HEAD OVER HEALS 3.50 

HEARTLAND 1.95 

HELLFIRE ATTACK 7.45 

HEROES OF LANCE 7 45 

HOTSHOT 6.95 

HYPABALL 1 50 

ICUPS 1 50 

IKARI WARRIORS 6 95 

IMPACT 6 95 

IMP MISSION 2 7 45 

INC SHRINK SPHERE 7.45 

INDOOR SPORTS 2.95 

INFILTRATOR 2 7 45 

INFODROID 1 95 

INGRIDS BACK 9.95 

INSTANT MUSIC 7.45 

INTENSITY 6 95 

INT KARATE 2 95 

INTO EAGLES NEST 2.95 

I O. 6.25 

IRON LORD 8.95 

JAILBREAK 2 95 

JETBIKE SIMULATOR 6.95 

JEWELS OF DARKNESS 9.95 

KARATE ACE 10.45 

KARNOV 2.95 

KNIGHTMARE 2.95 

KNIGHTORC 9.95 

KONAMI COLLECTION 6.95 

KOREAN WAR 

KRAKOUT 2 95 

LANCELOT 9 95 

LASER SQUAD 6.95 

LAST NINJA 6.95 

LAST NINJA 2 8 95 

L’BOARD PAR 4 10 95 

LED STORM 7 45 

LEGACY OF ANCIENTS 
LIGHTFORCE 2.95 

LIVE AMMO 6 95 

LIVE & LET DIE 6.95 

LORDS OF MIDNIGHT 2.95 


CBM 64 TITLE 


DISK 

9.95 

10.45 

13.95 
9 95 

14.95 


10.45 

10.95 

10.45 

10.45 

9.95 


9.95 


9.95 

10.95 

12.95 
12.95 

9.95 


MADBALLS 
MAG MAX 
MAGNIFICENT 7 
MARAUDER 
MARS SAGA 
MASTERS UNIVERSE 
MATCH DAY 2 
Me ARTHURS WAR 
MEANSTREAK 
M EGA APOCALYPSE 
METAPLEX 
METROCROSS 
MICKEY MOUSE 
MICROMUD 
MICRO SOCCER 
MINDFIGHTER 
MINI OFFICE 2 
MINI PUTT 
MODEM WARS 
MORPHEUS 
MOTOR MASSACRE 
MUNCHER (T WRECKS) 
MUTANTS 
MYSTERY OF NILE 


CASS 

5.95 

2.95 

6.95 
7.45 

2.95 

5.95 

2.95 
7.45 
2.95 

2.95 
7.45 

9.95 
9.95 

9.95 

6.95 

9.95 

6.95 
7.45 

2.95 


CBM 64 
DISK 


12.95 

10.95 
10.45 

9.95 

13.95 


TITLE 

AFTERBURNER 
AMIGA GOLD HITS 
ARKANOID REV DOH 
ARMALYTE 
BARBARIAN 1 OR 2 
BARDS TALE 1 OR 2 


AMIGA 

16.95 

16.95 

14.95 

11.95 

11.95 

17.95 


10.95 

10.95 

13.95 
13.95 

13.95 
10.45 
10.45 

11.95 
9.95 

10.95 


14.95 

1943 

7.45 

10.95 

14.95 

19 BOOTCAMP 

6.95 

9.95 

3.95 

NETHERWORLD 

7.45 

10.95 


NIGEL MANSELL GP 

6.95 

10.45 

9.95 

NIGHTRAIDER 

7.45 

10.95 

NODES OF YESOD 

2.00 

10.95 

ONE ON ONE 2 

10.45 

9.95 

OPERATION NEPTUNE 

7.45 

10.95 

9.95 

OPERATION WOLF 

7.45 

10.95 

8.95 

OUTRUN 

7.45 

10.45 

OVERLANDER 

6.95 

9.95 

9.95 

PACLAND 

6.25 

9.95 

10.95 

PACMANIA 

6.25 

9.95 

10.95 

PANDORA 

2.95 

9.95 

PAPERBOY 

2.95 


13.95 

PATTON V ROMM EL 

10.95 

14.95 

PAWN 


13.95 

10.45 

PEPSI MAD MIX 

5.95 

9.95 

10.45 

PETER BEARDSLEY 

6.95 

9.95 

10.45 

PHM PEGASUS 

6.95 

10.95 

8.95 

9.95 

PIRATES 

9.95 

13.95 

PLATOON 

POOL OF RADIANCE 

6.95 

9.95 

19.99 


POWER AT SEA 
10.95 POWERPLAY HOCKEY 
10.45 POWER PYRAMIDS 6.95 

PREDATOR 7.45 

PRESIDENT MISSING 8.95 

PROJECT FIRESTART 

10.95 PRO SOCCER SIM 6.95 

9.95 PUFFYSSAGA 7.45 

QUEDEX 3 95 

9.95 QUESTION OF SPORT 9.95 

9.95 RACK EM 6.95 

10.45 RAMB0 3 6 45 

RANARAMA 2 95 

13.95 RASPUTIN 1 95 

REACH FOR THE STARS 

10.45 RED OCTOBER 9 95 

RED STORM RISING 9.95 

9.95 RETURN OF JEDI 6 95 

REX 7.45 

9.95 REVS 2 95 

ROAD BLASTERS 7.45 

ROBIN OF WOOD 1.95 

ROBOCOP 6.45 

8.95 ROGUE TROOPER 2 95 

12.95 ROLLING THUNDER 7.45 

10.95 ROMMEL 

ROMPER ROOM 2.00 

9.95 ROY OF ROVERS 7.45 

8.95 RTYPE 6 95 

RUSSIA 

9.95 SALAMANDER 6 25 

3.95 SAMURAI TRILOGY 2.95 

9 95 SAMURAI WARRIOR 5.95 

14.95 SANXION 2 95 

8.95 SAVAGE 6 95 

10.45 S.D.I. (ACTIVISION) 7.45 

10.95 SENTINEL 2 95 

8.45 SERVE & VOLLEY 7.45 

10.45 SHAOLINS ROAD 2 95 

9.95 SHOCKWAY RIDER 2 95 

10.45 SHORT CIRCUIT 2.95 

11.95 SHOOTEMUPCONKIT 10 95 

9.95 SHOOTOUT 7 45 

SIDEWIZE 2 95 

SILENT SERVICE 6.95 

12.95 SILICON DREAMS 9.95 

9.95 SKATEBALL 7 45 

9.95 SKATECRAZY 7 45 

9.95 SKATE OR DIE 7 45 

SOLIDER OF FORTUNE 6.95 

9.95 SOLDIER OF LIGHT 6.50 

12.95 SOLID GOLD 745 

6.95 SPACE ACE 10.45 

9.95 SPITTING IMAGE 6 95 

SPORTSWORLD 88 9.95 

SPY V SPY ARCTIC 2.95 

SPY V SPY TRILOGY 6.95 

9.95 STARFLEET 

11.95 STAR TREK 6 95 

11.95 STAR WARS 6 95 

STEALTH FIGHTER 9.95 

STEELTHUNDER 

12.95 STREETFIGHTER 7.45 

8.95 STREET SOCCER 7 45 

10.95 STRIKEFLEET 

12.95 STRIP POKER 2 6.95 

10.45 SUMMER OLYMPIAD 6.95 

9.95 SUPER DRAGON SLAYER 5 95 

13.95 SUPER HANGON 7 45 

13.95 SUPERMAN 6 95 

14.95 SUPERSPORTS 7 45 

9.95 SUPER SPRINT 2 95 

SUPER SUNDAY 3 95 

SUPREME CHALLENGE 8 95 

3 STOOGES 

10.45 10 MEGA GAMES 995 

10.45 20 CHARTBUSTERS 6 95 

8.95 TAUPAN 3 95 

2.95 TAITO COIN OPS 8 95 

TARGET RENEGADE 5 95 

9.95 TECHNO COP 745 

TERRORPODS 6 95 

10.45 TEST DRIVE 6 95 

10 .95 THE GAMES SUMMER 7 45 

THE GAMES WINTER 7.45 

10.95 THE IN CROWD 8 95 

THE MUNSTERS 6 95 

9.95 THUNDERBLADE 7 45 

10.45 THUNDERCATS 6 95 

8.95 TIGER ROAD 7 45 

6.95 TIMES OF LORE 6 9S 


10.45 BATMAN CAPED CRUS. 14.95 
BATTLE CHESS 17.95 

BIONIC COMM 16.95 

BLAZING BARRELS 11.95 

BOMBJACK 14.95 

BOMBUZAL 14.95 

BUBBLE BOBBLE 11.95 

BUGGY BOY 14.95 

CALIFORNIA GAMES 1 6.95 

CAPTAIN BLOOD 14.95 

CARRIER COMMAND 14.95 

CHESSMASTER 2000 17.95 

CRAZY CARS 2 14.95 

DAMOCLES 1 1 .95 

DEJAVU 11.95 

DELUXE PAINT 2 49.95 

DOUBLE DRAGON 11.95 

DRAGON NINJA 14.95 

DUNGEON MASTER 14.95 

ELITE 14.95 

FI 6 COMBAT PILOT 16.95 

FALCON FI 6 19.95 

FANTAVISION 29.95 

FED OF FREE TRADE 19.95 

FERRARI FORMULA 1 17.95 

FISH 14.95 

FLIGHT SIM 2 26.95 

FLT DISC 7 OR 11 13.95 

FLT DISC EUOPEAN 13.95 

FLT DISC JAPAN 13.95 


10.95 

10.95 

10.95 

10.95 
10.45 

9.95 

10.45 

13.95 
10.45 

9.95 


14.95 

13.95 

12.95 

9.95 
10.45 

4.95 

10.95 

9.95 

10.95 

14.95 

10.95 
10.45 

13.95 


9.95 

8.95 
10.45 

4.95 
10.45 


14.95 

10.95 

9.95 

9.95 
10.45 
10.95 
10.45 

8.95 

9.95 

10.95 

12.95 
9.95 

10.95 

9.95 

10.45 

9.95 

9.95 

13.95 
10.45 

10.95 
10.95 
10.45 

9.95 

9.95 

10.95 
9.95 

10.95 


11.95 

10.95 
10.95 


11.95 
9.95 

10.95 

k 

10.45 

10.95 

10.95 

11.95 
9.95 

10.45 

9.95 

10.45 



TIME & MAGIK 

9.95 

9.95 

9.95 

TIME STOOD STILL 

6.00 

9.95 

13.95 

T.K.O. 

7.45 

10.45 


TOMAHAWK 

2.95 



TOTAL ECLIPSE 

6.95 

8.95 

11.95 

TRACKSUIT MAN 

6.95 

9.95 

12.95 

TRAIN ESCAPE 

6.95 

10.45 


TRANTOR 

7.45 

10.95 


TRIV PURSUIT 

9.95 

12.95 

9.95 

TRIVPURNEW 

9.95 

12.95 

12.95 

TYGERTYGER 

6.95 

8.95 

13.95 

TYPHOON 

6.00 

8.95 


ULTIMATE GOLF 

7.45 

10.95 

11.95 

UNTOUCHABLES 

6.25 

9.95 


VINDICATOR 

5.95 

9.95 

9.95 

VIRUS 

6.95 

9.95 

9.95 

VIXEN 

6.95 

10.45 

12.95 

WAR PLAY 

1.95 


10.95 

WASTELAND 


12.95 

12.95 

WE ARE THE CHAMPS 

6.95 

12.95 


WECLE MANS 

6.25 

9.95 

9.95 

WHIRLIGIG 

5.95 

8.95 

9.95 

WORLD TOUR GOLF 

8.00 

9.95 


ZAK McKRAKEN 

7.45 

10.95 


Please send cheque/PO/Access/Visa No. and expiry date 
to: PREMIER MAILORDER, 8 BUCKWINS SQUARE, BURNT 
MILLS, BASILDON, ESSEX SSI 3 1BJ. Tel: 0268 590766 
Please state make and model of computr when ordering. 
P & P inc. on orders over £5.00 U.K. 

Orders under £5.00 add 50p per item. 

Europe add £1 .00 per item. 

Elsewhere add £2.00 per item. 

THESE OFFERS ARE MAIL ORDER ONLY 


FOOTBALL DIRECTOR 2 11.95 
FOOTBALL MANAGER 2 11.95 
FUSION 16.95 

GALDREGONS DRAGON 13.95 
GARFIELD 11.95 

GHOSTS N GOBLINS 14.95 

GREEN BERET 14.95 

HELTER SKELTER 9.95 

HEROES OF LANCE 16.95 

HOSTAGES 14.95 

HUNT FOR RED OCTOBER 14.95 
INGRIDS BACK 11.95 

IKARI WARRIORS 14.95 

INTERCEPTOR 17.95 

IRON LORD 17.95 

JET 26.95 

JOAN OF ARC 16.95 

KENNEDY APPROACH 14.95 
LANCELOT 11.95 

L'BOARD BIRDIE 16.95 

LED STORM 13.95 

LOMBARD RAC RALLY 14.95 
MANHATTAN DEALER 14.95 

MARIA WHITTAKER 9.95 

MENACE 12.95 

MICROPROSE SOCCER 14.95 
NEBULUS 17.95 

NIGEL MANSELL 17.95 

OPERATION WOLF 14.95 

OUTRUN 13.95 

OVERLANDER 14.95 

PACMANIA 11.95 

PAPERBOY 14.95 

PHANTOM FIGHTER 13.95 

PIONEER PLAGUE 14.95 

POOL OF RADIANCE 16.95 
P.O.W. 19.95 

POWERDROME 17.95 

PUFFYSSAGA 17.95 

RAMBO 3 14.95 

REACH FOR STARS 15.95 

RETURN OF JEDI 11.95 

ROAD BLASTERS 13.95 

ROBOCOP 14.95 

ROCKET RANGER 19.95 

ROGER RABBIT 16.95 

RTYPE 16.95 

SAVAGE 14.95 

SCRABBLE DELUXE 13.95 

SENTINEL 11.95 

S.F. HARRIER 9.95 

SHOOT EM UP CON KIT 14.95 
SILENT SERVICE 14.95 

SKATEBALL 15.95 

SKATE OR DIE 15.95 

SKYCHASE 14.95 

SPACE HARRIER 2 16.95 

SPACE RACER 11.95 

SPEEDBALL 14.95 

STARGLIDER 2 14.95 

STEALTH FIGHTER 16.95 

STREETFIGHTER 16.95 

STRIP POKER 2 9.95 

DATADISCS:- 

BEV & DAWN 7.45 

LEE & ROY 7.45 

RACHEL & KIM 7.45 

SUZANNE & BIANCA 7.45 

SUPEREMAN 14.95 

SWORD OF SODAN 16.95 

TEST DRIVE 17.95 

THUNDERBLADE 16.95 

TIGER ROAD 17.95 

TIME & MAGIK 11.95 

TIMES OF LORE 14.95 

TRACERS 16.95 

TRACKSUIT MANAGER 11.95 
TRIAD 19.95 

TV SPORTS F'BALL 17.95 

ULTIMATE GOLF 13.95 

UNIV MILITARY SIM 14.95 

UMS SCENARIO 1 8.95 

UMS SCENARIO 2 8.95 

VERMINATOR 14.95 

VICTORY ROAD 14.9 

VIRUS 11.9 

WAR IN MIDDLE EARTH 14.9 
WEC LE MANS 14.9! 

WEIRD DREAMS 14.9! 

XENON 14.9! 


CINTRONICS LTD 
STRATEGY 

ADVENTURES & SIMULATIONS 

Commodore 64/128 discs 


SSI 


BATLE OF ANTIETAM 

£19.95 

SSG 


COMPUTER AMBUSH 

£22.95 

AMERICAN CIVIL WAR I 

£14.95 

ETERNAL DAGGER 

£14.95 

AMERICAN CIVIL WAR II 

£14.95 

FORTRESS 

£11.95 

AMERICAN CIVIL WAR III 

£14.95 

GEMSTONE HEALER 

£13.95 

BATTLEFRONT 

£14.95 

GEOPOLITIQUE 1990 

£11.95 

BATTLES IN NORMANDY 

£14.95 

GETTYSBURG 

£19.95 

CARRIERS AT WAR 

£14.95 

NAM 

£13.95 

EUROPE ABLAZE 

£14.95 

OPERATION MARKETGARDEN 

£22.95 

HALLS OF MONTEZUMA 

£14.95 

PANZER GRENADIER 

£19.95 

MACARTHURS WAR 

£14.95 

PANZER STRIKE 

£22.95 

REACH FOR THE STARS 

£14.95 

PHANTASIE HI 

£13.95 

ROMMEL 

£14.95 

POOL OF RADIANCE 

£16.95 

RUSSIA 

£14.95 

REBEL CHARGE 

£19.95 



RINGS OF ZILFIN 

£13.95 

EOA 


ROADWAR EUROPA 

£14.95 

BARDS TALE III 

£14.95 

SHARD OF SPRING 

£13.95 

DEATHLORD 

£11.95 

SONS OF LIBERTY 

£22.95 

EARTH ORBIT STATIONS 

£11.95 

TYPHOON OF STEEL 

£16.95 

LEGACY OF THE ANCIENTS 

£16.95 

WAR GAME CONSTRUCTION 

£13.95 

LORDS OF CONQUEST 

£11.95 



MARS SAGA 

£11.95 



PATTON VS ROMMEL 

£11.95 



WASTELAND 

£14.95 


CLUE BOOKS 

£6.95 each: KING'S QUEST I, II or HI, LEISURE SUIT LARRY or SPACE QUEST I. 

£7.95 each: BARDS TALE I, II OR III, MANIAC MANSION, MIGHT & MAGIC, 
WASTELAND, DEATHLORD, FAERIE TALE, MARS SAGA, POOL OF RADIANCE or 
ZAK McKRACKEN. 

£8.95 each: ULTIMA III, IV or V HINTBOOK 

Mail order only. All programs are on disc only. 

Please make cheques and postal orders payable to CINTRONICS LTD. 
All prices include postage and packing in UK. Overseas rates: Europe 
add £2 per item. Outside Europe add £6 per item (Air Mail). 

RICHARD HOUSE, 30-32 MORTIMER ST, LONDON WIN 7RA 



Computer repairs 

Fixed Super Low Prices! 

Inclusive of parts, labour and VAT 


FIRST AID 
FOR 

TECHNOLOGY 


1 WEEK TURNROUND 

SPECIAL OFFERS 


* SPECIAL OFFERS * 


SPECTRUMS 

£14 + Free Game 

VIC 20, C+4 

£22 

SPECTRUM 1 28 

£18 

1541 DISK DRIVE 

£36 

C64 

£22 + Free Game 

1531 TAPE DECK 

£19 

Cl 28 

£29 

MPS 801 

£38 

C16 

£18 

C64 PSU 

£20 


Please enclose payment with item - 3 month warranty on repair 
Please enclose advert with repair 


W.T.S ELECTRONICS <zp) 

Studio Master House, Chaulend Lane, Luton, Beds. LU4 8EZ. Tel: 0582 491 949 

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amiga£365.00 

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PACK 1 

AMIGA + MODULATOR + JOYSTICK + PHOTON PAINT + 20 GAMES JOBS 

PACK 2 

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(MUSIC SYSTEM) + 26 GAMES (INC CARRKR COMMAND) <3*1 

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few 








PICK-UP ICONS eT^^y 

Q "nzpuout'. *oL. 

gp Extra Energy - baby food, yum! 

§§>] Armour-piercing bullets - baddies drop like flies, 

^ High-impact shells - loads of baddies drop like flies with 
—I one shot. 

n?| Spray bullets - baddies drop like flies all over the shop! 


■ ^ ■ 

. ■ .. 

i 


{OOP), allowing 

systems ?h the < 
these systems i 


p will slannpur wrists - and he’s 


impossible for him to carry q| 
law duties, so he must ftgfTThll 
through and bwig t|)e pdbplq 
justice, either v^the law, or $ 
own form pf punishment. 

Basically, there’s lots of sh 
ing, and some icons, like this 


A 16-bit version of thisbrilii 
*S expected any day now: tf 
the same, but the grafix s 
nothing short of amazin' 


I game 
fame’s 
uld be 
Price? 


avenge his 

His quest reveals connection 
with OCR he never thought possi 
bie. but problems arise when a 
certain part of his programming 
Known as Directive 4 makes it 


PRESENTATION 78% 

Good on the whole, but there are 
a few annoying control quirks 
and delays. 

GRAPHICS 81% 

Good sprites and animation, but 
some of the backgrounds are a 
little bland. 

SOUND 73% 

Sombre title tune, but weedy in- 
game music and effects. 

HOOKABILITY 91 % 

Good blasting fun from the out : 
set. 

INSTABILITY 88% 

It’s tough, but it’ll keep you 
hooked - not boq you off. 


knack for recaplf 
turing the atmos- 
| phere of thfeoS%i-|j 
nal source for their liflbns#cm 
products, from Platoon, 
through Operation Wcjtf and j 
now Robocop. The white feel 
of the game is a gloomf world 
filled with deadbeat crjfninats 
and killers, with your oyiili 
character as a nicely futuristic f 
looking figure made of shining § 
metal (ooh, all rathfr poetic I 
dontcha think?). It’s a %tle bit , 
on the difficult side (as Ocean ! 
games often are) but this 
doesn’t damage the playability 
at all, it just makes you want to 
beat the * «> f ± out of the bad- 
dies just tot Mtbe ;: billpiore. AS 
the saying goes, *!*# buy that 
' for a dollar!’ \ 


CORDO 


^ Expectations ran high for this game, as Robocop is 

jp one of my favourite films, but when I heard that 
Ocean weren’t going to convert the arcade game 
M AFF^BI directly I thought ‘Ooh, that’s a bit odd’. Luckily, the 
w : ^ decision has paid off - Robocop the game is grrrreat 

$o ppch a phrase). The main sprite is very effective, looking very 
metallic and # ard, but the backgrounds are rather disappointing 
on the whole, consisting of a few blocks to represent walls. They 
do get better though, as on level three they’re rather good. The 
sound on the other hand is pretty naff all the way through - 
repetitive tunes and weedy effects - and is soon annoying. Still, 
1 never mini that, the game’s really good, so play it today! 


An atmospheric interpretation 
of a great theme. 
























: j 55 

» j| 








t 

l 


■i 



Lucasfilm/US Gold, C64 £14.99 disk; Amiga £24.99 

•Starring the two-headed squirrel and Ken D Fish’s younger brother, Sushi Fish 

o on then, do it 


name a 

■ mm fate worse than death. 

Being stampeded by a 
herd of sheep in green wellies? 
Being forced into close hair-to- 
hair contact with Gordon 
Houghton’s blubber belly (aaargh! 

I can’t stand it!!)? Swallowing ten 
gallons of cod liver oil in one go 
without breathing, being forced to 
listen to a bloke screeching his ten 
foot nails down a blackboard for 
FIVE DAYS? Pretty bad, eh? 

Ha! Still not as bad as the fate 
Zak McKracken faces. Nope, not 
half as bad as that, not a tiny 
weeny bit as bad as that. I mean, if 
you were just an average, ordinary 
newspaper journalist trying to 
make a crust reporting about two- 
headed squirrels and the like, 
you’d be pretty horrified if you 
found out that nasty bald-headed 
aliens were trying to invade the 
world. Shock, horror an’ all that 
and everyfin’. And how are they 
trying to invade it? They’re slowly 
sapping everybody’s intelligence 
so that they end up as stupid as 
Maff ... er . . . I mean as very 
stupid people in the end. 

Now Zak’s clever and he wants 
to stay that way, so he and (even- 
tually) his three companions, 
Annie, Leslie and Melissa try to hit 
on a way to save the world. Cue 
very loud fanfare, MGM music, 
hymns and songs. 

Zak’s saga is played out pretty 


'Mm 


is 


mnmm 


A Now what would you do to wake up a sleepy bus-driver? Take a 
look in your inventory (and maybe the dictionary), and you’ll soon 
find out! (64) 


4 urn 
Tor-rr 


The* door won't 

t ho bU*. 

open 

f pom 




i ver '<= 

V f 1 

Oil 



▼ Oh dear - it’s those scheming egg-headed aliens again (Amiga) 


7 O 


ZZAP! MARCH 1989 


W ell, I thought Maniac Man- 
sion was brill and I think 
that this is even briller ... It 
might take a bit of time to get 
into but once you’ve sussed 
the input method and found a 
couple of really weirdo 
objects, you’re most definitely 
hooked. There isn’t all that 
much sound, but the controls 
are really smooth on both ver- 
sions and the gameplay is 
even better. In fact, right from 
the bizarre beginning to the 
eccentric ending, Zak is com- 
pelling, enthralling and utterly 
hilarious - simply the best 
action/adventure combo I’ve 
seen. If you’ve got a disk drive 
(any size) keep bothering your 
friendly software dealer until 
he’ll let you buy it. Pity it’s only 
on disk, though. 


|i 






l 

j . 
4 

■V k " 

V ‘ ■ 
% : : 





I 













■■nn - 

1 S St," .Wife tr-S' 


I haven’t seen anything as 
silly as this since . . . 
erm . . . the last really silly 
thing I saw, which was Ken D 
Fish in a penguin suit dancing 
the samba (Oil Less o’ that - 
Ken). Yes, well he’d had a few 
too many swigs of pond weed 
punch that night. Anyway, 
back to Zak - not only is he 
pretty silly and a lot of laughs, 
his game is also incredibly 
deep and dead involved. Once 
you get into this, I bet you’ll be 
sitting up night after night 
playing through it over and 
over again. It doesn’t matter 
which format you play it on (the 
sound isn’t all that hot on 
either, but I don’t care) you’ll 
love this right from the word 
go. The story’s funny, the 
plot’s really clever and there’s 
loads of thinking involved. 
What more do you want? A mil- 
lion quid? Well, if you’re going 
to be like that . . . mumble, 
mumble, mumble . . . 


A Oh dear, it looks like Brown 
Trousers time for Zak (64) 


scenes. Whassemthen? Little 
cinematic scenarios designed to 
let you know what’s going on, 
that’s what. You don’t control 
these - you just sit quietly with 
your legs crossed and watch. 

When you finally meet up with 
one of the other three characters 
(and remember, you’re all gonna 
be heroes) you can even select 
SWITCH to become a girly. Far 
out! 

And that’s about it really. Well, 
OK, there’s quite a lot more but to 
find about all that, you’ll just have 
to play it, won’t you? 


much in the style of Lucasfilm’s 
other joystick operated adventure 
game - Maniac Mansion. The 
action of Zak and his mates is con- 
trolled using cursor, joystick and a 
menu system of possible com- 
mands and displayed a bit like a 
film in the top half of the screen. 
Basically, you move the cursor 
over verbs like WALK TO and USE 
and then move it over the approp- 
riate object either on the screen or 
in your inventory. Easy eh? 

It’s up to you and your own little 
set of brain-cells (whaddya mean 
you haven’t got any?) to direct Zak 
from his humble first floor flat to 
Miami, Stonehenge, Mexico, 
Seattle and finally . . . wait for it, 
wait for it . . . MARS. Wooh! 

Meantime, Zak can go into all 
sorts of different shops, buy a 
Groucho Marx disguise, watch TV, 
play with his pet sushi (er . . . 
yeah), get on buses, turn on taps, 

talk tn rolinim ic Hm/ntaoQ trv tn 


map a Mayan maze in Mexico, 
look for a space suit (vot no hel- 
met?), collect ancient artefacts, 
mess about with holographic pro- 
jectors, explore secret chambers, 
try to survive an encounter with a 
shark and play the kazoo to his 
heart’s content (phew! 
that was a long sentence and 
that’s only about half the things 
you can do). It might not always do 
any good but anything’s worth a 
try when the future of the world’s 
at stake. Well it is, innit? 

Every now and again the 
action’s interrupted by cut- 


O K, anyone who hasn’t got 
a sense of humour leave 
the room immediately - this is 
not the game for you. Every- 
body else, get this or you’ll be 
missing one of the funniest 
(chortle, chortle, fnar, fnar, 
etc) games I’ve seen in ages. If 
you want to see a couple of 
real berks, take a look at some 
of the cut-scenes -they’reidead 
funny. I reckon it’s just as good 
on both formats, though the 
sound on the Amiga (there is a 
bit more than on the 64 but not 
that much) is a bit of a disap- 
pointment. Disk access is act- 
ually quicker on the 64 version 
for some reason . . . Look, just 
forget about all the differences 
- both versions are brilliant, 
and whichever machine you 
own you’d be Zak McKrackers 
to miss it! (That joke is RUB- 
BISH, Maff - Ed) 


TitLLo '' 
£At>6n 
TV^fp 


64 amiga I 

94% PRESENTATION 94% 

Animated intro episode plus loads of user-friendly features like I 
save game option, pause made, bypass a cut scene option and 
message speed adjustment - wooooh! 

74% GRAPHICS 70% 

The 64 version sports big and colourful sprites but the scrolling 
jerks a bit. More detail on the Amiga version - still not as much j 

as you might expect. N 

36% .SOUND 30% 

Apart from the odd atmospheric sound effect, not much really. 

90% HOOK ABILITY 90% 

Everything’s immediately accessible and there’s loads to 

explore. 

97% LAST ABILITY 97% 

There’s so much depth to this you just won’t be able to stop 
yourself picking it up again and again and again. 

93% OVERALL 90% 

A real riot of an action/adventure game. Miss it and be reeely I 

square. 


ZZAP! MARCH 1989 

















•mmmm 

a 


Code Masters P/us? Plus what? Is it the bigger box? 
Well it's certainly not quality, if this is anything to go 
by. It’s just BMX Simulator with worse graphics and 
an extra course tape. One of BMX Simulator's good 
points was its cheap price - but Jet Bike Simulator 
asn’t even got that, which is sad really, as it would have made 
quite a nice little budget game. Nine pounds for a simplistic rac- 
ing game is way overboard. 


_ 


. ! 


courses. These range from lake, 
coastline and dockland courses, 
through which you steer your craft, 
negotiating bridges, jumps and 
gates. Each course must be com- 
pleted within the time limit to allow 
access to the next, harder level. 


PRESENTATION 59% 

A few decent options and a 
choice of courses but the gen- 
eral appearance is shabby. 

GRAPHICS 40% 

Flat backgrounds and piddly lit-^ 
tie sprites with far from the best 
of colour schemes. 

SOUND 30% 

Disco-ey music, Dalek speech 
and pathetic effects. 

HOOKABILITY 56% 

Hardly the most compulsive of 
race games, but it’s quite good 
fun with a couple of players. 

INSTABILITY 31 % 

The additional courses and 
expert version may extend its 
longevity slightly. 






COR DO 


■■ 


I played this on the 
Spectrum when it 
was in the £4.99 
range (OK, I admit 
it, I /lave played on 
of them gadgi Spectrum 
machines), and as far as I’m 
concerned, there’s been no 
real advance on the gameplay 
it offered then. It's just like 
BMX Simulator thrown in the 
bath - graphics OK, sound OK, 
game OK. Price - way too 
expensive. If this had been 
released at Code Masters’ 
new budget price of £2.99, it 
would have got a mark in the 
80s; for almost a tenner it’s just 
about passable. If you’ve got 
the money to burn, check it 
out; if not, forget it. 




Bland and about seven quid 
too much. 


to yourself ‘ I wouldn’t mind having 
a go at that’ but been too nervous 
of getting wet? Well now you can 
have a go without going near any 
water, with Jet Bike Simulator. 

It’s a race between four riders 
(one or two controlled by human 
players) over a number of set 


v 

I AA U 4= A 

Code Masters, C64 £8.99 cassette 

ve yer seen it? ’Ave yer? 

That ace program Run The 
K^m^Gauntiet, you know, the 
one where they race about on 
them Jet-Ski things. Ever thought 


Oops! A 64 version with much the 
same gameplay is expected soon. 
It’ll set you back £9.99 (cassette) or 
£14.99 (disk). 


increasing your hit point by hack- 
ing more and more nasties into 
bits. 

A special menu lets you pick up 
and use objects, change your 
leader, cast spells or save games. 


OVERALL 

39 % 


SSI/US Gold, Amiga £24.99 

G uess what, guys? You and 
seven other adventurers 
are the only people who 
can recover the Disks of Mishakal 


from the dragon’s dangerous lair. 

Basically, you guide your party 
through dark passages killing 
monsters, firing at them and 


| Aye well, this is a very nice box and a very nice man- 
1 ual and all that so you’d think there’d be summat 
quite good lurking underneath . . . There isn’t. 
Basically, the RPG/action combo just doesn’t 
amount to much. Combat mode is about as easy as 
m***.*# ° porcupine and the magic isn't interesting enough. 
Whether you’re a fan of RPG or not, you’d be a lot better off 
putting your £25 under the mattress and giving this a miss. 


I— J 


— 












T A real turkey vindaloo of a game, this is . . . 


_ on, hang on 
is’ this a D&D 
simulator or is it 
just a plain old 
hack ’em up? 
Well, if you ask me, it’s neither. 
The scrolling’s too jerky and 
the combat controls are far too 
awkward for it to be a hot 
action, ‘cut their ‘orrible heads 
off slash ’em up - and there 
just aren’t enough options to 
make the D&D interesting. 
Anyhow, by the time you’ve 
managed to select a magic 
option, you’re normally a 
pretty helpless pile of evil- 
smelling meaty chunks - 
bleuch! If you really want a 
joystick-only RPG, look out for 
Times Of Lore instead. 




: 





'vPKGfie, 


* 




■ 


A Vrooom! Vrooom! Splash, splash! Goo goo! Yes, it’s the baby and 
the bathwater! (and not Jet Bike Simulator. Sorry) 


Glossy box and very detailed 
manual but you have to go 
through the intro every time you 
play a new game. 


aifeliK MfRira 


Lots, of monsters and plain, but 
atmospheric backdrops - scrol- 
ling’s slightly jerky though. 




Introductory tune, very basic 
effects. 




Looks good but the manual 
might put hackers and slayers 
off a bit. 




There’s just not enough to the 
gameplay to keep you involved. 


OVERALL 


40 % 


A disappointingly inaccessible 
combo of action and RPG.' 
















Well, after all the 
fuss about the 
similarities betw- 
een R-Type and a 
‘certain other’ 
’em up game, the origi- 
nal has finally arrived. Unfortu- 
nately it’s not as good as the 
’certain other’ game (you 
know what I’m talking about), 
particularly the naff loading 
system, which is particularly 
annoying seeing as there’s no 
continue play option. On the 
whole it’s not bad, the 
graphics are OK and it’s quite 
an interesting blast in its own 
right, but it doesn’t capture all 
the atmosphere of the arcade 
original. It’s probably because 
the weapons seem a bit weedy 
compared to the coin-op; the 
whole thing just lacks that little 
spark to make it really good. 






It’s been a long time coming, but the 
Amiga version of R-Type should be 
out VERY soon. We’re talking arcade 
quality graphics and gameplay - or 
are we? Check out the review next 
ish . . . 


PRESENTATION 55% 

Nice control method which is let 
down by the disastrous mul- 
tiload and lack of options. 

GRAPHICS 78% 

Smooth scrolling and decent 
sprites, but weak in the large 
aliens department. 

SOUND 52% 

Annoying tune (which can’t be 
turned off) and crass spot 
effects. 

HOOKABILITY 80% 

You want to play at first, just 
because it’s R-Type. 

INSTABILITY 70% 

Reloading the levels becomes 
annoying after a while, particu- 
larly when they’re so unreward- 
ing. 


A BEBM 

i 4--- - fltOB m 


Check it out if you’re an R- 
Type fan. 




/a n 

** ! 'NJiAfjpSprii 


ZZAP! MARCH 1989 


OVERALL 

72 % 


Electric Dreams/Mediagenic, C64 £9.99 cassette, 
£14.99 disk 


R-TYPE FIGHTER MODEL 9 
WEAPONS 

Reflection Laser 
Anti-Aircraft Laser 

Ground Laser 


Homing Missiles 
Extra Speed 
Shield Orbs 


ay off in the far reaches of 
space, beyond the limits 

of the Imperial realm, the 

mysterious planet of Bydo is pre- 
paring for war. Large battle cruis- 
ers are being constructed, bio- 
mechanically engineered beings 
are being created as killing 
machines and strange guardians 
are armed to defend the planet 
from return attacks. Earth is pre- 
paring to make sure that nothing 
becomes of any Bydonian inva- 
sion plans. They have created the 
R-Type fighter. 

The fighter is currently in its 9th 
generation, and operating models 
are few in number. The only 
chance that Mankind has is to pen- 
etrate the Bydonian defences with 
a single shielded R-9 fighter, so as 
not to create too much attention. 

Jhe R-9 is fitted with a holo-cell 
armament system, which means 
that a crystal is fitted to the control 
system, different combinations of 
which cause various weapon sys- 
tems to be projected in front or 
behind the fighter. 

The planet Bydo is split into vari- 
ous zones, exited by destroying a 
large guardian at the end. To van- 
quish the Bydonians, all the guar- 
dians must be destroyed, causing 
chaos on the planet. 


Y Cor! Luvly grafix them, ain’t they? Yeah, ’Chelle, they are 


, , ly isn’t as bad as I expected it to be 

(that sounds a bit off esn’t it?), the scrolling’s smooth 
and the backgrounds fade in and out nicely, for a 
start. As far as accuracy goes, it does lose a little in 
translation and some of the features are missing, 
but on the whole the programmers haven’t disgraced themselves 
and have come up with a decent scrolling shoot ’em up. The only 
thing that really bugs me is the awful loading system. Even when 
you die on level one you have to rewind the tape and load it in 
again. Aaargh! Dedicated R-Type fans should look out for it, but 
other tape owners should be more wary. 






wm 

—————— I ■■■■■ 


iifilll 


► Is this our type of game? Will we ever stop using that pun? Will you defeat that huge end-of-level beastie? 









US Gold, Amiga £24.99 

Y ou’re mean, you’re lean 
and you’ve been 
appointed take that nasty 
tyrant, the optician General Swin- 
dells, out. Leap into your chopper, 
ease the throttle - and you’re off. 
Wooh! 

Your mission takes you through 
city, desert and river delta (over- 
head viewpoint first, then head-on 



Cor blimey, take a 
look at that 3D! 
You can’t really 
tell from a still 
screenshot, but 
the 3D in this is absolutely brill. 
Talk about realistic depth and 
height! Of course, none of 
that’s any good if you haven’t 
got the gameplay, but this 
definitely has. If I was being 
picky (OK, OK, I’m being picky) 
I’d say it was just a bit hard to 
start off with, but then who 
cares when you’ve got some- 
thing that’s nearly as good as 
the coin op staring you in the 
face? Not me, mate. 


▼ It looks nice, - but it’s a tough 
bustard to crack 


3D). You’ve got cannons and mis- 
siles to help you counter choppers 
and tanks - but ultimate success 
depends on your flying skill. 

Lucky you got that freebie 
helicopter in your cornflakes last 
week, wasn’t it? 




Phew! This is one arcade conversion you’re not 
going to get fed up with in a hurry. Talk about incred- 
ibly hair-raising 3D and ’orribly hard levels! This is so 
reminiscent of the coin op, even the difficulty level is 
just as tough. OK, they could have done a lot more 
with the sound, but the fast-paced action, the fact that it’s ruddy 
hard and the brilliant graphics make this great fun to play. If 
you’re a fan of the arcade machine, you won’t be able to keep 
your hands off this conversion. 


conversion 



factor 


PRESENTATION 63% 

Nice highscore table and intro 
screens, but the multiload is a bit 
of a pain. 

GRAPHICS 86% 

Excellent 3D effect - among the 
best on the Amiga. 

SOUND 41 % 

Basic flying and shooting noises 
plus weak, short title tune. 

HOOKABILITY 82% 

It looks good and, anyway, it’s 
Thunderblade so you can’t resist 
ago. 

INSTABILITY 80% 

It’s a tough nut to crack, so you’ll 
be playing for a while. 



80 % 


A bit more tweaking and it 
would have been just like own- 
ing the coin op! 




Novagen, Amiga, £19.95 

D rak Hellbent was a storytel- 
ler. He went around brag- 
ging about his exploits, 
especially the one when he ‘totally 
annihilated the Kraellian usurpers 
throughout Aldonicha’. 

‘Ooh, there was millions of ’em 
son,’ he would groan, ‘cornin’ at 
me from all directions. But I 
showed ’em who was boss! Oh 
yessirree! ’ 


He would burble on in this vein 
for quite a while, until someone 
had the idea of recreating his adv- 
entures on a computer. Eventually 
the simulation was ready, taken 
from the pieces of information 
gleaned from Drak’s stories. 
Unfortunately in each version of 
the story, everything would look 
different, so the programmers 
included them all on separate 


▼ Did the legendary creator of Mercenary really let this one slip 
through the net? 




Anyone who knows me knows that I’m a sucker for 
a shoot ’em up. Boom-blast-bang and I’m happy. 
However, I’ve got to draw the line somewhere, and 
Hellbent appears well below that line. The graphics 
are OK, everything else is terrible. The sound is 
extremely infuriating, going bleepity-beep-beep forages (I even 
heard a few samples from a 64, for godsake) and the gameplay 
is as much fun as wading through treacle. One of the worst shoot 
’em ups I’ve seen for a long time. 


planes. The time came for the test- 
ing - and who better than Drak 
Hellbent to carry it out? 

‘I’ll show you how it’s done,’ he 
bellowed, only for his ship to 
explode on screen within a few 
seconds. When last seen he was 
walking away, shaking and mut- 



T 


CORPO 


I think the 
graphics in Hell- 
bent are brilliant. I 
also think the 
sound’s brilliant, I 
think the gameplay’s brilliant, 
and I think I’m lying. We have 
come to expect more than this 
from Novagen, especially with 
games like Backlash and 
Mercenary to their credit, but 
Hellbent appears as a very dark 
blot on their copy-book. 
Graphics are mediocre, sound 
is terrible, and gameplay is . . . 
frustrating. £20 to spare? Buy 
something else. 


7 4 


ZZAP! MARCH 1 989 


- h ' ■ 1 1 1 ■ 1 111 1 ■ 


tering ‘Hot, sweet tea’ over and 
over again. The children began to 
have doubts . . . 


PRESENTATION 31 % 

A highscore table and a title 
screen and that’s yer lot. 

GRAPHICS 60% 

A nice metallic look on some of 
the building shading and some 
interesting use of colour. 

SOUND 11% 

It’s in tune - barely. 

HOOKABILITY 29% 

When we first played it we 
thought ‘what the hell’s this?’. 

LASTABILITY 1 3% 

Most of us never played it again! 



A perfect example of how not 
to produce a shoot ’em up. 


















SPECIAL OFFERS - TRILOGIC of Bradford, 

Yorkshires Specialist for 

TRILOGIC 

AMIGA, C64, Cl 28, PC, etc TJ 

AMIGA 3.5" DRIVE + through port . . £ 86.99 

AMIGA 3.5” DRIVE + through port 
|+ on/off switch £89.99 

COMMODORE PCI single drive 

mono HI . . . II | ...... ....... . .£: 360.00 

51/4" EXTERNAL 2ND DRIVE . ... 11 £109.99 

/.\v. v.v.v.\\v.v. v.v.\\v.\v.v.\ v.v.v. v. v.v.v.v.v. v.v.v.v.v. *.v.;.;.;.*..x*Xv X’X*X* X'XHXX 


€64/128 51/4" DRIVE OCEANIC 1 1 8N £1 1 8.99 

Commodore, Amstrad, & SBC 


PCs/XTs/ATs available specialjmces 

EXTRA SPECIAL OFFER - 


OCEANIC DISK DRIVE + EXPERT ' litlll 
TAPE/DISK BACKUP CARTRIDGE 

C64/C128 . . 1111 . Ill § £147.99 

EXPERT CARTRIDGE taoe/disk 

backup for C64/C128 ||il|||||||| £ 31.99 

ORDER TAPE VER$ION" IF YOU DO NOT HAVE A; 

| DISK DRIVE. II . 

DATASETTE DOCTOR tane 


PRINTER CITIZEN 120D with lead 
please state parallel or cbm serial type 1149.99 
1901 COLOUR MONITOR for C64 

Amiga/Atari St inc lead £ 21 9.99 

3.5” DS/DD DISKS.FU.il/SONY post 

alignment & servicing kit . .... . . . . . . . . £ 8.99 

DRIVE DOCTOR - The best & only 

British drive alignment 1541/1571 ..... £14.99 

64 DOCTOR - diagnostic ’64 tester & 

repair guide ... .... . . . . . — . . .... £ 18.99 

AMIGA AUDIO DIGITISER, works 

free oer 25 £ 27.49 


with Prosound, Perfect Sound, Audio- 
master etc .Software not supplied, . . ..£ 27.99 
SOUND WORKSHOP PD disk for the 

Amiga digitiser . . £ 4.99 

AMIGA MINI STEREO SPEAKERS - 


AMIGA A500 £ 369.99 

AMIGA A500 + modulator ..........£ 389.99 

AMIGA £ 160 SOFTWARE PACK . . . . £ 39.99 

ONLY WHEN PURCHASED WITH : AMIGA ^ 

Connects directly to your Amiga - no 
batteries needed - with remote volume 
control ... . ....... . £19.99 

• 

STEREO MONITOR CM8833 .... £ 269.99 

COLOUR PRINTER STAR LOO with 
lead state parallel or cbm serial £269.99 

•X'X’X'X’X’X’X'X'X'X’X'X’XvXvX'XvXl’XvXvXvX’X’X’X’X’X’X'X'X’X'XI'X’X" x*I* ••••Xv*X*X*X a./. *.*.•!* I*I*I*I*. !v!v!vXvXv X*X*X* X1*X 


Terms 

All prices are fully inclusive, however, 
please add .75p to orders less than £1 5.00 


ATARI 520STFM . 1 .11 .1, ... .11 PI . £ 287.99 

ATARI 1520STFM + £400 software 

pack 1 ., . : :.||||| lllll. . . £ 387.99 

Please make cheques/PO to TRILOGIC. 
Export: Add £2.00 postage all payments 
in pounds Stirling please. 

Access/Visa also accepted. 



TRILOGIC (zz), 253b New Works Road, Bradford, BD12 OQP 

Tel 0274 691115 

Many more special offers please send stamp for 

free catalogue. 






Ocean, Amiga £24.95 

Y ou’ve heard the phrase 
haven’t you? ‘Have 
machine gun, will shoot the 
hell out of things’. No? Oh well, suit 
yourself . . . 


In Operation Wolf that’s exactly 
what you must do. Rebel troops 
have set up a dedicated fighting 
force spread over the continent, 
ready to spread their forces by way 


Wei! I must say I’m disappointed. After the brilliant 
64 version of Operation Wolf I was expecting great 
things of the Amiga version. What I wasn’t expecting 
was one of the worst Amiga multiloads I’ve ever 
seen. I mean disk swapping? On an arcade game? 
Aaaargh! The actual game sections aren’t that great, either; sure 
the graphics are nice and the sound is realistic, but what differ- 
ence does it make when the gameplay’s a bit on the boring side? 
Maybe I’d have been playing longer if it didn’t take so long to get 
to the game sections (it was actually quicker to reset the machine 
and start again rather than wait to get througMhe highscore 
table). Should have been a helluva lot better, considering the 
strength of the 64 version showed that it wasn’t just a set of 
pretty graphics, there’s a playable game in there! 


A ‘Eat hot lead, sucker!’ ‘Only if you say pretty please’ 


of invasion of your homeland (ooh, 
the horror!). It’s up to you to put a 
stop to it (well, that’s what you 
joined the army for isn’t it?). 

Armed with an Uzi sub-machine 
gun, you must fight your way 
through six stages of enemy filled 
territories, beginning with the 
communications camp, which 
must be shut down in order to con- 
fuse all future enemy movement. 
To do this however, you must wipe 
out the enemy inhabitants, as they 


won’t just sit and watch as you 
plant explosives all over the place! 
Next comes the jungle, with 
armoured cars and snipers galore, 
leading onto other stages such as 
the village, concentration camp 
and airport. 

No problem eh? Well . . . the 
thing is . . . you’re all alone. 
There’s no backup. You have to 
survive on what ammunition you 
have along with any magazines 
and rockets you can pick up on the 


The first thing that struck me about Operation Wolf 
was the incredible length of time that it took to actu- 
ally get going. The title screen loaded, the music 
played, the credits appeared, the music stopped and 
it still wasn’t ready! When it finally started I can’t 
admit to being over keen on the control, as the bullets hardly ever 
seem to hit what you aim at. They seem to be more content to 
wander off and hit something else - like a hostage! The graphics 
and sound are very good, though, with large, colourful sprites 
and sampled effects, but when the game is filled with such long 
delays due to the awful multiload then it hardly seems worth it. 


Exxos, Amiga £24.95 

A fter the Solar wars, in 

which the legendary pilot 
Blood gained notoriety, 
Saturn was declared centre of 
System-affairs. Peace has been 
maintained for a good number of 
years, due to the growing 
sportsmanship of all the races in 
the system. 

Once every Saturn year a con- 
test is held between champions 
from the other eight planets in the 
Solar System, consisting of four 
games . . . 

RING PURSUIT 

This is a race through the rings of 
Saturn between two competitors. 
Not only have you got to watch out 
for meteorites, you’ve also got to 
navigate your way through a 
treacherous slalom course 
marked by the wreckage of old 
spacecraft. 

TRONIC SLIDER 
A glowing energy ball hovers 
around a floating arena. You and 
your opponent fly hover scooters 
and fire at the energy ball to cause 
it to split into fragments. Collect 
these fragments to win. Crashing 
into your opponent causes him to 
lose fragments that you can pick- 
up. 


Too often, when you get a program that gets a lot of 
attention due to the slickness of the graphics, you 


d that there is very little gameplay to back them 
up. Purple Saturn Day is an exception to the rule - it’s 


one remember that?). However, potential buyers beware , this 
game is very odd! It takes a lot of thought to win on all the games 
in training, never mind in competition, and if that’s not your cup 
of tea then you’d better try it out first 


▼ Ever fancied slaloming through the rings of Saturn? Well go away, 
then 


BRAIN BOWLER 

The most complex event of the 
Games. You and your opponent 
face a Brain Wall, which consists 
of sparks moving around a circuit. 
You must fill cells, activate 
memories and switch gates to 
guide sparks into the centre brain 
unit. You win when all the brain 
sockets have been filled. 

TIME-JUMP 

You must wind and unwind your 
time spring to release sparks. 


C' 


Good God, this is 
a weird game! The 
first thing that 
strikes you are the 
futuristic-yet-sur- 
real graphics, with strange 
snake-headed aliens and 
bizarre colours. That’s not to 
say that they’re bad - they’re 
very good indeed, from the 
wonderfully drawn competitor 
screens to the superb 3D rac- 
ing effect. The sound, too, is 
very good, with a whole host of 
futuristic effects and tunes. 
The way the game is presented 
is very reminiscent of the last 
Exxos game, Captain Blood, 
even down to the Gigeresque 
shading on the aliens - but if 
something works why not 
stick with it? Well, when it 
comes to Purple Saturn Day, 
don’t stick with your cash, buy 
it! 


ZZAP! MARCH 


LS7 \^(Orf<rr*(x 
SuftrtJQPO. 










Ata uiertio-* 
A. 6S*\? 

' oh vwwe) 


way. Should you receive too many 
hits from enemy weapons, your 
body-armour will give way and you 
will sustain a ‘lethal injury’ - in 
other words, you’ll croak. 

Oh, and another thing, watch 
out for the hostages! They don’t 
like being shot at. 



Nice intermissions but the terri- 
ble multiload ruins It 


GRAPHICS 88% 

Large, well drawn sprites and 


backdrops, but sometimes the 
colours are a bit weird. 



Shoot these sparks to give your- 
self more energy for a Time- Jump. 
Fire yourself into another dimen- 
sion and reach further into the 
unknown than your opponent to 
win. 

Once all the games have been 
played through to the final, the 
winner is declared and wins the 
ultimate Saturn-Day prize - a kiss 
from the Saturn Queen. Cor 
blimey. 


PRESENTATION 90% 

• Brilliant loading screens and 
generally atmospheric appear- 
ance. 

GRAPHICS 92% 

Wonderfully drawn and ani- 
mated game graphics and fan- 
tastic static screens.. 

SOUND 89% 

Somewhat dodgy intro music 
but very well executed spot 
effects. 

HOOKABILITY 80% 

Initially very confusing set of 
arcade/strategy games . . . 

INSTABILITY 89% 

. . . but so.on you’ll find that you 
can hardly keep away! 


OVERALL 

88 % 


An excellently presented and 
playable game - but it won’t 
appeal to everyone. 


w 




Domark, C64 £9.95, £12.95 disk, Amiga £19.95 


Warning: Domark are at pains to 
point out that whatever informa- 
tion you may have heard to the 
contrary, Barry Manilow will not 
appear in their game. Not in any 
shape, size or form. Nope. 


tic surgeon, it’s worse than that - 
basically, the end of the world is 
nigh. 

Or at least it nearly is, ’cos one 
of the world’s six most threatening 
leaders (Maggie, Gorby, Ronnie, 


Bothie ... er . . . sorry, Botha) is 
gonna take over if you don’t throw 
a spanner in the works. 

Hold it! We didn’t mean literally 
throw a spanner - just set those 
cute lil ’ old leaders fighting against 
each other one to one (best of five 
bouts) and see who survives. Then 
deal with the remaining blot on the 
political landscape secretly (ie: 
find out when you get there, right?) 

And that’s it, is it? Nope. Well, 
you didn’t expect this lot to play 
clean, did you? For a start each his 
own personal dirty secret er . . . 
weapon (whips, water pistols - all 
that stuff) and an even nastier 
sidekick who comes on at demand 
to throw bottles, squirt explosives 
and other nasty tricks. 

And now - Blue Peter. 


Pope Paulie, Khomeini or 
▼ A symbolic if representationalist schema of the religious 
dichotemies existent in our current political climate (64) 






CQRDO 


if you fancy a 
soothing after- 
noon admiring the 
graphical 
capabilities of 
your 64, do yourself a favour - 
don’t buy a copy of this. OK, so 
forget about the graphics, 
what about the game - bit bor- 
ing if you ask me. It’s really just 
a load of bashing the joystick 
and hoping you score a hit - 
not the most varied beat ’em 
up I’ve ever seen. The Amiga 
version might have better ani- 
mated graphics but when you 
get down to it, the gameplay’s 
pretty much the same - all the 
same. Don’t buy, unless you’re 
weely, weely sure it’s what you 
want. 


P hew! At least that’s one set 
of nostrils we won’t have to 
worry about. 

Or do we? 

Well actually we don’t just have 
to worry about Barry’s puzzling 
proboscis - we’ve got to worry 
about everyone else’s as well. No, 
no, it’s not a mystery maniac plas- 


— — — ; 


Well, the packag- 
ing and presenta- 
tion is anyway. In 
fact, as far as jobs 
like die inlay, the box, the intro 
and the inbetween game bits 
go, Domark have definitely 
come up with a winner. Shame 
the gameplay doesn’t match 
up to all of that, though. I mean, 
strip away ali the TV hype and 
all you’ve got is an average 
beat em up. On the Amiga ver- 
sion the graphics go some way 
to making up for this (big 


so badly drawn you might as 
well be watching your mum 
and dad slogging it out on the 
local football pitch. If you really 
want this, try it out first. 


▲ Get ’im, Maggie, even if Kati and Maff don’t like you very much! 


80% PRESENTATION 80% 

T rendy intro sequence and selection screen. T wo-player game. 

30% GRAPHICS 75% 

Blocky, fuzzy sprites and basic backgrounds on the 64. The 
Amiga sprites are much larger, better animated and the back- 
drops have more detail - but then, they should have. 

43% SOUND 40% 

Both versions have the familiar Spitting Image TV title tune and 
sparse, basic, in-game spot effects. 

49% HOOKABILITY 64% 

Well, it’s worth looking into . . . 

34% LAST ABILITY 49% 

. . . but not for that long. 

39% OVERALL 59% 

Tasty presentation, not so tasty game. 


o 


! MARCH 1989 













fi'rtc-'&C 

ON ^ [ 






61 /Amo a 

ERBURIME 


Activision, C64 £9.99 cassette, £14.99 disk 



O ut of the city and the air is 
anything but clear. Enemy 
aircraft fly over the colony 
countryside, strafing the roads, 
terrifying the people and destroy- 
ing the landscape. Something 



T 


vORPO^j 


After all the hype 
and promotion, 
the game doesn’t 
live up to it: the 64 
conversion of 
Afterburner is incredibly disap- 
pointing. The graphics and 
sound are laughably bad, mak- 
ing the idea of a multiload 
(which, incidentally, it is) a 
joke. The glitchy plane wob- 
bles about in a flat sky over 
bland and blocky ground for- 
mations that do anything but 
rush towards you in 3D, and 
the chunkiness of the other 
sprites has to be seen to be 
believed. If you’ve bought this, 
then you have my commisera- 
tions. 


must be done. 

Since there’re loads of enemies, 
their fighter craft are small short - 

T Oh dear - if you’re one of the readers who bought this Christmas 
turkey, why didn’t you wait for the review? 


range affairs, the kind of thing that 
can be easily taken out by a single 
high-powered jet fighter- an F-1 4, 
for example. Planes like this are 
expensive; the Air Force don’t 
send them out willy-nilly and only 
the best pilots are sent on such 
missions. The plane’s ready, 
you’ve been briefed - so shake, 
rattle, ROLL IT! (I know it sounds 
daft, but I didn’t think of it, honest). 




I thought when I saw R-Type that Activision had got 
their act together as far as arcade conversions go, 
but I’m afraid that Afterburner has proved me wrong. 
Believe me, when I came to write this review I really 
looked hard for something good to say, some 
interesting feature - but I couldn’t. There’s nothing interesting 
going on from start to finish. I can’t confess to being a great fan 
of the arcade original, but I can still spot a bad conversion. I hope 
whoever bought this is happy with it, and their families keep 
paying the sanitarium bills. 


conversion 



f 


c t 


r 


PRESENTATION 34% 

Needless multiload, sloppy con- 
trol and weak appearance. 

GRAPHICS 26% 

Drab and blocky on the whole, 
but some are really bad. 

SOUND 12% 

Ping! Oh dear . . . 

HOOKABILITY 24% 

Flying a jet through Legoland is 
hardly the most thrilling of pros- 
pects. 

LASTABILITY 10% 

All the levels are very similar and 
equally uninteresting. 


OVERALL 

17 % 


Well, the tape didn’t snap . . . 
unfortunately. 




Anyway, if you missed out then, 
put your money on the table and 
here’s your chance: you and up to 
7 other players can take part in the 
biggest ping pong tournament this 
side of 1976. 

Break a hole in the wall behind 
your opponent’s bat, send the ball 
through it and you’ve scored a 


£] Boy, am I glad technology has advanced a bit since 
every arcade game looked like this. Talk about bor- 
ing! Well, OK, let’s talk about boring. Let’s talk about 
spending ten or twenty quid only to find that you’ve 
paid for a single background screen, a bit of snazzy 
music and the oldes most repetitive game in the business. Right! 
That’s enough depressing talk. Just make sure you don’t buy this. 


T This is possibly one of the worst full price games you’ll see this 
year - and that’s no joke 


liiu mu '••••••' t'l'H'ii v mi 

CORE riRtiE • V in, I; ".flftHE 


►'Vi ••• 


Rainbow Arts/US Gold, 
C64 £9.99 cassette, 
£14.99 disk; Amiga £24.99 


R ememberthe good old days, 
when everyone got really 
excited about hitting a little 
white ball with ateensy weensy lit- 
tle white bat? No, we don’t either - 
we’re all far too young (fnar). 



Cor oo 


Ouf! I feel a bit 
dizzy. What with 
this and Blip Video 
Classics last 
month I’m begin- 
ning to feel really confused. 
Didn’t this sort of game stop 
being produced over 10 years 
ago? Didn’t it die a very hon- 
ourable death then? Why are 
they bringing it back to life? 
Why are they asking you to pay 
for it? Does anybody really 
think this sort of game reflects 
the potential of the 64 or the 
Amiga? Who knows? All I 
know is that this is probably 
the most boring, overpriced 
game I’ve seen this month. 
Yeuch! 


goal. Occasionally, speed up, slow 
down or double yer bat icons 
appear mid-screen to add a bit of 
variety. Wooh! 



We’ve seen the Amiga version 
(£24.99) and apart from a few extra 
backdrops, the game is exactly the 
same. If you see it, ignore it. 



7 8 


" — t 



ZZAP! MARCH 1989 













I ’m not really a great fan of 
American Footy, but even I 
can spot a game that has been 
brilliantly packaged and 
presented. TV Sports Football is 
such a game. The general 
appearance of the game is 
very attractive, with some 
brilliant intro scenes and 
intermissions, such as the 
cheering crowd, waving 
players and humorous 
commercials. The 

combinations of tactics are 
really comprehensive (enough 
to be way over my head) and I 
can see fans of the sport 
getting well stuck into the 
action. As a matter of fact, 
even though I found it very 
confusing at first, I’m starting 
to enjoy the game - well, when 
Maff isn’t shouting and 
swearing at the opposing 
team! 


A merican Football is my most favourite sport, so when I saw 
the demo version of this my mouth didn’t ’arf water! Now the 
finished game has arrived with all its presentation I can safely say 
that it’s the most realistic Gridiron simulation on the market. 
There are a few annoying bits that I didn’t like, such as the 
repeated disk swapping and some niggling technical errors, but 
this doesn’t detract from the gameplay too much. Computer 
gamers who aren’t especially into American Footy won’t like this, 
because that’s all it is. No arcade sequences, just pure Football 
- both tactical and action packed. Gridiron fans buy it today! 








Cinemaware/Mirrorsoft, Amiga £29.99 




V'V; V* 


#Heave pigskin about in the most realistic Gridiron game yet 

S omeone once said about Points can be scored in four 

Gridiron, ‘Football is war\ ways . . . 

and with all the heavy con- t - A touchdown scores 6 points 

tact going on, this seems to be anc j j S aw arded when a player 

true. But there is more to this go me catches the ball in the endzone or 

than just running, throwing and hit- runs j n ^ 0 enc j ZO ne carrying the 

ting— there s loads ot tactical psay bglj 

as well. Before we gp into that, 2 - A conversion is scored by 
maybe we should give a quick kicking the ball between the two 
explanation to those unfamiliar posts after a touchdown, and is 
with the sport of... • worth 1 point. 

3 - A field goal is worth 3 points 
and is scored by kicking the ball 
between the two posts; it’s taken 
instead of a down. 

4 - A safety is when the opposing 
team's Quarterback is ‘sacked’ 
(tackled behind the line of scrim- 
mage) in his own endzone, for 2 
points. 

The method of scoring these 
points becomes very complicated , 
each play having its own name and 
code. In Cinemaware’s simulation 
you must learn the effectiveness of 
these tactics and use them in the 
correct combinations. You too can 
be a Head Coach! 


GRIDIRON FOOTBALL 


The idea is to get the ball into the 
other team's ‘endzone' (the area 
behind their goal line). To do this 
yer pigskin thingy must be moved 
at least ten yards in four plays 
(called ‘downs’), otherwise pos- 
session is handed to the opposing 
team. 


AM you Gridiron groupies stuck with 
the classic 4th & Inches at the 
moment will be dead pleased to 
know that a 64 version is planned - 
no details yet, though. 


NAFF 


PRESENTATION 83% 

Nice intermission scenes and 
in-game appearance but the 
disk swapping is a bit of a pain. 

GRAPHICS 94% 

Extremely atmospheric 
drawings and sprites, but the 
animation jerks at times. 

SOUND 69% 

Good, hard spot effects but the 
music is rather twee. 

HOOKABILITY 78% 

Difficult to figure unless you’re 
conversant with the rules of 
American football. 

LASTABILITY 92% 

Every, game is different, giving 
you virtually the whole NFL to 
play with. 


▼ The kick is good! And so it should be - we spent ages practising this, you know 


The most realistic and best 
presented American Footy 
simulation so far. Gridiron fans 
shouldn’t miss out! 



S?' 


;u 


SB 

BluBiSI 

HU 







When the lights go up 

the show goes on. 



MOVIE 





Growing up ain't easy 


Has Rambo 
been rumbled? 


Plus a long weekend 

The lost art inovies • Sandie Shaw • B<giH 


y plane, train and automobile 


15 ♦ Danny Glover ♦ Dracula • all the new rental and sales movies • and much more 


A NEWSFIED PUBLICATION 


- The Video Magazine. 

Playing near you. 

MOVIE is the great monthly for film and video entertainment. Issue five is on sale now, 84 feature-packed pages on who’s who and what’s what on 
the screen including River Phoenix, Sylvester Stallone, James Cagney and great competitions. PLUS a 1 6-page Stanley Kubrick supplement, latest 
in a 12-part series to collect. MOVIE - The Video Magazine gives you the complete picture. £1.90 from all good newsagents - or send £1.90 to 
Newsfield Ltd, PO Box 20, Ludlow, Shropshire SY8 1DB for a sample copy. 








The Atari Super Pack is ideal for you if you want to get off to a flying start 
with the best in entertainment software. The Pack includes a 520ST-FM 
with VfeMb RAM, a built-in 1Mb disk drive, over £450 of top games and a 
joystick. If you buy the Super Pack at Silica Shop, we will add our own ST 
Starter Kit (worth over £200), Free Of Charge. Return the coupon for details. 



1Mb DISK DRIVE 
£450 OF SOFTWARE 

ARCADE GAMES 

Arkanoid II Imagine £19.95 

Beyond The Ice Palace Elite £19.95 

Black Lamp Firebird £19.95 

Buggy Boy Elite £19.95 

Chopper X Mastertronic £9.99 

Ikari Warriors Elite £14.95 

Marble Madness Electronic Arts £24.95 

Quadralien Logotron £19.95 

Ranarama Hewson Consultants £19.95 

Return To Genesis Firebird £19.95 

Roadwars Melbourne House £19.95 

Starquake Mandarin £19.95 

Test Drive Electronic Arts £24.95 

Thrust Firebird £9.95 

Thundercats Elite £19.95 

Wizball Ocean £19.95 

Xenon Melbourne House £19.95 

Zynaps Hewson Consultants £19.99 

SPORTS SIMULATIONS 

Eddie Edwards Super Ski Elite 

Seconds Out Tynesoft 

Summer Olympiad ’88 Tynesoft 

PRODUCTIVITY SOFTWARE 
Organiser Triangle Publishing £49.95 

JOYSTICK 

Atari CX40 Joystick Atari Corp £4.99 


INCLUDING VAT 


FREE ATARI BUNDLE VALUE:£458.97 


With SMI 24 mono monitor: £498 SS With SCI 224 colour monitor: £6981,15 


1040ST-FM PROFESSIONAL PACK 


NOW WITH TV MODULATOR 

For the serious home user and the small business, we are 
pleased to announce a new package based around the 
1040ST-FM. The 1040ST-FM has 1Mbyte RAM and a 
1Mbyte built-in disk drive. In addition, the 1040ST-FM 
now comes with a TV modulator built-in. (The previously 
available 1040ST-F was designed for use with a monitor 
only and did not come with a modulator.) This modulator 
allows the 1040ST-F to be plugged directly into any 
domestic TV set, and comes complete with a lead to 
allow you to do so. The new ‘Professional Pack’ from 
Silica includes the new 1040ST-FM with modulator plus 
four high quality software packages including a spread- 
sheet, database, word processor and programming lang- 
uage. This ‘Professional Pack’ software will enable you to 
get straight down to business with your new computer. In 
addition to this software (worth £384.84), if you buy the 
Professional Pack from Silica Shop, you will also receive 
the Silica ST Starter Kit (worth over £200), Free Of 
Charge. Return the coupon for further information. 




INCLUDING 


With SMI 24 mono monitor: 


£598 vat 


With SCI 224 colour monitor: 


£798 vat 


ATARI 1040ST-FM (Computer) £499.99 

VIP PROFESSIONAL (Spreadsheet) £149.95 
MICROSOFT WRITE (Word Processor) £149.95 
SUPERBASE PERSONAL (Database) £59.95 
BASIC DISK & MANUAL (Language ) £24.98 

NORMAL RRP: £884.82 

LESS DISCOUNT: - £385.82 

PROFESSIONAL PACK PRICE: £499.00 


2Mb & 4Mb MEGA ST 


The MEGA ST computers are styled as as lightweight keyboard with a separate CPU, 
connected by a coiled telephone style cable. There are two versions of the MEGA ST, 
one with 2Mbytes of RAM and the other with 4Mbytes. Each version has a 1Mbyte 
double sided disk drive built-in to the CPU unit. The MEGA ST’s do not come with 
modulator built-in and must therefore be used with a monitor. With every MEGA ST 
purchased, we will add the ‘Professional Pack’ software (worth £384.83) detailed 

STt p S2 k!; 2Mb MEGA ST ■ — 

(worth over £200) CM OQ »nc 

+ mono monitor =£998 
+ colour monitor=£1198 


both Free Of Charge. 
Return the coupon 
for further details. 


4Mb MEGA ST 

1 QQ inc 

X, I ■ WW VAT 

+ mono monitor =£1298 
+ colour monitor =£1498 



DTP PageStream £149 


+VAT 

=£171.35 


Desktop Pubfishing (DTP) is one of the fastest growing applications for personal 
computers. We are pleased to announce a powerful low cost package tor the Atari ST 
called PageStream. PageStream costs only £149 (+VAT=£171.35) and, because it 
works with an Atari 1040ST and a Seikosha SP-180AI printer, you can be up and 
running with a complete system for less than £1000. Some of the features of 
PageStream are listed to the right, tf you would like further information on this 
program, complete and return the coupon below, ticking the 'DTP box in the corner. 


A 

ATARI 





The range of Atari ST computers offers something for everyone. From the games enthusiast 
who wants the challenge of the very best in arcade action, to the businessman who wants to 
make financial forecasts or faultless presentations. The ST offers high quality graphics, 
sound and speed for the gamer, whilst providing a fast, user friendly and affordable solution 
to business. The ST is now firmly established in the home environment and boasts a wealth 
of users in education, local government, television, and a variety of different businesses. 
Software for the range stretches to cover applications as diverse as ENTERTAINMENT, 
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DESKTOP PUBLISHING, EDUCATION, MUSIC, PROGRAMMING, SPREADSHEETS, WORD 
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Logotron, C64 £9.95 cassette, £14.95 disk 

S sssooo, you vant to be a Star 
Warrior, huh? One of those 
guys who wears white skin- 
tight jump suits, carries a sick bag 
and smiles a lot when subjected to 
G-force? Nice, real nice. 

Well, say thankyou mummy to 
Logotron because they’ve said 
you can be one - right now. 

Well, go on then. What do you 
mean where? Everybody (every- 
body who’s anybody, anyway) 
knows that the most fashionable 
mission of the month is on Gor- 
baxa, guarding valuable Kryptium 
energy cells from the sort of guys 
who stop at nothing to get their 
hands on a bit of dosh. 

Oh yeah - once you ’re out there, 
blasting those black market 
pirates out of their underpants, try 
to remember to collect those 
bonus balls. Well, where else are 
you supposed to get laser fire, 
temporary invulnerability, extra 
acceleration and bonus points? 

Be good and we might even send 
out an air bus with extra missiles 
and shield supplies. But don’t stay 
around too long - or those mega- 
tough, incredibly nasty blue hun- 


Give me a copy of 
Dropzone and I’d 
say it was abso- 
lutely fantastic, 
triff, brill, wunner- 
ful, dead amusing, stand on my 
head and do a dance an’ all 
that an’ everyfin’. So what’s 
wrong with Starray you might 
ask - it’s exactly the same 
gameplay, innit? Well, it would 
be if it weren’t for the fancy 
graphics. Logotron have tried 
everso hard to give us some 
really snazzy parallax scrol- 
ling, but it just doesn’t work. 
Go too slow or too fast and it 
just judders and shudders and 
makes it dead hard to see 
what’s going on. If they’d con- 
centrated on getting more 
rapid fire instead, it wouldn’t 
have mattered so much about 
the graphics - the gameplay 
would have made up for it. As 
it is, the whole thing’s only just 
above average. Oh well . . . 


A Starray! GO!. Well, you had to be there 



Aha! Looks like a classic case of ignoring the 
gameplay in favour of the graphics, here. Tut, tut. 
Shame really, because it wouldn’t have mattered 
about the parallax scrolling if you’d just had the 
Amiga version’s firing rate and smoother control of 
your ship. I mean, parallax scrolling’s great but not if it gets in the 
way of the game. Looks as if its got in the way of the sound as 
well, come to think of it - there’s no title tune and only a few pretty 
basic in-game spot effects. As a Dropzone/Defender variant Star- 
ray could have been really brill - as it is it’s just . . . well . . 
average - innit Ken? (Yes - Ken). 


• mm 



bl&iCXj 

CsttiOJC? 

I mu/ 



Producer, C64 £9.95 cassette, £14.95 disk 


E arthquakes and floods are 
disrupting civilisation as we 
know it and there’s nothing 
we can do. Even the government 
of the good ol ’ US of A is in 
despair. 

But wait, what’s this? Is it a bird? 
Is it a plane? Is it a pair of red 
underpants flapping in the 
breeze? Nope - IT’S SUPERMAN 


{his briefs don’t flap, they cling to 
the skin). 

Well - a man who uses enough 
grease in his hair to keep the mak- 
ers of Brylcreem in gel for ten years 
knows what a man who uses 
enough . . . er . . . a man like that 
has to do. He has to deactivate 
Darkseid’s disruptive weather sta- 
tion somewhere in space. 


, _ . There’s something dead odd about this game. It’s 

W JSk not tJle incredibly long multiload (even on disk) 
which got right up my nose, or the fact that all the 
levels are pretty turgid, 1 blast a few aliens out of the 
way’ sort of stuff. Nope, it’s the fact that it’s as easy 
as falling off a bike and leaving bits of your knee on the pavement, 
to get right to the end of this game on your very first go. Why? 
Because Superman can’t die. Yep, no matter how low your 
energy gets, no matter how many holes the enemy makes in your 
underpants, you still survive. Worse still, two of the levels are 
repeated, so you really only get three levels for your hard-earned 
dosh. What a waste. 


And a mission like this doesn’t 
come easy. Actually, it comes in 
five parts. Using a choice of 
weapons, all our hero has to do is 
fly to STAR laboratories (killing 
parademons) to meet the scientist 
in charge, guide the Professor’s 
shuttle through a life-threatening 
asteroid belt, infiltrate the cor- 
ridors of the space satellite, guide 


the deactivated enemy satellite 
through another asteroid belt 
before attacking the outer 
defences of the Lexcorp station, 
nerve centre of Darkseid’s evil 
plot, AND defeating the Lexcorp 
commandos in a final confronta- 
tion inside the station itself. Phew! 

I bet he drinks Carling Black 
Label. 





\\ 




^ i. 



A Da da, dadada da da an * all that Superman stuff an ’ everyfin ’ - jolly 

red underpant japes in Tynesoft’s rather nice game 



■ ; 


Shame really. If Tynesoft hadn’t been so keen to put- 
together an adventure with so many episodes they 
might actually have come up with a playable game. 
The 3D Space Harrier-style section, for example, is 
really smooth but there just aren’t enough different 
sorts of enemy sprites to give it depth. Same goes for the inside 
sections - add a bit of a maze and a mappable area and you could 
end up with a really involved and interesting game. Instead, all 
you’ve got is whole load of lightweight, mediocre sections which 
don’t hold your attention for longer than a couple of minutes and 
take ages to load in. Not much really - at least not for ten quid. 


8 2 


ZZAP! MARCH 1989 





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i Smyup 

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ters come after you. 

And when you come off watch, 
you can have a go at the six next 
most fashionable warzones in the 
galaxy. 

Happy now? OK then - don’t 
forget your thermal underwear. 


PRESENTATION 57% 

High-score table and loading 
screen, clear control panel plus 
radar display. 

GRAPHICS 66% 

Large ship, pretty (but some- 
times busy) backgrounds - but 
the ambitious parallax scrolling 
judders too much. 

SOUND 30% 

No title tune, basic but echoing 
in-game fire effects. 

HOOKABILITY 62% 

Easy to grasp, though the scrol- 
ling and the occasionally unclear 
graphics might put you off a bit. 

INSTABILITY 55% 

It’s not the shoot em up you’ll 
- turn to over and over again. 



A near miss - with a bit of 
tweaking it could have been a 
big hit. 



For £24.95, the Amiga version, sport- 
ing three extra levels and Lois Lane, 
should be available soon. 


u p d a t 


PRESENTATION 60% 

Three difficulty levels and slick 
. comic book intros but the mul- 
tiload is incredibly tedious. 

GRAPHICS 70% 

Smooth but slow 3D sequence 
plus well-defined (though not 
very detailed) vertically and hori- 
zontally scrolling sections. 

SOUND 40% 

Superman title tune but only a 
few, simplistic effects in-game. 

HOOKABILITY 50% 

You have to be really hard if the 
multiload didn’t put you off. 

LASTABILITY 18% 

You finish the game on your first 
go and you won’t want to go 
through it again. 



Is it a bird? Is it a plane? No - 
it’s a turkey. 



Tynesoft, C64 £9.95 cassette, £14.95 disk; 
Amiga £24.95 

L -l-l-l-adies and gen’r’men, 
roll up, roll up for the Ringling 
Brothers circus - the 
grrreatest show on earth. 

Step right up, step right up! You 
sir, in the ZZAP! T-shirt, the one 
with the bright red hair - you, and 
up to three of your friends. Right 
this way, right this way. 

Feeling fit today are we, sir? 

Ready for anything? Right then, 
here’s your special participator’s 
ticket - if you’ll just move this way 
now ladies and gen’r’men, you’ll 
see this gentleman here take part 
in four circus tricks for the very first 
time in his life. A big hand for the 
competitor. Thank you very much. 


And tonight’s dangerous, hair- 
raising and most spectacular 
events are: the tightrope, trick 
horse riding, trapeze and, a big 
hand for this one, most dangerous 
of all, putting life and limb right in 
the path of death - tiger training. 

Step right this way, ladies and 
gen’r’men. Come to the circus . . . 
the greatest show on earth. 

Sorry sir, no fat people and no 
dogs . . . 

T ‘He flies through the air with the 
greatest of ease . . . ’ er . . . 
SPLAT! (Amiga) 




A One drop and you’ll have a head to match any hangover, Mr Smarty 
Tightropewalker Person (64) 



If you’ve stepped 
up to take a look 
at this, the best 
thing you could 
possibly do is step 
right down again. If you were 
expecting something up to the 
standard of Tynesoft’s Sum- 
mer and Winter Olympiad cut 
your losses ’cos this isn’t it. 
Apart from the trapeze, which 
is quite fun, the events are bor- 
ing, difficult to control and as 
playable as a broken ukelele. If 
you really want a fun night out 
at the circus, save your money 
for when the real thing comes 
to town. 



Tarantantara 
tarantanta-ra. I 
think the circus is 
great (I’m talking 
Charlie Caroli’s 
greatest fan) so when I heard 
that this was coming out, I was 
weelly, weelly pleased. Well, 
you’ve got to admit - it was a 
good idea. It’s just a pity that 
the final product hasn’t come 
off. On both formats, all the 
events are far too difficult and 
the really illogical control 
method just makes things 
worse. By the time you’ve 
waited for the multiload on the 
64 version (which is slightly 
more playable, by the way) or 
spent a couple of hours swap- 
ping Amiga disks, you’ll proba- 
bly be quite happy to throw this 
in the ring - and leave it there. 


64 amilsa 

70% PRESENTATION 70% 

Up to four player tournament option, plus end of game fanfare, 
chance to practise events and slick links in between events. 
The 64 multiload, however is very slow and there’s a lot of tedi- 
ous disk swapping on the Amiga version. 

69% GRAPHICS 79% 

Colourful and well-defined on both formats; there’s a bit more 

attention to detail on the Amiga. 

80% SOUND 75% 

A whole medley of silly, atmospheric title and in-game circus 
tunes, interspersed with the odd sound effect. 

69% HOOKABILITY 69% 

Difficult control methods undermine the initial novelty value. 

42% LASTABILITY 39% 

It’s hard to play, tedious to IPad and not particularly addictive. 

41% OVERALL 39% 

An unusual and highly original idea let down by its very disap- 
pointing execution. 



ZZAR! MARCH 1 989 


8 3 














tfecuKsey 


Arcana, Amiga £19.95 

T he time is the future (isn’t is 
always?) Psychologists and 
electro-scientists have got 
together to find a way of exploring 
the inner reaches of the mind. 
Unfortunately the system latched 
onto the fears and hates of the 
subjects using it, amplifying them 
into grotesque creatures from their 
group id. 

The scientists developed a 

▼ Wander, wander, bounce bounce . 
enough now 


probe named the Strider, control- 
led by a person under deep hyp- 
nosis - a state at which they can 
reject any fears or anxieties - so 
that a battle could take place 
within the mind-grid. Aliens roam 
the grid and drop bombs which 
affect it in various ways, such as 
destroying a block or turning them 
to jelly. Yum yum. 

. ( yaaawn ) ... I think I’ve had 



No Excuses has all the trademarks that are usually 
attributed to a budget game; simplistic graphics, iffy 
sound and unrewarding gameplay. The problem is 
that it costs 20 quid! Hardly a budget price, I’m sure 
you’ll agree. The movement is thoroughly confusing 
and most of the time I couldn’t tell which direction the Strider was 
facing. On completion of the first monotonous level, imagine my 
dismay on seeing that the next level played exactly the same. 
Agh! No Excuses is a dull game that has been priced way out of 
its league. 



It’s difficult to 
think of anything 
constructive to 
say about a game 
like No Excuses. 
You’ve got a grid designer, I 
suppose, but this doesn’t help 
when all it’s useful for is 
designing levels for a really 
dull game. After struggling 
with the controls for a few 
goes, I worked out what was 
going on. It was then that it 
dawned on me that there was 
no real game to speak of. Move 
a bit, turn, fire, move a bit, turn 
fire . . . that’s just about it. 
After releasing the best trivia 
game available (Powerplay), 
it’s not a good idea to release 
a sub-standard blasting game 
such as this at £20! Come on! 


PRESENTATION 49% 

A few options and a ‘course’ 
designer, but little variety and a 
rubbish control system. 

GRAPHICS 29% 

Poor definition and animation on 
all the sprites; the backgrounds 
are dead boring. 

SOUND 35% 

Basically consists of a few short 
and dreary samples. 

HOOKABILITY 20% 

First thoughts: ‘What the . . . ’ 

INSTABILITY 12% 

Last thoughts: ‘Get out of here!’. 


OVERALL 

19 % 


A weak concept worked into a 
terrible game. 



Melbourne House, Amiga £19.99 


T he Shadow Boss has kid- 
napped your true love and 
taken her to the Black War- 
rior hideout! You must set off to the 
rescue . . . once you’ve found 
your deadly Karate slippers . . . 

Members of the Shodow Boss’s 
gang have been left along the 
route to ‘duff you up’ , but you’re an 
ace Karate expert and can smash 


them in just as much. Whoar! Not 
only are you a whizz with your 
hands and feet, but also with 
weapons which found along the 
route. To rescue your girl, you 
must battle through various stages 
to the hideout itself, where the 
Boss awaits . . . 



Double Dragon is 

one of my favour- 
ite arcade games, 
so when I saw the 
pretty title page 
and listened to the excellent 
music (both exactly like the 
arcade machine) I thought I 
was in for a treat. However 
after two games of an average 
beat ’em up, I found that I’d 
finished it. In a total time of 
around 20 minutes. Not much 
in the way of lastability, don’t 
you think? Maybe I’m being 
too harsh, as I’ve completed 
the arcade version already, but 
as I remember it wasn’t that 
easy! My advice is to try it first. 



The conversion of Double Dragon is one of those that 
falls into the ‘long awaited’ category. Now the Amiga 
version has arrived, we can all breathe a sigh of 
relief . . . well, maybe not. The graphics are great, as 
is the sound (the title music is sampled from the 
coin-pp), but the game itself doesn’t present too much of a chal- 
lenge. The aggressive feel of the fighting in the original has been 
mostly lost, making the game a lot easier. All said it’s not a bad 
game, it’s just got something missing . . . 


▼ Maff completed this on his second go - what does that tell you 
about the game? (answers on a baked trout only) 



Can you do it, or will you end up 
looking like ground beef on the 
pavement? *" 

conversion 



f 


c t 


r 


PRESENTATION 60% 

Dodgy multiload and tricky con- 
trols let the side down. The rest 
is fine though. 

GRAPHICS 81 % 

Quite close to the original, but 
they should really be closer than 
that. 

SOUND 83% 

Arcade-identical intro music and 
‘unusual’ in-game effects. 

HOOKABILITY 87% 

Great fun to play the arcade 
. classic for free at first . . . 

LASTABILITY 34% 

But it’s rather easy to complete 
within a few goes. 



Not a bad game, but a rather 
weak conversion.. 


8 4 


jr ZAP! MARCH 1 989 












87291(3 


ENEMY 



Capcom, C64 £9.99 cassette, £14.99 disl^Amiga 





D are you think it? Can you 
believe it? Could it ever 
make sense? Can you 
cope? What do you mean with 
what?\N\Xh Ken D Fish, that’s 
what. Yeah, looks like our very own 
lovable, cuddly, harmless and 
everso innocent Ken D Fish has a 
pretty shady distant past. 

Capcom sources inform us that 
deep in those dark and dangerous 
times when Japan was a country 
full of er . . . dark and dangerous 
deeds and Ken’s family was still in 
the early stages of evolution (ie, 
human and not particularly fishy at 
all) one vile, boil-ridden and gener- 
ally smelly ancestor of his was run- 
ning riot in the east. Shocking eh? 

The nasty piece of work in ques- 
tion was none other than Ryu Ken 
Oh, the sort of villain who kidnaps 
children, razes harmless villages 
to the ground and brainwashes 
-s ap . 



Call me mad Maff 
if you like, but I 
just couldn’t get 
into this. I haven’t 
played the arcade 
game, so I can’t really com- 
ment on how good a conver- 
sion it is - but on both formats, 
the game itself just seems to 
lack that extra edge. Apart 
from the end-of-level baddies, 
the sprites aren’t all that big 
and a lot of the time on the 64, 
I found it a bit difficult to see 
what was going on. The 
sound’s not too bad on either 
version but when it comes to 
the gameplay department 
there just isn’t enough to 
interest me. You might like it 
though. All I’m saying is, try 
before you rush out and rip it 
off the shelf. 


simple peasants into becoming 
the soldiers of his black and 
wicked cause. Boo, hiss. 

Lucky that even then there were 
guys like Lee Wong (that’s you) 
around. These were the sort of 
guys who risked everything to free 
the innocent and save the free. 
Aaah. 



A No time to admire the scenery - just get a-hackin’ and a-jumpin’, 

OK? ( 64 ) 

Single-handedly and without 
the tiniest bit of help, he sets off 
through several different temple, 
outdoor and indoor environments 
to beat those brain-dead soldiers 
into a pulp, rescue the children and 
make sure guys like Ryu Ken Oh 
never breathe again. 

Good job that some of the dying 
soldiers leave bonus power, 
weapons and goodies behind. Not 
so good that every now and again 


Yey, I thought when I first saw this - a Tiger Road 
coin-op (well nearly) slap bang in the middle of the 
ZZAP! office. Fab! Now for the bad news: neither 
version is entirely faithful to the coin-op and not all 
that many levels look the same. No hold on - don’t 
go rushing off with that miserable look on your face - here comes 
the good news: it’s sf/// really good fun to play. Yep, the combat’s 
fast, the gameplay’s furious and the levels are just hard enough 
to keep you playing on and on. I wouldn’t say the 64 or the Amiga 
graphics are exactly spectacular but the action is a bucketful of 
fun. And basically, when it comes down to it and all that an’ 
everyfin’, that’s what counts, innit? 


08013308 
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Lee comes across a great big, 
stonking, mega-hard temple guar- 
dian, the sort of guy you’d like to 
spend a lifetime washing dishes 
and avoiding - let alone kill. Unless 
he jumps out of his way and beats 
him up pretty quick, Lee’s min- 
cemeat. 

Oh yeah - and if you let the 
darker side of Ken’s family survive 
what will happen to Ken D Fish? 

Fish fingers, that’s what. 



Threaten to throw 
a bucket of water 
over my head and 
I’d be the first to 
admit that Tiger 
Road isn’t the slickest conver- 
sion I’ve ever seen on the 64. 
The levels aren’t particularly 
faithful to the coin-op (a bit 
more on the Amiga, but not 
much) and some of the end-of- 
level aliens are a bit of a let- 
down. Still, it’s a dead good 
game in its own right with 
plenty of variety to keep you 
hooked. As long as you’re not 
expecting a well-faithful con- 
version, run down to your local 
software shop and demand to 
see this in a strong, purposeful 
voice. 


conversion 



f 


c t 


r 


Now, he’s not the smallest opponent in the world, is he? So - be 
careful! (Amiga) 


T Well, I’d rather be up here than down there amongst that lot, I can 
tell you. Hack you to death as soon as say ‘Delek Batey’, they 
would ( 64 ) 


SCORT. 

B70Z46 


PLAYER 

ENEMY 



65% PRESENTATION 68% 

Keyboard option and no-frills screen presentation on the 64. 
The Amiga has an inbetween level screen as well - wooh. 

70% GRAPHICS 70% 

Nice backgrounds on both versions but some of the sprites on 
the 64 are a bit small and lack detail. Amiga has nice animation 
and the sprites are very like the coin op. 

69% SOUND 78% 

Silly oriental title music on the 64 and bland in-game theme - 
luckily you can switch it off. The Amiga version has a title tune 

a**d dramatic sound effects. 

82% HOOKABILITY 83% 

Easy to get into and very addictive right from the start. 

66% LASTABILITY 66% 

The action might get a mite repetitive after a while. 

73% OVERALL 76% 

Not a toqjjotch conversion but a pretty good game neverthe- 
less. 


72N?\ 


ZZAP! MARCH 1 989 


8 5 













E3S that the ^ 101116 versions aren’t much like the origi 

fersfrom an appalling control method and annoying quii 
whereas the Amiga version has lost a load of presentation ; 
levels - when a game’s multiload anyway you’d expect then 
be included. Soldier of Light isn’t too bad, but it should have b 
a lot better. 


64-AKica 


SOI JMER 01 

Ace, C64 £8.99 cassette, £14.99 disk; Amiga £24.99 


T he point of having organisa- 
tions set up to run things is 
so that things can be more 
efficient. The problem is, when 
there’s a head organisation, rebel- 
lious forces have something to aim 
an attack towards. 

Galactic High Command has 


When you con- 
sider what makes 
games like Soldier 
of Light popular in 
the arcades, it 
usually boils down to a few 
basic elements - the graphics, 
the sound and the mindless 
action. Naturally the 64 can’t 
hope to achieve the quality of 
audio and video that the coin- 
op offered, but when a hor- 
rendous control system 
plagues you then things begin 
to look a bit grim. Now the 
Amiga has the power to pro- 
duce the sound and graphics 
of the arcade original, but for 
some reason the program- 
mers have got the game to be 
’similar’ and left it at that. As a 
game it’s not too bad (the con- 
trol actually works!), but like 
the 64 version it’s not up to 
much in the conversion 
stakes. 


run things in the Galaxy for a good 
number of years, but now they’re 
facing a problem in the shape of an 
organisation known as The Fed- 
eration’. This band of heavily 
armed outlaws has spread across 
the Soa system, consisting of the 
planets Cleemalt, Lagto and 
Cleedos, leaving fortresses laden 
with troops. 

You play the part of Xain 


cleared, you must return and 
check them again, just in case an 
invasion force has managed to 
reach the planet. 

conversion- 


A If only the control method wasn’t so awkward, because those 
graphics are really good . . . (Amiga) 

d’Sleena (which, backwards, says 
Aneels’d Niax- interesting, eh?)- 
a crack stormtrooper, more adept 
with the use of firearms and the 
Exo-skeleton armour than any 
other warrior in his fleet. You must 
fly out to the invaded planets and 
destroy the Federation’s forces; 
but on all of the planets you will 
find a number of pods containing 
additional weaponry to fit onto 
your Exo-skeleton, which have 
been left due to a malfunction by 
the computer at Central Control. 

Once all the planets have been 


TXMEl'.Il 


• 6 


has been ‘in the making’ for long enough 
it? Soldier of Light is one of my favourite arcade 
(although I played it in its Xain d’Sleena incar- 
), so I naturally looked forward to the home 
n. The early 64 demos I saw gave the impres- 
oing to be really good, but now that both 64 and 
have arrived in their entirety, the 64 version has 
a sloppy game with a horrible control method 
and little resemblance to the arcade original, and the Amiga ver- 
sion has grabbed the wrong end of the stick, with lost presenta- 
tion and missing levels alt over the shop. Fans of the original 
BEWARE! This may not be the game you expected when you saw 
the name Soldier of Light. 


sion that it w 
Amiga versi 
deteriorated 


A Maff’s fave arcade game is at last converted to our fave home 
computer ( 64 ) 


41% PRESENTATION 53% 

Neither version lives up to its potential, with missing presenta- 
tion and levels and the 64’s terrible control. 


62% GRAPHICS 80% 

The 64 version has small, blocky and badly coloured sprites 
and the Amiga version - although nicely drawn - has everything 
a bit squashed on the small playing area. 


71% SOUND 75% 

Woobly soundtracks and effects that hardly capture the feel of 

the original. 


70% HOOKABILITY 83% 

The Amiga version is fun to play for a while, but the 64 version 

is rather infuriating to get used to. 


49% LASTABILITY 66% 

Few levels and little lasting appeal, but the Amiga version fares 
better due to its greater playability. 

61% OVERALL 79% 

An average 64 shoot ’em up and a disappointing Amiga arcade 
conversion which may appeal to blast fans. 


8 6 


ZZAR! MARCH 1 989 


’• \<* A 



S..." 

/. r 

v V_ i 













Electra, C64 £9.95 cassette, £14.95 disk 

ut there in space there’s a 
^ M guy so tough he’d rather 
die than miss the spine- 
tingling pleasure of shattering one 
single alien into a thousand bloody 
bits. 

Luckily, the aliens come search- 
ing for him - in waves. T wo waves 
of space invader type aliens firing 



shots, followed by one mega- 
biggy missile-firing mama-alien 
per level. Hit an alien that’s flash- 
ing green and it turns into a cap- 
sule full of extra weapon 
capabilities. 

A password system lets you 
return to the point where you left 
off. Wooo-eee-ooo! 


If you’ve been looking at the screenshot, you proba- 
bly don’t think much of this. And you’d be right - 
about the graphics, anyway. Actually (no, no don’t 
call me Ashley - aargh!) the sound isn’t up to a that 
much either - just a set of simple, repetitive tunes. 
So why do I like this? No, not because I’m a bit of apervy,green, 
purple or just downright peculiar - just ’cos I think Space Invaders 
was great and this is a fab *n’ triff variant on that. For some weird, 
interspacial reason you just can’t help coming back for more. Bit 
pricey, though, for what you get. 



A Awwwww, isn’t he cute! 

Well, he would be if he wasn’t 
trying to smash every bone in 
your body 



Anyone who’s 
ever played and 
lost at all those 
old favourites like 
Space Invaders 
and Gaiaxians ought to have a 
look at this. The graphics 
aren’t that hot but the gamep- 
lay is gripping enough to keep 
you glued to the monitor 
for . . . er . . . well, quite a long 
time. It wouldn't be that long a 
time though - 1 mean, playing 
fancy Space Invaders is fun for 
a bit but it’s not exactly the 
most complex thing in the 
world. At a budget price this 
would be a must. At full-price, 
try afore ye buy. 


Password system plus various 
difficulty levels. 




Basic alien sprites with very 
primitive detail. 

SOUND 55% 

Jingly tune which can be 
switched oft in favour of some 
fairly uninteresting sound 
effects. 


XGM 


It doesn’t look all that hot but it is 
dead easy to get into. 


« :T li iTitWi' 


Good for an afternoon of frantic 
play but probably not much more 
than that. 



rt 

been fab as 
ame. 




All prices include VAT/delivery 


OCEANIC 


OC-118 

Previously sold as ‘Excelerator Plus’ 




A superb package representing extremely good value for money, 
combining the Oceanic OC-118 disk drive (previously sold as 
‘Excelerator+’) and the sophisticated GEOS system. Said by 
COMPUTE’S Gazette to have "dramatic improvements over the 
1541 in quality and reliability", the drive is a stylish and attractive 
compact unit featuring a direct drive motor and its own external 
power supply. GEOS brings the ppwer of a graphic interface and 
led disk 


integrated disk turbo to your ’64 and includes geoPAINT, a graphic 
.), geoWRITE, a WYSIWIG word processor and many 
Desk Accessories. Many more extensions available - see below. 


SPECIAL OFFER AMIGA PACK 

Our new special offer pack includes the following: 

★ Amiga 500 computer ★ Grid Start 


★ TV Modulator 

'A Mouse & Mouse mat 

★ Joystick 

★ Photon Paint 
A Karate Kid II 
A Goldrunner 


A Demolition 
A XR 35 
A Atax 
A Las Vegas 
A plus five disks of 
public domain s/ware 


The total retail value of extras supplied is £270.45. 


| Only 

£399.00 

i n c 1 u d i n g V A T 
and delivery 





A ATARI* 

Including 520 STFM with 1 MEG 
joystick, mouse, manuals and 5 

Software 
supplied 
includes: 


520 STFM 
SUPER PACK 

drive, over £450 worth of software, 
disks of public domain software. 


Marble Madness 
Beyond Ice Palace 
Thundercats 
Summer Olympiad 
Arkanoid II 
Eddie Edwards Ski 
Ikari Warriors 


Test Drive 

Buggy Boy 

Quadralien 

Xenon 

Wizball 

Seconds Out 

Zynaps 


Chopper X 

Ranarama 

Starquake 

Genesis 

Black Lamp 

Thrust 

Organiser Business S/ware 


Only £349.00 


including VAT 
and delivery 


While stocks last! 




All prices VAT/delivery inclusive , ( j 

Next day delivery £5.00 extra CVeSnOm MlCfOS Ltfl 


Send cheque, P.O. or ACCESS/VISA details 
Phone with ACCESS/VISA details 
Govt., educ. & PLC official orders welcome 
All goods subject to availability E.&O.E. 
n to callers 6 days, 9.30-5.30 


Open 

Telex: 333294 Fax: "0386 765354 


63 Bridge Street 
Evesham 

Worcs WR11 4SF 
Tel: 0386 765500 


Also_atM762_Percto Birmingham, B30 3BH Tel: 021 458 4564 


Oceanic OC-118 & GEOS £129.95 

Oceanic OC-118 & GEOS 

plus Freeze Machine £149.95 


GEOS Applications 

GEOS 64 £24.95 GEOPUBLISH £32.95 

GEOFILE £24.95 GEOPROGRAMMER £32.95 

GEOCALC £24.95 GEOS 128 £32.95 

DESKPACK+ 64/128 £21.95 GEOWRITE 

GEOWRITE WORKSHOP .... £24.95 WORKSHOP 128 £32.95 

FONTPACK+ 64/128 £16.95 GEOCALC 128 £32.95 

GEOSPELL £16.95 GEOFILE 128 £32.95 




























/ 



LOAD-IT 

Eliminates tape loading problems on your 
C64. Achieves 1 00% loading success even 
on th% most obstinate tapes. It provides 
permanent head alignment adjustment 
with the help of an LED array for optimum 
signal indication. Guaranteed for one year. 
OFFER 39.99, T250H 


MERCY DASH CALENDAR 

Yes, the virgin like Saint of the industry has 
finally made it to stardom! She's mad, she’s 
bad and she appears on twelve months of 
this mono Robin Evans masterpiece of a 
calendar. 

OFFER 4.95, T455H 


ZZAP! T-SHIRT 

New ZZap! designer T-Shirts 
Medium and XX Large for all read- 
ers, great and small! 50% cotton 
and 50% polyester. 

MEDIUM T-SHIRT OFFER 4.95, Z480H 
XX LARGET-SHIRT OFFER 4.95, Z481H 


KONIX NAVIGATOR 

Brand new ergonomically designed 
handheld joystick with Fire button 
positioned directly beneath the trigger 
finger for super-fast reactions. Unbreaka- 
ble solid steel shaft. OFFER 14.99 ,Z235K 

KONIX MEGABfcASTER 

Precision moulded control knob with 
steel shaft for complete reliability. Dual 
fire buttons for left or right hand use. 
Heavy duty leaf switches provide direc- 
tional control with long lasting operation. 
Includes suckers for table top fixing. 
OFFER 6.99, Z236K 


EUROMAX ELITE STANDARD 

Short travel micro switch action in 
ergonomic and highly durable designed 
body. 

OFFER 9.95, C237H 

EUROMAX ELITE GRIP 

OFFER 10.95, C238H 


MICRO-MATE PSU 

The alternative C64, C64c and Vic20 
power supply, 'Micromate will replace 
your dicky original CBM unit and provide 
reliable power to your computer. It won't 
overheat, has a failsafe cutout against 
over-current ( ie output short-circuiting) 
and over-temperature (just to be on the 
safe side), and includes a twelve month 
unconditional warranty. ALL units are 
individually tested. Do you get the feeling 
nothing can go wrong? Good, you’re get- 
ting the message, power problems are a 
thing of the past. 

OFFER £29.95, Z291H 


GET YOUR LUVLY FRESH 
COLOSSUS CHESS X ’ERE 


CHERRY A3 DIGITISING TABLET 

Works with Amiga, Atari ST and PC and 
comes complete with drawing stylus and 
four button puck 

OFFER 499.95, T260H 


AMIGA A501 512K RAM EXPAN 
SION UPGRADE + CLOCK CARD 

Internal Ram upgrade to 1024K RAM 

OFFER 129.99 T253H 


Check mate! Strategic discussions with CDS software has led to this 
superb reader deal you can’t possibly refuse. Colossus is now also 
available on the Amiga format: 

AMIGA disk OFFER 20.00 Z457H 
CBM64/1 28 cass OFFER 6.50. Z459H 
CBM64/1 28 disk OFFER 8.50, Z464H 


AMIGA A520 MODULATOR 

Use your Amiga with a domestic TV set or 
composite video monitor. 

OFFER 24.99. T254H 


XEROX 4020 COLOUR INK JET 
PRINTER 

Prints seven individual colours or more than 
4000 shades In enhanced mode it prints a 
page in four minutes. Integrates colour 
graphics with black text using five resident 
fonts at 80cps draft and 40 cps letter qual- 
ity. 

OFFER 1222.00, T261H 


DIGIVIEW 3.0 WITH A500 ADAPTOR 

captures image via your video camera 

OFFER 149.95 T255H 


AMIGA DIGIDROID 

A motorized filter wheel that automates col 
our digitizing with Digiview 

OFF 52.95. T256H 


XEROX 4020 STARTER PACK 

includes paper roll holder, 8 cartridges ink, 
paper and maintenance fluid 

OFFER 99.99, T262H 


AMIGA COPYSTAND FOR DIGIVIEW 

A 2' stand for digitizing objects 

OFFER 59.95, T257H 


XEROX CUT SHEET FEEDER 

for use with Xerox 4020 printer 

OFFER 215.00 T263H 


AMIGA RENDALE GENLOCK 

A lowcost genlock enabling the user to 
merge computer graphics with live video 
and record the results on VCR 

OFFER 249.99 T258H 


PROFESSIONAL PAGE 

Word processsing, desktop publishing, 
colour separation and CAD. Postscript 
compatible output 

OFFER 199.95, T264H 


EASYL DRAWING A4 GRAPHICS 
TABLET FOR A500 

Deluxe Paint 1 & 2 compatible, incl Easyl 
oaint prog and general background driver 

OFFER 299.00 T259H 


r ~r 




mm 

1 ^ A 









ADVENTURES 


BARD'S TALC 3 - THIEF OF FATE 

disk, Electronic Arts 

OFFER 15.99. RRP 19.99, (81%), 
Z130D 

CORRUPTION Amiga disk, Rainbird 
OFFER 19.95, RRP 24.95, (81 %), 
Z113D 

FISH disk, Rainbird 

OFFER 19.95, RRP 24.95, (93%), ^ 
Z317D • 

INGRID'S BACK disk, Level 9 m 
OFFER 15.95, RRP 19.95, (90%), w 
Z318D • 

INTRIGUE disk, Mirrorsoft 

OFFER 10.44, RRP 12.99, (83%), 
Z094D 

LEGEND OF THE SWORD disk, Rain 
bird 

OFFER 19.95, RRP 24.95, (87%). 
Z095D 

NHNDFIGHTER csss. Abstract Con- 
cepts 

OFFER 11.99, RRP 14.99, (61%), 
Z096C 

MINDFIGHTER disk, Abstract Con- 
cepts 

OFFER 15.99, RRP 19.99, (61%), 
Z096D 

MORDON’S QUEST csss, Melbourne 
House 

OFFER 5.75, RRP 6.95. (83%), 
Z097C 

QUEST FOR THE GOLDEN EGGCUP 
csss, Mastertronic 

RRP 1.99, (75%), Z122C 
ST ARCROSS disk, tnfocom 

OFFER 19.99, RRP 24.99, (88%), 
Z098D 

TOWER OF DESPAIR csss, Games 
Workshop 

OFFER 6.40, RRP 7.95, (76%), 
Z099C 

ULTIMA IV disk. Microprose 

OFFER 23.99, RRP 29.99, (91 %), 
Z316D 

VALKYRIE 1 7 csss, Ram Jam Corpora- 
tion 

OFFER 6.40, RRP 7.95, (70%), 
Z114C 


STRATEGY 


w 


DECISIVE BATTLES OF THE AMER- 
ICAN CIVIL WAR disk, Electronic Arts 
OFFER 14.95, RRP 18.95, (90%), 
Z145D 

GEMSTONE HEALER disk. SSI 

OFFER 15.99, RRP 19.99, (80%), 
Z100D 

PANZER GRENADIERS disk, SSI 

OFFER 15.99, RRP 19.99, (81%), 
Z101D 

PANZER STRIKE disk, SSI 

OFFER 15.99, RRP 19.99, (78%). 
Z271D 

POOL OF RADIANCE csss, SSI 

OFFER 7.99, RRP 9.99, (80%), 
Z282C 

POOL OF RADIANCE disk. SSI 

OFFER 11.99, RRP 14.99, (80%), 
Z282D 

QUESTRON II disk. SSI 

OFFER 15.99, RRP 19.99, (81%), 
Z102D 

WARGAME CONSTRUCTION KIT 
disk, SSI 

OFFER 15.99, RRP 19.99, (79%). 
Z116D 

WASTELAND disk, Electronic Arts 
OFFER 15.99, RRP 19.99, (95%), 
Z115D 


BUDGET 


ACE OF ACES csss, Kixx 
RRP 2.99, (85%). Z226C 
BUBBLE BOBBLE csss, Silverbird 
RRP 1.99, (98%), Z227C 
CAULDRON csss, Silverbird 
RRP 1.99, (81 %), Z272C 
CAULDRON II csss, Silverbird 
RRP 1.99, (72%). Z273C 


GAM 


BUDGET 


PRO SKATEBOARD SIMULATOR 
csss, Code Masters 

RRP 1.99, (79%), Z284C 

PRO SKI SIMULATOR csss. Code 
Masters 

RRP 1.99, (69%), Z285C 

P SI-DROID csss, Zeppelin 
RRP 2.99, (60%), Z286C 
PULSE WARRIOR csss, Mastertronic 
RRP 1.99, (74%), Z287C 
SANXION csss, Rack-it 
RRP 1.99, (88%), Z1 18C 
SHOCKWAY RIDER csss, Rack-it 
RRP 2.99, (75%), Z289C 
SLAYER csss, Rack-it 

RRP 2.99, (90%), Z290C 
SUPER CUP FOOTBALL csss, Rack-it 
RRP 1.99, (67%), Z232C 
TAU CETI csss, Mastertronic 
RRP 1.99, (93%), Z233C 
THE SACRED ARMOUR OF ANTI- 
RIAD csss, Silverbird 

RRP 1.99, (91%), Z288C 
WORLD GAMES csss, Kixx 
RRP 2.99, (96%), Z234C 


CHEAP SKATE csss, Silverbird 
RRP 1.99, (64%), Z274C 
DYNAMITE DAN csss, Silverbird 
RRP 1.99, (79%), Z275C 
FIFTH GEAR csss, Rack-it 
RRP 2.99, (78%), Z276C 
FIGHTER PILOT csss, Silverbird 
RRP 1.99, (60%), Z277C 
GAUNTLET csss, Kixx 
RRP 2.99, (80%), Z228C 
GHOSTS’N’GOBLINS csss, Encore 
RRP 2.99, (94%), Z278C 
HOPPER COPPER csss, Silverbird 
RRP 1.99, Z279C 
KRAKOUT csss, Kixx 

RRP 2.99, (60%), Z229C 
LEADERBOARD csss, Kixx 
RRP 2.99, (90%), Z280C 
LIGHTFORCE csss, Rack-it 
RRP 2.99, (78%), Z281C 
METROCROSS csss, Kixx 
RRP 2.99, (60%), Z230C 
MISSION QENICIDE csss, Silverbird 
RRP 1.99, (66%), Z231C 
POWERPLAY csss, Players 
RRP 1.99, (92%), Z283C 


A QUESTION OF SPORT csss 
A QUESTION OF SPORT disk 
AFTERBURNER csss 
AFTERBURNER disk 
ARMALYTEcass 
ARM ALYTE disk 
BATMAN csss 
BATMAN disk 

BY FAIR MEANS OR FOUL cams 
BY FAIR MEANS OR FOUL disk 
CAMELOT WARRIORS csss 
CAVEMAN UGH-LYMPICS csss 
CAVEMAN UGH-LYMPICS disk 
FAST BREAK csss 
FAST BREAK disk 
GHOST HUNTERS csss 
GOLF MASTER csss 
GRIBBLY’S SPECIAL DAY OUT csss 
HAWKEYEcass 
HAWKEYEdisk 
HUNTER’S MOON cass 
HUNTER’S MOON disk 
JET BIKE SIMULATOR cass 
JOCKY WILSON’S DARTS cass 
JORDON VS BIRD cass 
JORDON VS BIRD disk 
LED STORM cass 
LED STORM disk 
MASTERBLASTER cass. 

OPERATION HORMUZ cass 
OPERATION WOLF cass 
OPERATION WOLF disk 
PACMANIA cass 
PACM ANIA disk 
PASTEMAN PAT cass 
PETER PACKRAT cass 
POWERPLAY HOCKEY cass 
POWERPLAY HOCKEY disk 
REALM OF THE TROLLS cass 
REALM OF THE TROLLS disk 
ROBOCOP cass 
ROBOCOPdisk 
8DI cass 
SDI disk 

SERVE A VOLLEY cass 
SERVE A VOLLEY disk 
SOLDIER OF LIGHT cass 
SPACEBALL cass 
STAR TREK cass 
STAR TREK disk 
STEEL cass 
SUPER HERO cass 
SUPER STUNT MAN cass 
SUPERSPORTS cass 
SUPERSPORTS disk 
TANK ATTACK cass 
TANK ATTACK disk 
TERRAFIGHTERcass 
TKO cass 
TKOdisk 

TRIVIAL PURSUIT- A NEW BEGINNING cass 
TRIVIAL PURSUIT - A NEW BEGINNING disk 
ZAMZARAcass 


Elite 

Elite 

Activision 

Activision 

Thalamus 

Thalamus 

Ocean 

Ocean 

Superior 

Superior 

Mastertronic 

Electronic Arts 

Electronic Arts 

Electronic Arts 

Electronic Arts 

Code Masters 

Rack-lt 

Rack-it 

Thalamus 

Thalamus 

Thalamus 

Thalamus 

Code Masters 

Zeppelin 

Electronic Arts 

Electronic Arts 

Capcom 

Capcom 

Zeppelin 

Again Again 

Ocean 

Ocean 

Grandslam 

Grandslam 

Silverbird 

Silverbird 

Electronic Arts 

Electronic Arts 

GO! 

GO! 

Ocean 

Ocean 

Activision 

Activision 

Electronic Arts 

Electronic Arts 

Ace 

GO! 

Firebird 
Firebird 
Rack-lt 
Code Masters 
Code Masters 
Gremlin Graphics 
Gremlin Graphics 
CDS 
CDS 
Zeppelin 
Accolade 
Accolade 
, Domark 
Domark 
Rack-lt 


£11.99 
£15.99 
£ 7.99 
£11.99 
£ 7.99 
£10.44 
£ 7.95 
£11.95 
£ 7.95 
£ 9.95 
£ 1.99 
£ 7.95 
£11.95 
£ 7.95 
£11.95 
£ 2.99 
£ 2.99 
£ 2.99 
£ 7.99 
£10.44 
£ 7.95 
£11.95 
£ 7.24 
£ 2.99 
£ 7.95 
£11.95 
£ 7.99 
£11.99 
£ 1.99 
£ 7.99 
£ 7.95 
£11.95 
£ 7.95 
£11.95 
£ 1.99 
£ 1.99 
£ 7.95 
£11.95 
£ 7.99 
£11.99 
£ 7.99 
£11.99 
£ 7.99 
£11.99 
£ 7.95 
£11.95 
£ 7.95 
£ 7.99 
£ 7.99 
£10.44 
£ 2.99 
£ 2.99 
£ 2.99 
£ 7.99 
£11.99 
£10.44 
£11.99 
£ 1.99 
£ 7.95 
£11.95 
£ 7.95 
£15.95 
£ 2.99 


Z407C 

Z407D 

Z408C 

Z408D 

Z201C 

Z201D 

Z405C 

Z405D 

Z306C 

Z306D 

Z442C 

Z301C 

Z301D 

Z303C 

Z303D 

Z440C 

Z447C 

Z446C 

Z077C 

Z077D 

Z051C 

Z051D 

Z404C 

Z444C 

Z418C 

Z418D 

Z409C 

Z409D 

Z437C 

Z406C 

Z307C 

Z307D 

Z302C 

Z302D 

Z443C 

Z439C 

Z417C 

Z417D 

Z400C 

Z400D 

Z410C 

Z410D 

Z411C 

Z411D 

Z300C 

Z300D 

Z419C 

Z419C 

Z305C 

Z305D 

Z449C 

Z445C 

Z441 

Z401C 

Z401D 

Z403C 

Z403D 

Z438C 

Z402C 

Z402D 

Z304C 

Z304D 

Z448C 



Wm 





AMIGA 




CUSTODIAN 

DEFCONS 

DOWN AT THE TROLLS 


I OF THE LANCE 
JOAN OF ARC 
NETHERWORLD 
NO EXCUSES 
OPERATION WOLF 
PACMANIA 
P.O.W. 


SDI 


SUPER HANG ON 
THE DEEP 


THE MEGA 
CHOICE: 


APART FROM OUR HIGHL Y RECOM- 
MENDED GAMES LIST, YOU CAN 
ORDER ANY GAME RELEASED BY 
THE MAJOR SOFTWARE HOUSES TO 
DATE ON CASSETTE.CARTRIDGE OR 
DISK. 


OUR OFFER PRICES ARE VALID FOR 
ANY FULL -PRICED GAMES AND 
INCLUDE FIRST CLASS POSTAGE 
AND PACKING - NO OTHER EXTRA 
CHARGES 

LOOK UP THE PRICE OF EACH GAME 
IN THE OFFER TABLE, ENTER THE 
OFFER PRICES ON THE ORDER 
COUPON, THEN ADD THEM UP. 
ORDERS FOR TITLES WHICH ARE NO 
LONGER IN DISTRIBUTION WILL BE 
RETURNED. 

YOU WILL BE REGULARL Y NOTIFIED 
OF ANY DELAYS CAUSED BY LA TE 
RELEASES. 


SOFTWARE OFFER 
PRICE TABLE 


4.99 

3.99 

1.00 

5.95 

4.74 

1.20 

7.95 

6.40 

1.55 

7.99 

6.44 

1.55 

8.95 

7.20 

1.75 

899 

7.24 

1.75 

9.95 

7.95 

2.00 

9.99 

7.99 

2.00 

11.99 

9.99 

2.00 

12.95 

10.40 

2.55 

12.99 

10.44 

2.55 

14.95 

11.95 

3.00 

14.99 

11.99 

3.00 

19.95 

15.95 

4.00 

19.99 

15.99 

4.00 

23.00 

18.40 

4.60 

24.95 

19.95 

5.00 

28.95 

23.15 

5.80 

29.95 

23.95 

6.00 

34.95 

27.95 

7.00 





Epyx 

Infogrames 
Imagine 
Electronic Arts 
Mirrorsoft 
US Gold 
Actionware 



Microprose 

GO! 

Titus 
Novagen 
US Gold 
GO! 

Hewson 

Arcana 

Ocean 

Grandslam 

Actionware 

Infogrames 

Activision 

Mirrorsoft 

Activision 

US Gold 

US Gold 

Mirrorsoft 

Rainbird 

Infogrames 

Infogrames 

US Gold 


99 

£15.95 

IS 

£19.95 

Z420D 

£19.95 

Z311D 

£15.99 

Z315D 

£19.99 

Z428 

£23.95 

Z314D 

£199 

Z435D 

£19.95 

Z422 

£19.99 

Z434D 

£19.99 

Z424D 

£15.95 

Z425 

£19.99 

Z436D 

£19.99 

Z309D 

£15.95 

Z312D 

£15.95 

Z413D 

£19.95 

Z427 

£15.95 

Z308D 

£23.95 

Z313D 

£19.95 

Z431D 

£19.99 

Z421D 

£19.99 

Z310D 

£19.99 

Z426 i 

£19.99 

Z414D 

£19.99 

Z416D 

£24.99 

Z433D 

£19.95 

Z415D 

£15.95 

Z432D 

£15.95 

Z423 

£19.99 

Z412D 


HOW TO ORDER: 


WRITE REQUIRED GAME(S) ON 
ORDER LIST, INCLUDING MEDIA 
TYPE, COMPUTER AND ORDER CODE 
(WHERE LISTED). 

IF OFFER PRICE NOT INDI- 
CA TED, CHECK IN AD OR REVIEW FOR 
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LOOK UP SPECIAL OFFER PRICE AND 
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ADD UP TOTAL AND ENCLOSE 
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REMEMBER 

GAMES ORDERS REQUIRE ORDER 
CODE OR MEDIA TYPE AND COM- 
PUTER, GARMENT ORDERS ORDER 
CODE OR GARMENT SIZE, HARD- 
WARE ORDERS ORDER CODE. 
INCOMPLETE ORDER FORMS WILL 
BE RETURNED. 


PLEASE RING (03B4) 5620 IF IN 
DOUBT! 


PRICES VALID FOR UK/EIRE / 
EUROPE ONLY. 

FOR OVERSEAS ORDERS PLEASE 
ADD C2.00 PER ITEM FOR AIR MAIL 
DELIVERY 


DELIVERY: 


NOT ALL LISTED PRODUCTS WILL 
HAVE BEEN RELEASED AT PRESS 
TIME. 

GOODS WILL BE DESPATCHED AS 
SOON AS POSSIBLE. CUSTOMERS 
WILL BE INFORMED OF ANY LONG 
DELAYS. 


BUDGET 

RAHGE 


ORDER FOUR GAMES IN THE Cl. 99 
RANGE AND PAY FOR THREE (CS.97 
PA YMENT TOTAL) - A SAVING OF 
Cl. 991 

ORDER FOUR GAMES IN THE C2.99 
RANGE AND PAY FOR THREE (CB.97 
PA YMENT TOTAL) - A SAVING OF 
C2.99! 

JUST FILL IN THE NAME AND PUB- 
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TOTAL OF C5.97/C8.97 (DON'T USE 
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• • 


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BACK NUMBERS 


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No 4 August 1985 
No 5 September 1985 
No 8 December 1985 

No 12 April 1986 

1 1 6 pages! Three Sizzlers! 1 985 ZZAP! 
Mindsmear Preview! Wild Sounds from 
your 64 - Datel Digidrum AND Sound Sam- 
pler reviewed! 

No 13 May 1986 

116 pages! Alter Ego Gold Medal! Two 
Sizzlers! The Daily Llama - Diary of Minter! 
Infocom Interview Part 1 ! Palace Software 
Interview! Mindsmear Confession! Imagine 
Interview! Index for Issues 1-12! 

No 14 June 1986 

1 24 pages! Spindizzy Gold Medal! SIX 
Sizzlers! Infocom Interview Part 2! Steve 
Evans Interview! 

No 15 July 1986 
FOUR Sizzlers! Budget Reviews 
Bonanza! Euromax's Mouse and 
Cheese! More Dally Llama - Minter 
Diary! CRL Previews! 

No 16 August 1986 

1 16 pages! Four Sizzlers! Controversial 
Musician’s Ball Interview! Vidcom Art Pack- 
age Reviewed! Daily Llama - Minter Diary! 

No 17 September 1986 

1 24 pages! TWO Gold Medals! GAC! FIVE 
Sizzlers! The Musician’s Other Ball - Com- 
modore’s Music Expansion System 
Reviewed! Daily Llama - Conclusion of the 
Minter Diary! Software Cuties Special! 
ZZAPSTICK! 

No 18 October 1986 

116 pages! FIVE Sizzlers! Two Readers 
Battle in the Challenge! Greg Barnett inter- 
viewed! 

No 19 November 1986 

1 48 pages! World Games Gold Medal! FIVE 
Sizzlers! Delta Four Interview! ZZAPSTICK! 
John Twiddy Interview! 

No 20 December 1986 

1 80 pages! TWO Gold Medals! The Sen- 
tinel! Boulderdash Construction Kit! FIVE 
Sizzlers! Firebird’s fabulous Microrhythm 
Drum Kit reviewed! 

No 21 Xmas Special 1986/87 

196 pages! ONE Sizzler! Denton Designs 
Revisited! Desert Island 5.25’! Rockford’s 
Round-Up! Tamara Knight - Part 1 ! 


No 22 February 1987 

1 32 pages! Over FIFTY Pages of Reviews! 
FIVE Sizzlers! Kele-Line Profile! 

No 23 March 1987 

1 1 6 pages! TWO Sizzlers! Sensible Soft- 
ware interviewed! The Andrew Braybrook 
Diary - Mental Procreation Part 1 ! 

No 24 April 1987 

1 1 6 pages! ONE Sizzler! SIX Pages of Coin- 
Op Reviews! 

No 25 May 1987 

1 1 6 pages! TWO Sizzlers! Crucial Compila- 
tions Comparison! Fantastic Oli Frey Pull- 
Out Poster! Impossible Mission Past Blas- 
ter! Index for Issues 1 3-24! 

No 26 Juno 1987 

100 pages PLUS SAMPLER CASSETTE! 
TWO Sizzlers! The Terminal Man II - 
Episode 1 ! A Hitchhikers Guide to Douglas 
Adams! Oink’s Curly Tale! 

No 27 July 1987 

1 1 6 pages! THREE Sizzlers! Arcades 
Analysed! Philippa Irving’s Manoeuvres - 
The Beginning! The Nintendo Console! 
American Football Round-Up! 

No 28 August 1987 

1 1 6 pages! Penn leaves! ONE Gold Medal! 
THREE Sizzlers! Behind the Scenes of the 
Living Daylights! The Cl 6 scrutinised! 

No 29 September 1 986 

1 24 pages! ONE Gold Medal! California 
Games! FOUR Sizzlers! The Sega Console! 
Raster Interrupts De-Mystified! 

No 30 October 1987 

1 32 pages! ONE Gold Medal! Bubble Bob- 
ble! THREE Sizzlers! THREE Silver Medals! 
The Advanced OCP Art Studio! Mel 
Croucher and PBM - The Beginning! 1 
Arcades Analysed! First Part of Shoot’em 
Up History! 

No 31 November 1987 

148 pages! THREE Sizzlers! Accolade’s 
Comics! RPG's Scrutinised! Combat Zone! 
Microprose Feature! Ubik’s Music! 

No 32 December 1987 

164 pages! THREE Gold Medals! THREE 
Sizzlers! 1 6-bit Special! Predator Film 
Expose! PCW Show Report! 

No 33 Xmas Special 1987/88 (Jan- 
uary 1988) 

1 96 pages! EIGHT Sizzlers! A Day At The 
Arcades! Crucial Compilations! Fabulous 
Giant Poster! A Musical Interlude! 


No 41 September 1988 

1 56 pages! TWO Sizzlers! PG’s Big Tips - 
32 page POKEs, maps and cheats! Mel’s 
Future Of The Software Industry! Massive 
Enter The Harlequin! 

No 42 October 1988 

1 32 pages! Free Time Tunnel covermount 
game! 24 page PC Show supplement! 
ACME large Amiga supplement! Re- 
Release Roundup! ONE Gold Medal! 
THREE Sizzlers! 

No 43 November 1988 

1 56 pages! FREE cassette covermount 
featuring Cybernoid 2 and Hawkeye 
demos! ONE Gold Medal! THREE Sizzlers! 
Massive 32 page Amiga section! Mel's 
Classic Computer Cock-ups! Having 
Knightmares - Anglia TV’s RPG show! 

No 44 December 1988 

228 pages! FREE cassette covermount 
featuring Thunderblade and Pepsi Mad Mix 
demos! 2 Gold, 1 Silver Medal and 7 
Sizzlers! Xmas re-release round-up! ZZap! 
Hardwaring hardware round-up! The 
casual observer’s guide to Zzap! reviewers! 
Zzap! index! Compilofax - the compilation 
round-up! Amiga Action! 

No 45 January 1989 

1 1 6 pages! FREE cassette covermount 
featuring Robocop demo and Parallax full 
game! Four Sizzlers! Robocop feature and 
review! Another helping of Chuck Vomit! 
Classic Computer Cock-Ups! 

No 46 February 1989 

100 pages! 1 Gold Medal and 3 Sizzlers! 
Rainbow Arts - As They Play in Germany! 
Reviewed: 16-bitish Elite, Total Eclipse, 
Microprose Soccer, Ingrid’s Back (what 
about her front!)! 


NORMAL BACK ISSUES El .20 (Inclusive P&P) 

XMAS SPECIALS El .95 (Inclusive P&P) 

OVERSEAS PLEASE ADD £0.80 TO ABOVE PRICES 
SPECIAL QUANTITY DISCOUNT: 

Order any four Issues and knock 40p off the TOTAL COST. 
Order any five Issues and knock 20p off EACH ITEM. 


No 34 February 1988 

108 pages! FOUR Sizzlers! Flying Tonight! 
Predator Pull-Out Poster! Amiga Action! 

No 35 March 1988 

1 1 6 pages! ONE Gold Medal! ONE Sizzler! 
Valentine's Day Pull-Out Poster! The Future 
Of Computers - A look at Sci-Fi Films! Elec- 
tronic Imagery - Digital Pictures Interview! 

No 36 April 1988 

1 1 6 pages! TWO Sizzlers! 1 6 page Amiga 
supplement! Walker’s Way - New Diary of a 
Game series! Budget Test! 

No 37 May 1988 

116 pages! THREE Sizzlers! 1 6 page ZZAP! 
TIPS MEGA-SPECIAL! Mel Crouchers look 
into the future of the software industry! 
Amiga Action! 

No 38 Juno 1988 

116 pages! ONE Gold Medal! ONE Sizzler! 
Amiga Action! ZZAP! Mega-Index! Another 
Crucial Compilation Comparison! Mel 
Croucher’ s Hack To The Future Part 2! 
Budget Test! 

No 39 July 1988 

1 08 pages! ONE Gold Medal! ONE Sizzler! 
1 6 page Arcade supplement! Mel 
Croucher’s Future Of The Software Indus- 
try! Budget Binge! Amiga Action! ZZap visits 
Microprose! 

No 40 August 1988 

116 pages! TWO Gold Medals! ONE Siz- 
zler! The Definitive Guide To Puzzle Games! 
Mammoth Compunetness! Amiga Action! 
Barbarian II! 


items): 









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V 





The Special Software Discount Offer Prices only apply to 
recommended retail prices for software, not to already high- 
lighted, discounted special offers, hardware and other 
goodies. No other discounts may be applied. 


Let there be light fantastic! 
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in your 64: Subscribe to 1 2 
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that whirlwind game coded 
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tape. Leave it RUNning for 
five minutes and what do you 
get? Pandemonium! 

To get your free copy of 
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COMMODORE 64 

£1.25 

Hyper Blob 
Fruit Machine 
ATV Sim 
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Judge Dredd 
Tunnel Vision 
Herobotix 
Anarchy 
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Rainbow Dragon 
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Kromazone 
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I Ball 2 
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Train Robbers 
On court Tennis 
Big Deal 

Causes of Chaos 
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Radius 

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Athena 
Game Over 
Rebounder 
Nipper 1 
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Fighting Warrior 
Return to Oz 
Druid 

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Inside Outing 
Mutants 
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Grange Hill 
Life Force 
Hades Nebula 
Big Names 4 
Rana Rama 
Side Wize 
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Sh. Skimmer 
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£2.99 

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Not a Penny More 

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Skate Crazy 

Typhoon 

Street Fighter 

Heroes of Lance 

4x4 Off Road 

Thunderblade 

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1943 

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Foxx Fights Back 
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On the Tiles 
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£3.75 

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Sabateur 2 
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£5.75 

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Matchday 2 
Garfield 
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Silent Service 
Singes Castle 
Gemstone Healer 
Magn. 7 
Sorceror Lord 


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The Instant Catalog 


31 


COHNODORE 64 

[10 Computer Hits Vol 5. 
flO Great Gaaes Vol 3. . . 


liAD&D Pools Of Radiance.. 


Bataan - Caped Crusader.. 
Better Dead then Alien. . . 
I Beyond the Ice Palace 


[Daley's Olynpic Challenge 


Deep. 


liEalyn Hughes Int Soccer. 


IF- 19 Stealth fighter 9.99 

Ifists N' Throttles. . . . 


■Frank Bruno's Big Box. 


IG Lineker's Hot Shot 7.45 


Cass 

Disk 

corani 

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otn 

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HsF 

8.75 

11.45 

G Lineker's Superskills. . 

7.45 

10.75 

Puffy's Saga 

7.25 

10.251 

9.99 

11.99 

Gaie Over II 

6.50 

8.95 

Question of Sport 

9.50 

12.50 

6.50 

9.25 

Ga»e, Set A Hatch 2 

8.75 

11.99 

R-Type 

6.45 

9.99 

N/A 

17.99 

Gaaes: Suaaer Edition.... 

9.99 

11.99 

Rack Ea 

7.26 

10.25 

6.95 

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Giants 

9.99 

11.99 

Raabo III 

6.45 

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6.45 

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Go Crazy 

10.50 

12.99 

Red Stora Rising 

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12.99 

6.45 

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Gold Silver Bronze 

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11.99 

Return of the Jedi 

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Guerrilla War 

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Rex 

7.25 

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Gunship 

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Risk 

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10.75 

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Hank Eye 

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Robocop 

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Hellf ire Attack 

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10.25 

Roy of the Rovers 

7.45 

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History in the Baking — 

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21.99 

SOI 

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Iapossible Mission II. . . . 

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Savage 

6.45 

8.75 

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In Croud Coapilation 

8.75 

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Serve and Volley 

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Ingrid's back 

9.99 

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Shoot ea- Op Const. Kit. . 

9.99 

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Intensity 

6.45 

8.75 

Skate ball 

7.25 

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Iron Lord 

8.95 

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Space Ace 

10.75 

12.75 

7.25 

10.50 

Karate Ace 

10.50 

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Spitting Iaage 

6.45 

8.75 

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LED Stora 

6.95 

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Sports World 88 

9.99 

10.99 

6.50 

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Lancelot 

9.99 

9 99 

Star Ray 

8.25 

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Last Hinja 2 

8.75 

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Star Trek 

6.75 

'S'. 50 

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Leader Board Par 4 

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Strip Poker II Plus 

5.25 

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8.95 

Live and Let Die 

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feunner Olyapiad 

6.50 

9.50 

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Superaan - Han of Steel. 

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Hega Gaaes Vol 1 

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Supreae Challenge 

8.75 

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6.50 

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Hegaplay Vol 1 

6.45 

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7.25 

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9.95 

Henace 

6.75 

12.95 

Taito Coin-op Hits 

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Hickey House 

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Techno Cop 

7.45 

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Hicroprose Hicro Soccer. . 

9.95 

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Thunder Blade 

6.95 

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8.75 

Hind fighter 

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Tiger Hoad 

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Hini Golf 

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Tines of Lore 

6.45 

8.75 

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12.99 

Hotor Hassacre 

7.45 

10.75 

Total Eclipse 

6.45 

8.75 

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12.99 

Huncher 

7.45 

10.75 

Tracksuit Hanager 

6.45 

N/A 

8.75 

9.99 

Hunsters 

6.45 

9.99 

Trivial Pursuit ANB 

9.99 

12.99 

10.99 

12.99 

Heuroaancer 

N/A 

11.99 

Turbo Cup 

6.50 

9.99 

6.45 

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Nigel Hansell Grand Prix. 

7.25 

8.95 

Typhoon 

5.99 

8.75 

6.45 

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Night Raider 

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Dltiaate Golf 

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8.75 

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Operation Nolf 

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Shiver me timbers land lubbers! The cap’n of this ’ere ship 
ZZAP! will not set sail with any adverts that appear to be linked 
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names (watch it Blackbeard!). Ye have been warned! Avast 
there! Galleon off the starboard bow and on with the funky 
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(Bizarre, isn’t it viewers?) 


FOR SALE 


Commodore 128, 1701 colour 
monitor, 1541 diskdrive. Burst 
Nibbler, Freeze Machine, 130 plus 
disks, 100 capacity disk box, 
mouse, books, 60 magazines. 
Worth over £1 1 00. Sell for £400 
ono. Phone John on 0777 703147 
after 4pm. 


C64, 1541C, C2N joystick, joyball, 
mouse, final cartridge and over 
£500’s of games including Ace, Ace 
II, Gunship, Defender of the Crown 
and Project Stealth Fighter. Cost 
over £1000. Quick sale £370 o.n.o. 
Call 01 504 4242 


C64 original games for sale, Gold 
Silver Bronze, Salamander, 
Barbarian II, Emlyn’s Int. Soccer, 
Great Giana Sisters, Ace, Scorpies, 
Zybex and more. Send SAE to A. 
Smith, 7 Bangor Walk, St. Ann’s, 
Nottingham. NG3 4FS 


C64 games for sale, Game, Set and 
Match 2 £7, Graphic Adventure 
Creator (cost £23) only £9, Eureka 
£2, Scott Adam Scoops (4 
adventures) £3, Firelord £2. All 
original tapes. Phone Nadeem on 
Bradford (0274) 572807 


Commodore 64 with recorder, 
1541 drive, 3 cartridges, joystick, 
over 1 50 games, 50 discs, disc box, 
covers, books, excellent condition. 
Value over £1 200 sell for £300. 
Phone Charles after 4pm 061 998 
2726 


CBM64, C2N, Excelerator, 60 
scotch disks, 90 in all plus diskbox, 
expert cartridge, two pro 5000 
joysticks, over 200 games on tape 
amd disk. All for £300 phne David on 
01 474 9177 between 7-9. 30pm 


C64 with cassette recorder, 
joystick, 1 28 ramchip, £400 modern 
software, 9 months old, excellent 
condition. Worth over £600 will 
accept £1 75 o.n.o. Phone Ilford 551 
4456 anytime, ask for Terry 


C64, Oceanic disk drive, C2N 

datasette, freeze machine, GEOS, 
disk notcher, blank disks, joystick, 
over £320 mostly ZZAP 
recommended software. Excellent 
condition sell for £325 o.n.o. Phone 
Edward 0823 335921 5pm-9pm 
weekdays, all day weekends 


Commodore 128, C2N cassette, 2 
joysticks, over £600 woth of games 
inc. Defender of the Crown, last 
Ninja, Samurai Warrior, Bombuzal, 
California Games, Bubble Bobble. 
All cost over £900. Start £300!!! ono. 
Call Little Steve! (01) 981 0317 


CBM 1 541 C disk drive with manual 
and leads in fab condition £90. Send 
cheques ot enquiries to Arwyn 
Carmody, 36 Hall Gardens, Colney 
Heath, St Albans, Herts AL4 0QG, 
England. Offer applies to UK 
residents only 




Commodore 64, still boxed, 
cassette recorder, 2 joysticks, £1 50 
worth of top games including 
BarbarianJ,ll, Hawkeye, Cybernoid, 
IK Plus, 5 months old, recent 
ZZAPs, user manual etc £150. 
Laurence 397 0848 Chessington, 
Surrey 


Commodore 64, datasette, 
joystick, over £60 worth of software, 
citizen 120D printer can be used 
with commodore or BBC, all worth 
£450, sell for £300. Phone Murji 
before 7pm on 01 961 5403, 63 
Fortunegate Road, Harlesden 
London NW10 9RH 


C64 for sale at bargain price 
includes datasette, 4 joysticks, MK 
II, £200 worth of softrware and 
loads of mags. All for only £1 50. 
Phone Buckley (0244) 545885 ask 
for Barney after 5.00pm, 7.00pm on 
Thursdays 


CBM 64, MPS803 printer, disk 
drive, 2 joysticks, 2 data recorders, 
125 games inc. Double Dragon, 
Voice Master, Music Maker etc.. 
Quick sale leaving the country. 
Phone Adil 01 561 1937 only £250. 
Also sold separately 


C64 with C2N, joystick (all boxed), 
£70 worth of computer mags and 
over £420 worth of original software 
including, Times of Lore, Last Ninja 
II, Barbarian II, Armalyte. For only 
£250. Phone Martin (0959) 74757 


C64, cassette recorder, joystick 
(Quick Shot II T urbo) £345 of games 
including 3 cartridges, also 3 books 
worth £15. All worth £500 will sell 
lot for £200. Tel: Northants (0604) 
781338 evenings 


C64 games for sale. Over 50 titles 
at Very Cheap prices, Last Ninja 2, 
Operation Wolf IK , Bankok 
Knights and many more. Send SAE 
to K. Depree, 7 Milford Road, Grays, 
Essex. RM1 6 2QL or phone GT 
(0375) 37830 


C64 cassette games for sale, many 
new titles e.g. Predator, Cal. 
Games, Time and Magik, 
Vindicator, World Games, Ace, 
Driller, Bubble Bobble, and many 
more also Neos Mouse and Cheese 
only £150.00. Tel: 483039 


C64, datacassette and joystick, 
£750 games all original, old and 
new. Worth £875 will sell for 
between £400 and £450 ono. Top 
offer gets priority. Need fast sale 
Tel: (0752) 228506 ask for Tristan. 
Bargain! 


Bargains!!! CBM64 original games 
valued over £1000, sell £200. 
Separately £1 -3, over 200 titles 
including Cybernoid II, Foxx Fights 
Back, Emlyn Hughes, Predator. 
Send SAE to C. Curtis, 1 84 Long 
Riding, Basildon, Essex or phone 
(0268) 20434 


Hi!. ' 

CH'Vi LAD 1 


Commodore 64, disk drive, quick 
shot joystick, monitor amd four 
magazines for only 210 pounds. 
Excellent condition, call Danny on 
01 266 2463 from 8pm to 1 0pm 


Sega System for sale with four 
games including World Soccer and 
Thunderblade. Bargain at just £65 
o.n.o. Phone Eastleigh (0703) 

61 6082 and ask for Stuart. 


C64 cassette games all originals, 
Renegade, Leaderboard, Fist II, 
Baseball, Trivial Pursuit, They Sold 
a Million, Game, Set and Match, 
Arterix. Send S.A.E. to Lee Kilgallon, 
1 1 E Moirhouse Place, West 
Edinburgh, EH4 4PQ 


Commodore 64C, 1541 diskdrive, 
MPS801 printer and paper, three 
joysticks, hundreds of games on 
tape and disk, books, mags, Action 
Replay MKIV. Excellent condition 
£350. Phone Rick, Dartfield (0322) 
27041 after 6pm 


C64, C2N cassette, joystick, over 
1 00 games many original, boxed as 
new, magazines etc. All for just £1 30 
(quick sale) Tel: (01) 657 7836 after 
6pm 


CBM 64 For Sale, 3 Tape Decks, 
dustcover, speech synthesiser, 
sound sampler, music maker, 
maintenance kit, quickshot 2 
joystick, plus loadsagames. Worth 
loadsamoney but sell for only £300. 
Phone (0903) 21 31 33 for details 
(anytime) 


GREAT DEAL, CBM 64C, 
excelerator disk drive, C2N 
datasette, quickshot turbo joystick, 
mouse, disk box, £600 worth of 
latest software. All worth £1000 will 
sell for £320 ono. Phone Jason 
(03873) 80037 6-1 0pm. MUST 
SELL! 


CBM 128/64, commodore 
tapedeck, over £100 of original 
games, music overlay, two 
joysticks, manuals and magazines. 
Everything boxed and in good 
condition. One year old £150. Tel: 
0777 84 571 


CBM64, disk drive, music maker, 
C2N, joysticks, tape box that holds 
72 tapes, 2 powerpacks, MKIV 
cartridge, all that plus £500 
software, only £400 ono. Phone 
(0827) 89351 8 (All in mint condition) 


CBM 128 computer pack, over 
£750 of original software, 50 mags 
expert cartridge, 5 joysticks, 
modem, Action Replay MK3, 

CBM 4 pack, Sell for £280. Write 
to Sulaimond Olayinka, 35 Malpas 
Road, Hackney, London. E8 1NA. 
Phone Sulaimon on (01) 986 6802 
for more information 


C64C, 1571 (NEW), C2N, 3 
joysticks, 200 disks in 2 diskboxes. 
Games include:-Hawkeye, 
Salamander, Roadblaster 600 
more new games, Warp 25, 
Diskmate II, Lightpen much 
more. As new. £450. Phone: 0206 
305593 NOW! 


»/ 


ZZAP! MARCH 1989 




CBM64, 1541 (almost new), 
modem, sampler, £800 software 
(tape & disk), Neos Mouse, Blank 
disks, two damaged but working 
tape decks and joystick, tape 
copying device, Action Replay IV, 
diskmate II etc. £350 Phone Jim 021 
429 2382 

CBM 64, two datasettes.Action 
Replay Mk4, Mouse, Cheese, 
Backup Board, Speedking joystick, 
Sound expander, five octave 
keyboard, £200 of software, mags, 
books, computer still boxed. All 
£300. Ring Wallasey 630 231 1 after 
6.00pm ask for Rob 

CBM64, tape deck, 1541 disc 
drive, manuals, Basic games, dust 
cover, power pack £200. Phone 
0905 621046 


Three joysticks, two data cassette, 
music makers, two power supply, 
two C64, one working, one for 
spares, Expert Cartridge with reset 
button etc, over 60 games £250. 
Tel: (Downland) 53544 ask for Jamie 
Haynes 


Cl 28, monitor, disk drive, printer, 
cassette, joystick, freeze frame and 
over 100 new software titles. All 
boxed, everything you would ever 
need. For offers around £700 phone 
0789 842 312 


C64/1 28 Users! Want to know how 
experts work out pokes etc and win 
cash & software prizes in 
magazines? Then send SAE £1 to: 
Jason Haymer, 98 Histon Road, 
Cottenham, Cambridge, CB5 4UD 

C64, tape deck, disk drive, loads of 
disks, Action Replay 3, Music 
Maker, magazines, plus £200 of 
games. Worth £500, sell for £250. 
Tel: (0582) 882974 

CBM128 boxed as new, C2N 
cassette, Cheetah 1 25 joystick, 
over £1 00 worth of recent full price 
games including Buggy Boy, R- 
Type, Out Run, Vindicator, Ikari 
Warriors, Batman. Real bargain at 
£220 o.n.o. contact Mark (0902) 
331182 

Amiga 500 unwanted Xmas present 
full guaranty, £250.00 software 
including Test Drive, Fusion, VET 
etc plus T.V. modulator, joystick, 
mouse and mat, manuals, D. Paint, 
Workbench. Worth £700.00 sell for 
£350.00 ono. Contact Mildenhall 
712040 (0638) 

C64, 1701 colour monitor, 1541 
disk drive, datasette, easy script, 
dust cover, joystick and over £300 
of games including Armalyte, 
Barbarian 2 and Vindicator. 
Everything in good condition, 
bargain at £300. Phone: 0483 
273683. Hurry 



SWAPLINE 


We want to swap new games 
(Belgium only). Send lists to: The 
Trott, Platte- Lostraat 543, 3200 
Leuver, Belgium 

Amiga contacts wanted now!! To 
swap only the latest games, demos 
etc. Write to: Karl, P.O. Box 219, 
Belconnen, A.C.T. 261 6 Australia. 
No time for lamers, PRESS left 
mouse button later! 

Disk user wants to swap games 
from all over the globe. Send your 
lists and letters to John Cartwright, 
5 Addy Crescent, South Elmsall, 
Pontefract, WF9 2XF. Ring South 
Elmsall 40750. 100% reply 

Attention to everybody with a disk 
drive out there! I want to swap the 
latest and greatest software with 
you!! so send some words to Terje 
Hevroy, Lyngbo Lien 16, 5031 
Laksevaag, Bergen, Norway. DO 
IT 

Hot and Fast Amiga contacts 
wanted. Send lists or disks to: 
Eugene Butler, 8 Somerby Road, 
Morecambe, Westgate, Lancs, LA4 
4SQ England. 100% reply. Send 
disks if possible 

Disk or tape users, old or new 
games, contact Colin, 22 Birkhall 
Road, Thorntree, Middlesborough, 
Cleveland, TS3 9JP England. Send 
list of games. All letters answered 
100 % 

Computer 64 Swop Shop. Bored 
with your games, why not join our 
SWOP SHOP. All members receive 
our quarterly magazine. SAE for 
membership, send to: 64 Swop 
Shop, 3 Old Church Street, 
Aylestone, Leicester 

C64 user wants to swap new stuff. 

I have list of latest games. Send list 
or disks to: Reijo Pentinmaki, 61270 
Wopasarvi, Finland. I promise to 
reply to all letters 

C-64 disk user wants to swap latest 
games, demos, utilities. Send list or 
disks to C. O’Carroll, Kilsheelin, Mt. 
Venus Road, Rathfarnham, Dublin 
1 6, Ireland. All letters answered and 
disks returned 

Amiga enthusiast wishes to swap 
software worldwide, everyone 
welcome, 100% reply guaranteed. 
Extensive collection owned. Send 
listings or disk to:Darren Wood, 1 8 
Rimutaka Place, Titrangi, Auckland 
7, New Zealand 



PEN PALS 

CBM 64 games for sale from £1 to 
£5. Also wanted CBM Amiga 
penpals for swapping etc. For more 
info write to: David Milbourne, 197 
Clargate Lane, Ipswitch, Suffolk, 
Ip3 0RF 

CBM 64 disk owner, 1 4 with 
excellent collection of games would 
like to swap software with anyone 
worldwide. Send your list to Paul Ty , 


35 WORDS FOR ONLY £2.50! 


Thousands of Commodore computer owners across the world read ZZAP! every month. The 
Reader Classifieds are your low-cost opportunity to reach them with a small ad, whether you want 
to buy, sell, swap or advise. And it’s simple - a one-off cost for up to 35 words for £2.50. Just fill 
in the form below! 


CLASSIFIED HEADINGS 

ZZAP! Reader Classified Section is not open to trade or commercial advertisers, but Fanzines 
may use it. The headings are self-explanatory: WANTED, FOR SALE, SWAPLINE, USER 
QROUPS, PEN PALS, FANZINES and EVENTS DIARY (for club/user group news, meetings or 
planned events). However, be careful about ZZAP! publishing dates with the last! 


HOW TO PLACE YOUR SMALL AD 

Cut out and send off the form, together with your payment of £2.50 per entry form (cheques or 
postal orders preferably, made payable to NEWSFIELD LTD). Photocopies of the form are accep- 
table. 

■ The maximum is 35 words 

■ The service is not open to trade/commercial advertisers 

■ Small ads will be printed in the first available issue 

■ The editor reserves the right to refuse ads which do not comply with normal decent practice, 
or which could be interpreted as encouraging software piracy 


, Z2AP! READER CLASSIFIEDS 

| Send to ZZAP! READER CLASSIFIEDS, PO Box 10, Ludlow, Shropshire SY8 1DB 

Name 

Address 


Postcode 


| Tick Classified heading: 

| □Wanted □For Sale □Swapline QPen Pals QLIser Groups □Fanzines 
□Events Diary □Miscellaneous 
I Method of payment □Cheque □Postal Order 

^ Write your advertisement here, one word per box, and include name, address and phone 
I number if you want them printed. 



11 Maes Deri, Winchwen, Swansea, 
United Kingdom. SA1 7LW 

C64 owner would like Pen Pals 
from around the world. To swap 
demos and games. Please include 
list. Please write to Andrew 
Jackson, 8 Caithness Court, 
Runcorn, Cheshire, England. All 
letters answered. Please write fast! 

£ 

t£jf 



USER 

GROUPS 

YO! Mark Thompson is looking for 
contacts on C64 disk. Interested? 
then send a list to 20 Woodhall 
Road, Old Swan, Liverpool, LI 3 
3EH. What are you waiting for? Start 
writing! 

Karine of the CTC Inc. wants new 
contacts, especially from 
Scandinavia and the US. We’re also 
looking for a grafix- wizard. Contact: 
J.V. Eyckdreef 10, B-8900 leper, 
Belgium. Only AMIGA!. Boring 
lamers will be ignored 

Disk users Jassam Sayedi, 1902 
Road 216, Bahrain wants to swap 
the newest stuff on disk from all over 
world. Send disk or list. All letters 
answered 


Middle East Commodore Club: The 
richest and largest software library 
of C64, Amiga and IBM-PC compat, 
International Memberships. MECC, 
P.O. Box 1 1 3-5470 Beirut-Lebanon 



FANZINES 

Cheat City - Great new magazine 
devoted to C64 software cheats, 
pokes, maps, etc. Free ‘reseter’, 
software reviews, over 70 games 
cheated, out now! 70p payable to: 
S. Johnson, Flat 2, 16 Canfield ' 
Gardens, NW6 3JX 



MISCELLANEOUS 


Poker for the C64, programmed in 
machine code, an excellent version 
£2.50 on cassette, £3 on disk. Send 
money to Paul Montwill, 75 Kill 
Abbey, Blackrock, Co. Dublin, Eire. 
Tel:(Dublin) 894763 





Well, my petite purveyors of piscatory pleasure, a month has 
passed by since we last exchanged fishy fluids. When you 
reach Megastar status like me, your life is packed with 
functions like tv appearances, opening supermarkets and 
visiting European Royalty - one barely has time to work for 
poor old ZZAP!, but one does one's best. Anyway, there's a 
couple of results this month : that amusing f ish-tickler, Bazza 
McGuazza, offered tickets to his next fight (Fish hate 
violence), and then there was that rather tasty Gold Label 
Crusty Special VCR. So let's get down and get jivin' for 
another rockin' boppin' bowl full of plankton-sniffing fun. 

fish-kettle of laughs? Well, let 
me put it this way: 


IT'S A FAIR COM 



Waaay back in the days when we 
crawled off to land and spawned 
you lot, we never used, to fight 
amongst ourselves - it shows 
that evolution doesn't always 
mean better species, Superior 
Software cashed in on this 
aggressive tendency and offered 
a couple of tickets to Bazza 
McGuigga's next underwater 
fight, Mike Tyson's boxing video 
and a signed copy of By Fair 
Means or Foul. Who won this 


W. K. Wan, Stoke-on-Trent ST4 
3DS. 

Four aquatic runners up received 
a Mike Tyson video and a signed 
copy of the game. Tough luck, 
guys and gals-maybe you'll send 
me some ATcfuality fish food as 
a bribemext time: 

Julie Bryant, Horsham RH12 4RN; Ian 
Doason, Hartlepool TS26 8JY; Leon 
Gregory, Nottingham NG17 7AB; 
Keith Cormack, Aberdeen AB1 7 LX. 


SUMMER LARKABOUT FUN COMPETI 


I've got some 18-rated videos of 
naked fish at home-if you want 
to pop round to my bowl 
sometime, we can spend an jj 
evening drinking plankton 
extract (with plenty of C2H5OH, rf 
you know what I rrveanL smokin' 
pondweed tabs and munching 
on some small crustaceans. 
Anyway, those prolificspawners 
at Epyx offered a brilliant (but! 
sadly, not waterproof) VCR, l| 



l 


some Olympic videos and a copy 
of The Games- Summer Edition. 
Who'll be watching Ben Jonson's 
un-fishlike behaviour again? 

Dave Stewart,Corsham SN13 
9JD. 

Meanwhile, back in the pond, 1 9 
runners up received a copy of the 
game, not signed by me, Ken D 


Andrew Potts, Kingswinford DY6 8NY; R Major, Walton-on-Thames; 
Anthony Buckle, Brighton BN2 5ES;E Abbate, Zeist Netherlands; John 
Morris, Shipley BD18 4QY; Lee Jones, Sandiocre NG10 5EF; Neil Bache, 
Stourbridge DY8 3YN; Craig Watts, Rotherham S65 2NF; Paul Matthews, 
Dunstable LU6 3BA; Sam Trafford, Scarborough Y013 9HU; Dennis 
Richardson, London SE15 4NP; Suketu Patel, Southend-on-Sea SSI 
2DE;ajeeb Rashid, London SW1 5 1 RW; Jason M Vince, London N14 4NY; Pat 

d S44 


Bowe, Douglas Cork; Lee Fletcher, Chesterfie 
Billericay CM11 2QA; Sangdil Patel, Southe 
Shah, Barnet EN4 OHP. 



5JA; Peter Wognum, 
a SS2 6JH; Neehal 


CHART WINNERS 

All you keen-eyed fish out there 
(and that doesn't include anyjt 
species of flatfish - they're 
stupid) will notice that there are 
no charts this month. That crab- 
like editor mentioned somefffling 
about fitting 50+ reviews in, but 
I'm having no truck with that. 
However, we've decided to give 
you lot a £40 software voucher 


and aT-shirtfor entering anyway 
-and the charts will be back next 
month, in a different disguise. 
Who won? Well, J Temple's fish 
who lives in Colchester did. And 
the runners up who got T-shirts 
and caps? - \ k v,,. . i£ 



rindra Gupta's guppy, Romford 
2TB; David Exton's eel, Stafford 
ST16 2SG; Colin Pitt's pilchard, 
Northolt UBS 6HP; and Lee Milner's 
mullet, Hull HU54NA. 


So, another month goes by. Of course, I received millions of 
Valentine's cards, but unfortunately, our respective genitalia 
are incompatible, so I have to disappoint most of you. Derek, 
John, Tracey and Allan are all welcome, however. Anyway - 
if you have queries about How To Look After Your Pet Fisn, 
want to know anything about Fish Psychology or would like 
an answer to your ZZAP! Comp Problem, writeto or ring me, 
Ken D Fish, do Viv Vickress, ZZAP! , PO Box 1 0, LUDLOW, 
Shropshire, SY8 1DB. Until Issue 48, my little ling-lovers, 
gloop gloop! 


k 




COMING NEXT MONTH TO THE SAME SHOP THAT SOLD YOU ZZAP! 
LAST MONTH FOR ONE OF THEM 30 DA Y THINGIES - 


Yep, we’re promising the FIRST C64 REVIEW 
of what is likely to be one of the hottest 
arcade conversions of 1989. Not only that, but 
you’ll have a chance to win the coin-op and 
loads of other goodies. 

ALSO STARRING . . . 

THE ZZAPTIONNAIRE 

Are you really p***ed off with any aspect of ZZAP!? Well, this is the 
time to air your views and change the magazine for yourself. You 
don’t like the fat git as Editor? You don’t like that Flint psycho or that 
mad woman? Then get scribbling on next month’s form! 

THE CHALLENGE 

Gordo takes on the whole world at either EMLYN HUGHES INTER- 
NATIONAL SOCCER or SPEEDBALL. Which will it be? Will the fat 
man gird his flabby loins into porky action? Wil he suffocate his twig- 
let competitor in a mountain of flab? Will we ever see the challenger 
again? Will we ever stop asking questions? 


AND WHAT'S IT ALL GONNA COST? ONLY £1.25 FOR THE BEST SELUNG COMMODORE MAGAZINE 
AROUND, THAT'S WHAT. BE THERE ON MARCH 16 WITH YOUR DOSH OR THEY WON'T SELL IT TO 
YOU . . . ER . . . THAT'S IT. YOU CAN TURN OVER AND READ THE PREVIEWS NOW. BYE. 




9 5 


ZZAP! MARCH 1989 











I 



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OBUTERATOR 
(Virgin Mastertronic) 

Remember this on the Amiga? Well, it's about to shed its 
load onto your 64 next. Are you sitting comfortably? Then 
I'll begin. Once upon a time . . . 

. . . there was a race of warriors called the Obliterators, 
trained from birth to be dead 'ard (three Shredded Wheat, 
pulling two nasal hairs out at once - that kind of thing). 
Each one was given a genetically enhanced body to speed 
up reflexes, enhance the senses and increase strength and 
agility. Fortunately, you're one of them. 

So what do you nave to do, then? Well, there's this huge 
Alien Spaceship that destroyed an entire Federation Star 
Fleet and is now about to make people lasagne with the 
Earth. Your orders are: enter and cripple that ship and do 
lots of damage. The price is: £9.99 cass, £14.99 disk. The 
release date is: mid-February. Let's hope they improved 
that scrolling . . . 








- . 








Ever fancied playing God or the Devil? Ever fancied wiping 
out 'uuuge tracks o' land in one fell swoop? 

Ever fancied watching little men in brown underpants 
wander around teensy-weensy autonomous settlements, 
establishing whole societies before your very eyes? 

Well, you'll just have to wait a bit, until the latest 
production from Bullfrog (Fusion)h\ts the streets in March. 
We've seen an early version of it, and it looks absolutely 
amazing . . . 

You start off playing either Mr Nice or Mr Nasty and 
your aim is to populate new lands, evolve new 
technologies and then wipe out your opponent. At your 


disposal are some mega-divine weapons such as swamps, 
earthquakes, floods and volcanos - but you've got a lot of 
evolution befofUiyou get to stag# £24.95 

(Amiga), and is well worth looking out for. 


DNA WARRIOR (Cascade) 

At first glance, you may think this looks a bit Salamander - 
ish, but you'd be wrong, wouldn't you? It is, in fact, a 
two-way scrolling shoot 'em up from those zany and 
maaad people at Cascade, who gave you such classics as 

Any road up, it's got a reaaally odd scenario: you're the 
pilot of a microsubmersible on its way through the 
bloodstream, and you're trying to stop the growth of a 
second brain which a silly scientist-type implanted in 
himself. Tut tut. Your mission, should you decide to accept 
it, won't be easy: there's body defence systems, mutant 
brain tissue (like wot Maff has in his head), bionic limbs, a 
pace-maker and much more. Release date is February 1 5th, 
so it should be out NOW at £9.95 cass, £14.95 disk (C64) 
and £19.95 (Amiga). 












sm 



m mm 


Mnm i 


screenshot, 


i though wot you lot see ere is an 
game is actually going to be available firs 
*time in early March. Let's get the prices out of the 
first: (C64) £14.95 cass, £19.95 disk; (Amiga) £24.95- 
?rsions include a 100-page manual. 
e claims made for it are pretty awesome: unlike any 
r simulation, it takes you from the crew room to the 
|ar, through pre-flight briefing and then into the 
pit Of the latest, hi-tech F-16 Fighting Falcon; a 
kstart facility allows you to get straight into the 
»n. Inside the cockpit you've got all them gadget 
jies: laser targetting, LANTIRN target recognition, 
IAAM missiles and other technospeak which easily 


Fans of Gary Liddon - that premier tea-maker 
extraordinaire and ex-ZZAP! writer - will warm to his 
latest game, which be a silly arcade adventure. 

As the fearless Sumo-type, Lance Tyger, you negotiate 
four harrowing levels of bloody battle in a deceptively 
calm mystical land. Armed only with a trusty sword, 
you've got to face marauding aard varks and monstrous 
beasties with pointy teeth; kill these and you get coins 
with which to buy better weapons. Featuring multi- 
directional scrolling (grafix by Paul Docherty), it should be 
available about now: (C64) £9.99 cass, £12.99 disk. 


ZZAP! MARC II I 


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SPECTRUM 

AM5TRAD 

COMMODORE 


TM & 1988 DC 




























AM5TRAD 


ATARI ST 


CBraWuOMffi 


ATARI 5T CBM AMIGA 




SPECTRUM 


COMMODORE 
















ite Warrior 




LAST NINJA M 

REPLACES ' 

CRAZY CARS ON 
THE COMMODORE 


PREDATOR 

"Predator is a superb tie-in and really hits 
the mark/' /ZAP 1 Sizzfer 

Twentfet.h C(“hf uty f ox f ilm Coi f) All fights 
reserved ' : 


CRAZY CARS 

"Crazy Cars is a three-dimensional real-time 
simulation. This must be the ultimate car 

game/' Sinclair User 

•tV TituvSoi Svate Lttl • 


CRYZOR 

"If you're looking for a high speed action 
packed game that's good to look at and 
exciting to play - grab Gryzor now!" Your 

StndakV .';/■/ 

i.0) i'>87 Korumt ' 


BARBARIAN 

"It's reputation for being the most 
bloodthirsty computer game ever, means 
that its phenomenal success will 
undoubtedly continue/' Sinclair User 


n n rr rr rr rr IT f 
frrr rrrrfT^r r r r 
:rrrfi^§| rr 


rrrrrrrr 


PLATOON 

"The programmers have done a superb job, 
and have faithfully captured the film's 
atmosphere. Platoon is absolutely superb - 
a milestone in film tie-ins, and a yardstick by 
which all others shall be‘ judged." /zap 64 
(S) 1986 Hem/ale Film Corporation All Rights 
Rcsci vcif 


TARGET RENEGADE 

A Crash Smash 

"If you're after some exciting beat 'em up 
action this is a good excuse to part with your 
hard-earned cash/' Gash 


KARNOV 

"Stunningly colourful screens . . . the most 
accurate conversion of an arcade hit in 
years" Your Sinclair 
(CMHcctrir Drtntm.s Sot t.vvai e l td 


COMBAT SCHOOL 

"Combat School is brilliant ~ definitely the 
best arcade conversion around/' Zzjtp, 64 

"Combat School is one of the best games 
I've ever played.” Crash 

vC' 1v>8/ Kungmi / 


AM5TRAD W smi ' -r i - M 

COMMODORE M ■ |||||P|il 

Ocean Software Limited • 6 Central Street • Manchester • M2 5NS • Telephone 061 832 6633 • Telex 669977 OCEANS G